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Author Topic: DarkOne tries his hand at making a WA movie  (Read 1979 times)

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Re: DarkOne tries his hand at making a WA movie
« Reply #15 on: November 05, 2013, 07:33 PM »
Thanks for all the feedback :)

I know the movie itself is not that spectacular, but keep in mind, this is my first attempt and it's just me getting used to the video editing software :) I have plenty of ideas for other projects that I want to get done!

The movie was intended as a showcase for the challenge, considering the enormous amount of time that went into making it (and it seems even some of my clan mates had no idea of the intended solution, but considering the vast amount of stuff to do in worms, I can hardly blame them) and wanting for a larger audience to see it.
The first 2 replays were basically just an introduction: they were nice shots, but if you think that's all there is to WA, get ready for some of the batshit stuff you can pull in W:A.

The panning over the map was somewhat of a problem. There's no feature in W:A that allows you to pan over the map in a fluent way and my video card didn't allow for a bigger resolution than 1280*1024, so I wasn't able to do it in the video editor. Alternatively, I could've just used the image, but I wanted the "okay wormer" from the first replay to see the map and give up in the face of the challenge, so it had to be there from the start of the panning. (omg, a storyline! what a nerd!)

But yeah, it was a good learning experience :) The rendering part was the main reason I didn't want to start with too big a project (that and I didn't want to waste too much of other people's time with a long, boring one cause I have so much to learn). In future projects, I want to add special effects and all that jazz.
Maybe I could do some voiceover stuff. Several people have now told me I could go into voice acting (you know, if that other career doesn't quite work out :)), but you can judge for yourself:

* D1 first blood.mp3 (94.62 kB - downloaded 29 times.)

* D1 evil genius.mp3 (90.68 kB - downloaded 22 times.)

* D1 evil laugh.mp3 (128.37 kB - downloaded 17 times.)


(additional effects provided by Khamski, thanks man!)

I think it only took him 40 tries :)

35, but that was after the map was finished, of course :) Finding the right spots for all the moves, the correct width of tunnels and all that took somewhat longer, of course. In all, the map took several months to make, but some of the ideas were formed a few years before I even started.

Offline avirex

Re: DarkOne tries his hand at making a WA movie
« Reply #16 on: November 05, 2013, 07:47 PM »
The panning over the map was somewhat of a problem. There's no feature in W:A that allows you to pan over the map in a fluent way



you could have set the handicap feature in the control panel, so that your arrows work as the mouse...


allows your mouse to run very straight, controlled lines...


also, something i think should have been done, and wasnt (unless i missed it) was showing the weapon box..

Re: DarkOne tries his hand at making a WA movie
« Reply #17 on: November 05, 2013, 07:58 PM »
you could have set the handicap feature in the control panel, so that your arrows work as the mouse...
allows your mouse to run very straight, controlled lines...

I did not know that :o could've used that, indeed. Would take a long time to do, but it would work like a charm

also, something i think should have been done, and wasnt (unless i missed it) was showing the weapon box..

Well, shit, I should have done that :(

+1, sir.

Offline varialheelflip

Re: DarkOne tries his hand at making a WA movie
« Reply #18 on: November 06, 2013, 12:45 AM »
Badass dude! I really like the video. While I can't do any of that, I respect it!  So cool! Thumbs up!

Offline j0e

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Re: DarkOne tries his hand at making a WA movie
« Reply #19 on: November 06, 2013, 04:46 AM »
That was intense! The nade trick especially. While I knew about it, I completely forgot it existed. Could it be WA's most unknown secret? ::)

Playing that map, I never would have thought to place the girder like that, or to use the nuke to raise the water. Awesome!

Re: DarkOne tries his hand at making a WA movie
« Reply #20 on: November 06, 2013, 05:18 AM »
The panning over the map was somewhat of a problem. There's no feature in W:A that allows you to pan over the map in a fluent way and my video card didn't allow for a bigger resolution than 1280*1024, so I wasn't able to do it in the video editor. Alternatively, I could've just used the image...

You could've just used the GreeN man! Its a good tool to export HD frames. Anyway, its still a non-standard sized map and even GreeN would have to move the camera ingame on 1080p, unless its possible to export even bigger reso...
« Last Edit: November 06, 2013, 05:21 AM by lacoste »
<Ramone> we're just nicknames
<Ramone> isn't that sad..

<Johnny`> !fart
* Johnny` has farted out 0 Scoville units.
<Johnny`> Sonova

My W:A related channel: https://www.youtube.com/user/HighCostage