Leagues
March 29, 2024, 01:35 PM

Game #224201, reported by TheWalrus, Viewed 850 Time(s)

Allround #4, Default #5
Singles
November 26, 2018, 09:35 PM
Winner
TheWalrus
United States MV S17 a2a
Fairly Competent 1695 in BnG before the game. Gained 38|18 points more
Loser
Chicken23
United Kingdom CKC ea
Inexperienced 1160 in BnG before the game. Lost 17|18 points more
  

Information Game scheme: BnG
Scheme pick: Loser's pick
Watch The Game Replay(s):
Downloaded 179 time(s).
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Game Chat(s)
[Chicken23CKC] gl n hf
[NBRwallyrus] glhf
[Chicken23CKC] :o
[NBRwallyrus] open sesame
[LTR`Asbest`LR] ns
[NBRwallyrus] ty
[Chicken23CKC] my power
[LTR`Asbest`LR] when people say "sup" it mean they wanna know how am I, or just as hi?
[LTR`Asbest`LR] bad know english))
[NBRwallyrus] they want to know whats going on
[Chicken23CKC] hmm
[Chicken23CKC] im tempted to try a 4sec but i could be cheap.
[LTR`Asbest`LR] gl both of u
[NBRwallyrus] damn
[NBRwallyrus] i really hate this tactic
[NBRwallyrus] we never fixed the rules
[Chicken23CKC] what tactic?
[Chicken23CKC] me being in the middle?
[NBRwallyrus] yes
[NBRwallyrus] i cant take any of my hides
[Chicken23CKC] technically
[NBRwallyrus] no
[Chicken23CKC] you can teleport behind me
[Chicken23CKC] behind me would still be within a half screen distance
[Chicken23CKC] nothing in the rules about going on someones side, its the distance of the teleport, not the side of the map
[Chicken23CKC] i did plan on going back there tho
[Chicken23CKC] f@#!
[NBRwallyrus] mmmmmmm
[Chicken23CKC] shit
[Chicken23CKC] i need the push :X
[NBRwallyrus] omg
[NBRwallyrus] not push to there
[NBRwallyrus] ahaha
[Chicken23CKC] are you going to do that 4 again? :x
[NBRwallyrus] until you move
[Chicken23CKC] n
[NBRwallyrus] ty
[NBRwallyrus] damnnnnn
[Chicken23CKC] aw
[NBRwallyrus] motherrrrrr
[Chicken23CKC] uh oh
[Chicken23CKC] sugh
[NBRwallyrus] ns
[Chicken23CKC] ty
[Chicken23CKC] i think this may be a mistake
[Chicken23CKC] as you'll rolly 4 me
[NBRwallyrus] gg
[Chicken23CKC] gg
[NBRwallyrus] lucky

Author Topic: Game #224201, reported by TheWalrus  (Read 886 times)

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Offline Chicken23

Game #224201, reported by TheWalrus
« on: November 26, 2018, 09:39 PM »
Rolling 4secs :(

btw its not against rules to teleport behind a worm in bng. Its against rules to teleport within the illegal distance to a worm around a third of the scheme. Is this reflected in tus rules?

Offline TheKaren

Re: Game #224201, reported by TheWalrus
« Reply #1 on: November 26, 2018, 10:02 PM »
Throwing rolling 4s grenades isn't even considered that bad anymore, in fact it takes skill to get them bang on(and get the push) as they are pretty easy to miss as well sometimes, it's more stupidity on the victims behalf if they choose to remain there.

I think it's just bad when rollers are the only thing someone does, when they use it at the right moment, and included as part of a sequence in variety of shots, perfectly fine.

One of the reasons I was so good at BnG is because I studied how my opponents played and adjusted my game tactics/hides based on their shots, what they are good at, what they are bad at.

It's nice to see you getting back into BnG :)  I suggest studying some recent games from the last year or 2 and studying your opponents.

Now you know he has no problem throwing 4s nades, you can expect it in future and not be blindsided :)

Also, rules:

Rules:

Stay on your half of the map

No sitters
*Sitters are grenades that sit for 1/4 second or longer.

No straight bazooka shots to your opponent

No 5 second grenades without Low Gravity and/or Max Bounce
*5 Second Grenades are only permitted in combination with Low Gravity and/or Maximum Bounce.

No 1 second grenades

Reaim before every shot
*Crosshair must adjust over 45 degrees from its original position before the next shot can be made.

If you break any of the rules mentioned above, you have to do the same damage to yourself as you previously inflicted.

No darksiding
*Darksiding is hiding your worm in a position where it's impossible for your opponent(s) to hit you with a grenade and at the same time impossible for you to hit your opponent(s) with a grenade. Simply teleport/move to other position.

No dead teleports
*If you have low health and teleport above your opponent to kill him with the grave damage from your own worm, you will lose instantly.

3 Fouls means a lose by default. A game ending by a foul is completely void. The game must be replayed.



There doesn't seem to be a rule for distance between worms anymore, I think we did eliminate that at some point... It's been that long for me though that i've forgot lol.

Actually, all you need to do is stay on your half of the map, so you guys can go as close as you want now...
« Last Edit: November 26, 2018, 11:42 PM by TheKomodo »

Offline Senator

Re: Game #224201, reported by TheWalrus
« Reply #2 on: November 27, 2018, 03:30 PM »
Yeah the minimum distance rule was replaced with "stay on your half of the map" last year (announcement).

Offline Chicken23

Re: Game #224201, reported by TheWalrus
« Reply #3 on: December 05, 2018, 08:45 PM »
Yeah the minimum distance rule was replaced with "stay on your half of the map" last year (announcement).

i think that rule should be removed as being able to go behind someone combats middle hides and also creates interest when someone can bank.

Like this game for example it allowed Warlus to go behind me onto the side i was on and helped turn the game in his favour.

No rules were broken in this match as komodo stated, i was just commenting on a style of play, but the distance/side rule is better than the current rule IMO

Offline TheKaren

Re: Game #224201, reported by TheWalrus
« Reply #4 on: December 05, 2018, 09:58 PM »
Yeah the minimum distance rule was replaced with "stay on your half of the map" last year (announcement).

i think that rule should be removed as being able to go behind someone combats middle hides and also creates interest when someone can bank.

Like this game for example it allowed Warlus to go behind me onto the side i was on and helped turn the game in his favour.

No rules were broken in this match as komodo stated, i was just commenting on a style of play, but the distance/side rule is better than the current rule IMO

I think of it like this, if you've destroyed all the hides on their side, but your side remains intact, it's unfair for them to teleport behind you forcing you unable to even use YOUR side of the map because you wouldn't be allowed to go closer to them.

So I will always be in favour of "stay on your half of the map" as opposed to the old rule.