Leagues
April 29, 2024, 08:23 PM

Game #238474, reported by Camper, Viewed 889 Time(s)

Allround #26, Default #27
Singles
September 25, 2023, 07:14 PM
Winner
Camper
Brazil STF ea
Inexperienced 1154 in Team17 before the game. Gained 49|45 points more
Loser
Deadcode
United States CKC DOS
Rookie 1283 in Team17 before the game. Lost 39|45 points more
  

Game Rate
2.5 / 5
Total Members Voted: 2
Players history
10 - 15
15 - 24
10 - 15
15 - 24
Information Game scheme: Team17
Scheme pick: Loser's pick
Watch The Game Replay(s):
Downloaded 25 time(s).
Game Awards
This game hasn't been nominated for any awards.
Game Map(s)

Random generated map by the game.
1920 x 696, LEV, 0.04 KB, Downloaded 1 time(s)

Game Chat(s)
[stf`campz] hf
[Deadcode] u2
[Deadcode] first turn banana bluff
[Deadcode] I'm calling it
[stf`campz] tell me if it works
[Deadcode] it worked
[stf`campz] Prove me :P
[stf`campz] damn jum
[Deadcode] aww
[stf`campz] phew!
[stf`campz] bl
[Deadcode] surprised you didn't dragonball
[stf`campz] hmmm
[stf`campz] indeed
[stf`campz] shoulda
[Deadcode] nt
[stf`campz] hmm t
[Deadcode] lol damnit
[stf`campz] hi
[Deadcode] I just wanted FD, not that
[Deadcode] damnit, I survived
[Deadcode] now I have to do something about it
[Deadcode] instead of addressing Enner
[Deadcode] and now you have to do the same
[Deadcode] ah, you're bucking it
[Deadcode] hmm
[Deadcode] could be a bluff
[Deadcode] but maybe you can kill this worm
[stf`campz] who knows
[Deadcode] you just had to get wind
[stf`campz] oych
[stf`campz] 3 minutes are 2 much
[stf`campz] cant stand that time
[Deadcode] oops
[Deadcode] nice shopping
[stf`campz] tx ÇÇ
[Deadcode] thanks for not leaving 5 crates on the map
[Deadcode] which would delay SD
[Deadcode] aw
[Deadcode] oooh
[Deadcode] holy f@#!ing shit
[stf`campz] baah
[stf`campz] bl
[Deadcode] that is horrible
[Deadcode] of all reason to lose, that is just the dumps
[Deadcode] AGAIN
[Deadcode] GODDAMNIT
[Deadcode] gg
[stf`campz] vbl man
[stf`campz] I had no waep to kill you
[Deadcode] I think it's my keyboard's fault, too

Author Topic: Game #238474, reported by Camper  (Read 910 times)

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Offline Deadcode

Game #238474, reported by Camper
« on: September 28, 2023, 03:32 AM »
The most frustrating thing, even more than the keyboard error crashing my last turn, is that at 15:57, I could have won with an HHG. It was an easy shot, and I got it on my first try... but in the actual game I didn't even stop to think about the possibility of that, because I wanted to take advantage of as much worm-selection time before SD started as I could, which meant taking as short turns as possible. And ended up seeing it after I teleported, at which point it was already too late.

Offline Lupastic

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Re: Game #238474, reported by Camper
« Reply #1 on: September 28, 2023, 03:48 AM »
The most frustrating thing, even more than the keyboard error crashing my last turn, is that at 15:57, I could have won with an HHG. It was an easy shot, and I got it on my first try...

it could have ended at 14:42, cluster or uzi down on the crate. wind was kinda strong to the right, but still if the flames rain down on the worm + the blast radius also bites off a little HP, it should be 21 HP

Offline Deadcode

Re: Game #238474, reported by Camper
« Reply #2 on: September 28, 2023, 05:33 AM »
it could have ended at 14:42, cluster or uzi down on the crate. wind was kinda strong to the right, but still if the flames rain down on the worm + the blast radius also bites off a little HP, it should be 21 HP

Not really.

Well technically, it "could have". But that attack being successful is extremely unlikely. Out of 61 non-TA tries, the best I got were two instances of 11 hp damage, one of 12 hp, and one of 15 hp. Not enough to kill the 22 hp worm. A lot of the time the cluster bomb didn't even make it down to the crate; it's a tricky shot even getting it through. And most of the time it did, it only did 1-3 hp damage.

