D1 didn't say he disagreed, and eitherway, I never suggested less players makes more activity, if you didn't let people away with avoiding they would get used to it and play anyway.
And even if D1 does disagree, that's only 2 people...
Whatever, I really think it would work my way, and it DEFINITELY would be better worth competing my way against everyone, any and all schemes at any moment, much more challenging than this shit that we have right now, that IS a f@#!ing fact.
OK then. I think it's a terrible idea to exclude people based on not wanting to play certain schemes.
For one thing, people are here by choice. W:A is competing with every game ever. If you force people to do what they don't want, they would be gone without a second thought. And unlike [insert random new FPS], there's not a fresh can of players we can open to 'replace' them.
Even if it's just avi and I doesn't matter. It's a great or terrible idea based on the facts presented, not because of the people who agree/disagree.
As for skill, I also disagree. I don't follow leagues as much aymore (which I'm sure is a surprise to absolutely no one), but I do know that I see plenty of good replays at the reuploaded TCB challenges. _ssm_ solved Yoshi's Island in one day! Took people months to solve it back in the old days when TCB was new. Go ahead and watch Statik's TTRR runs.
People grow tired of things if they stay the same, that's all. That's why I shift my focus around (went from RR and shopper to bungee and WFW to hysteria to abnormal, cups to challenges and CWT commentating, now movie making). You can see it in TEL too. Activity wanes, MI deactivates it, people complain, MI reactivates, activity goes back up.
CWT activity went down (2008), khamski bans some people for slow/no activity (2009), shit changes and people take their games seriously again. Now it has come so far that games are streamed.
The strength of W:A lies in its versatility, something T17 doesn't seem to understand either. Why not let people discover that at their own pace?