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Schemes explanations, rules ... or submit a new one ;)

Started by MonkeyIsland, November 15, 2008, 09:09 AM

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0 Members and 16 Guests are viewing this topic.

obscure

I completely admit the BnG rules from ramone.the distance rule is something that must change immediately and constantly moves realy suck and there would not be any difference if it's about 4sec nade or 3 sec nade and...its time to add some written rules to BnG.
MonkeyIsland on August 26, 2010, 09:39 am:I'm considered as a noob

Ramone

what do u mean by 'written rules' ? there are BnG rules that wooka and green wrote on the 'schemes' page...

WookA

haha gg ropa, guess he needs to find another site to be an asshole at in his freetime


obscure

yea thats cool ramone but I think we must add rules like no constantly 4 or 3 sec nades.U know BnG more than I do,that's just my opinion.
MonkeyIsland on August 26, 2010, 09:39 am:I'm considered as a noob

Ramone

Well, I cant decide which rules will be valid here on TUS. I have just told what I know from my experience with BnG. I agree on everything Wooka and Green wrote, I would just change pilling (distance between worms) rule, and add 'no repeating shots' rule. I have told my opinion before.
Agrees - disagrees?

Anyway, I'm just trying to help here, I doubt I'll even play a league (I ain't fan of leagues). But I like BnG scheme mostly and I hope it will be played on 'decent level' in future, that's why I suggest this.
U choose.

darkmaul


van

Hey, guys. I would like to make a complaint about TUS mole shopper scheme, it lacks tele on start thingy, which makes it less strategic and too much random, considering it's league.
It's always been like that before, imho shouldn't be changed for worse.

Ramone

Appeal accepted !
I agree that mole scheme should have tele on start too. MI, I told ya but u just wouldn't listen to me! :P It's not same like inter, u just can't play 'fort mode' in mole...
ok? agree?

MonkeyIsland

lol

van have you played mole shopper with telestart?  It becomes to fort mole shopper. Players always teleport on 1 side of the map each.

Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

van

Um no they don't, in moler people try to get top, so they can have control over map in the end of the game, not the sides. And yes, of course I played it with ts. Having like 2 worms on bottom is a clear advantage for the opponent.

Just take a look at some WO games (there was only one 1vs1 tourney- without ts on start, but I guess 2vs2 is fine).
http://wormolympics.com/tournaments/show/78#results
http://wormolympics.com/tournaments/show/77#results

Rok

chakkman> if rok was a girl i d marry the bitch lolz

van

Yes, Rok, I guess that's me metaphorically speaking.
http://www.hbo.com/tim/
sorry for OT :p

Ramone

Van, I've added worm placement in the mole scheme (I've convinced MI  :P )...
Any other objections about mole scheme ne1?