It took me 69 TA tries to get the win with the Cluster Bomb like this, and it required using the auto-aimer to make it fall on the right side of the crate (which didn't happen in any of my non-TA tries). Doing it with the Uzi might not even be possible, and if it is, would probably take thousands of tries at least, because in all of my tries in which a significant amount of damage was done, most of it was from the clustlets, not the fire; the initial fire hits quickly push the worm out of the way of the fire.

Offline Zalo the moler

Re: Game #238474, reported by Camper
« Reply #3 on: September 28, 2023, 07:40 AM »
Frustrating or not, Camper is a great player and he deserves to win some games once in a while too. Playing with others, sure, isn't a charity where we give wins to make people feel better BUT lets not be obsessed with wins at all costs or else people won't enjoy playing with us. I am always happy for Danie when he outsmarts me or punishes me for my confidence in Mole. In the same way I was happy to see Lupastic beating me in SuperSheeper when he pulled off some truly impressive moves to me, and I've been in SuperSheeper for as long as I have been in Mole. If I were to count all of my defeats in which Danie won only because I realised too late that my worm was open, or I didn't see that I could try something, then the list would be long.

Just keep an eye for such possibilities in the future, experiment, be risky but first of all HAVE FUN in league games, and we should all be happy we still have some people to play with, rather than be unhappy because we "were able" to win, and we didn't. The argument that "we deserved to win, but something stopped us" might be applied to >50% league games if you find things here and there.
« Last Edit: September 28, 2023, 02:11 PM by Zalo the moler »

Offline Zalo the moler

Re: Game #238474, reported by Camper
« Reply #4 on: September 28, 2023, 08:26 AM »
The most frustrating thing, even more than the keyboard error crashing my last turn, is that at 15:57, I could have won with an HHG. It was an easy shot, and I got it on my first try...

it could have ended at 14:42, cluster or uzi down on the crate. wind was kinda strong to the right, but still if the flames rain down on the worm + the blast radius also bites off a little HP, it should be 21 HP

Much better situations Deadcode had in 27:12 where he could have simply hugged the max-left girder from its left side (standing on the thin layer of the snow) and use Uzi through the Snow to kill 1 Hp guy, but he decided to waste his turn on that silly mine, while the water keeps going up and time is running away... *sigh* maybe even a HHG placed on the left of the Dangling Pointer would have killed that 1 hp.

In 30:02 that very same Holy granade could have pushed mine straight into 1 HP. It wasn't a guaranteed kill, but the number of chances to kill in that game was numerous. In that turn, every reasonable player would have blowtorched to right to escape himself and to activate the mine in order to open the pathway for his 3 worms to Camper's worm, and have at least SOME chance to kill Camper before flood takes over. Instead, Deadcode decides to abandon the mine that he put there, abandon his teammates, and to waste yet another turn to teleport his worm to the very end of the map for a... crate?, totally blowing up his chances to have enough time to invade Camper with his 3 worms.

31:34 - yet another turn wasted on walking around and not opening any wall to Camper, nor doing anything. Dangling Pointer was literally begging here for a long girder on his right for a pigeon set-up /

33:22 - Deadcode wakes up to invade his opponent, but with one isolated worm that will never be able to have a turn again... like... what were those moves? Camper simply did better.
« Last Edit: September 28, 2023, 02:08 PM by Zalo the moler »

Offline MonkeyIsland

Re: Game #238474, reported by Camper
« Reply #5 on: September 28, 2023, 10:19 AM »
Was your intention to analyze the match or to find an excuse to attack Deadcode? So you complain about Kaleu following you around but at the same time you do the same with Deadcode?
« Last Edit: September 28, 2023, 10:26 AM by MonkeyIsland »
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

Offline Zalo the moler

Re: Game #238474, reported by Camper
« Reply #6 on: September 28, 2023, 01:17 PM »
Was your intention to analyze the match or to find an excuse to attack Deadcode? So you complain about Kaleu following you around but at the same time you do the same with Deadcode?

Thank you for your comment here MI. Alright, but what sentence is the most "attacky" in what I wrote above? Note, that I spam my comments all over TUS when I am bored  ??? Was there any Ad hominem statement, attacking the person who Deadcode is? Maybe I don't see something. I wish Deadcode well, I think he is a good person in his heart, but I just wish Deadcode didn't take those games so seriously since every replay of Deadcode's game ends with some sort of justification by the end of the game as to why Deadcode didn't win.. instead of simply acknowledging that the opponent was better. (Making it appear as if Deadcode *should have won* there).

