I think the weapons are ok in either version, it's the mines being random, and crates dropping that bothers me a lot. Those 2 elements introduce a lot of unnecessary luck with the possibility to stronly influence the game.
There was an Aerial we played back in September against ob where TdC got HHG, I remember using it on one of blitzed worms:
16:53 -
https://www.tus-wa.com/leagues/game-233874/ We were already far ahead, but the HHG pretty much secured it. If that happens when 2 teams are really close in gameplay, it could literally be a deciding factor. Great for the winners, horrible for the losers.
I wish there were an option for crate drops that, if the crate is picked up, both teams get x1 of whatever was inside. I wouldn't use it for this scheme, though think it could be fun for something...
Edit - I agree with Sensei about the Mortars, though I've never reached end game that I can remember in Aerial... The one thing about Mortars are they are always full power, so technically have less range. OP in the hands of notchers of course, not really for your average player in my opinion.