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April 24, 2024, 12:47 AM

Author Topic: Crate Before Attack - New Shopper Game  (Read 6183 times)

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Offline koalefant

Re: Crate Before Attack - New Shopper Game
« Reply #45 on: July 12, 2020, 12:27 AM »
Yeah, it feels more familiar now (and better to me). Now you need to find ways to make the game different. :D

Good point, I will try to see if I can get more out of sliding.
Working on a Shopper-inspired game about frogs: https://CrateBeforeAttack.com

Offline koalefant

Re: Crate Before Attack - New Shopper Game
« Reply #46 on: July 12, 2020, 12:27 AM »
Meanwhile, playing with eye animation:
Working on a Shopper-inspired game about frogs: https://CrateBeforeAttack.com

Offline koalefant

Re: Crate Before Attack - New Shopper Game
« Reply #47 on: July 12, 2020, 01:07 AM »
And there is a Golf-Club weapon now in the game:

Working on a Shopper-inspired game about frogs: https://CrateBeforeAttack.com

Offline koalefant

Re: Crate Before Attack - New Shopper Game
« Reply #48 on: July 25, 2020, 09:40 PM »
A new Shopper map was recently added: Ruins.

It is now possible to join and observe a match after it was started.




Working on a Shopper-inspired game about frogs: https://CrateBeforeAttack.com

Offline koalefant

Re: Crate Before Attack - New Shopper Game
« Reply #49 on: August 31, 2020, 11:09 PM »
I think I slowly start to burn out and skid, my change velocity is lower, but here is another little update:

This time Training mode is getting some love:
  • There is a new map: Dungeon.
  • New training settings settings.
  • It is now possible to pick up crates mid-air.
Some GPU performance improvements for users with integrated graphics.

Some more details are here: https://cratebeforeattack.com/posts/20200831-august-update/
Working on a Shopper-inspired game about frogs: https://CrateBeforeAttack.com