Quote
[stf`campz] Gg
[Deadcode] I was afraid of you bouncing against the other thing
[Deadcode] on the far right

Quote
[stf`campz] gg
[Deadcode] if only I'd waited out SD
[Deadcode] I forgot to >_<
[Deadcode] and I'd even made a mental note a turn ago

Quote
[danie] gg
[Deadcode] gg
[Deadcode] holy f@#!ing shit
[danie] omg
[Deadcode] that's f@#!ing wrong
[danie] why?
[Deadcode] the sheep hit ground and turned right
[Deadcode] I should've mined you
[Deadcode] but I thought the aqua was easy
[Deadcode] gg
[danie] gg

Quote
[Deadcode] gg
[stf`campz] vbl man
[stf`campz] I had no waep to kill you
[Deadcode] I think it's my keyboard's fault, too

Quote
[campz`stf] gg
[campz`stf] nic turn even tho
[Deadcode] also if I'd managed to get the aqua all the way in
[Deadcode] you wouldn't be able to get up

Am I wrong in my observation? I dunno... Last time my 100% healthy worm had Scales of Justice and Armageddon and was isolated underground, Deadcode disconnected, and assumed he would have somehow won, completely not understanding my incoming course of action, and reported free win for himself  ??? and yet the same happened when I played with him before in T17 caves, had 100% healthy worm, many girders and my turn advantage, and Deadcode also disconnected and reported free win  ??? so I apologise for now being biased here, and me being "sensitive" to all those mistakes that I see him making in multiple instances. It was just clear to me that it wasn't just Deadcode's one turn or bl with parachute, but Camper (in this specific game only) made simply far better choices. I felt compelled to show where exactly, after seeing Lupastic's comment.
« Last Edit: September 28, 2023, 02:33 PM by Zalo the moler »

Offline MonkeyIsland

Re: Game #238474, reported by Camper
« Reply #7 on: September 28, 2023, 03:23 PM »
Deadcode is not making excuses about why he lost. He is analyzing the course of the match and figuring out what moves could have had better outcome. He has TA (Tool-Assist) and can confirm those ideas.

I really don't need to quote your message as it is completely self-explanatory. You didn't do a good job hiding your bitterness in that "technical review". I usually don't reply in such threads. This is a gaming forum and players clash all the time. But you complained that Kaleu follows you unnecessarily and I wanted to remind you that you're doing the same.
« Last Edit: September 28, 2023, 03:25 PM by MonkeyIsland »
Due to massive misunderstandings: MonkeyIsland refers to an island not a monkey. I would be a monkey, if my name was IslandMonkey meaning a monkey who is or lives on an island. MonkeyIsland is an island which is related to monkeys. Also there's been a legend around saying MonkeyIsland is a game. So please, think of me as an island or a game.

Offline Deadcode

Re: Game #238474, reported by Camper
« Reply #8 on: September 28, 2023, 03:35 PM »
Last time my 100% healthy worm had Scales of Justice and Armageddon and was isolated underground, Deadcode disconnected, and assumed he would have somehow won, completely not understanding my incoming course of action, and reported free win for himself  ???

The thread regarding the game being referenced above.

It is quite disingenuous for you to describe this as "Deadcode disconnected". (Even in the original thread, you described it as one of us disconnecting.) Around that time, you were disconnecting from games extremely often, so it is highly likely that you were the one who disconnected. Soon after that, I started running a constant "ping -t google.com" during all my games, so I can know who disconnected when a disconnection occurs. If there are dropped packets in my ping, then I was the one who disconnected (and that has happened several times, along with my being disconnected at the same time from other services I'm connected to, like IRC); if not, it was the opponent. But apparently I wasn't yet doing this during that particular game; if I had been, I surely would have mentioned it in the thread.

As demonstrated in that thread, the odds were hugely in favor of me winning, no matter what you did. You had the opportunity there to explain anything I may have missed in my analysis which would have put the odds more in your favor, and you never did.

Disconnecting often from your games is unfair to your opponents. It is my belief that you shouldn't just always get away with it with no consequences. If I were to disconnect at a point where the opponent were vastly more likely to win, I would gladly accept it as a loss, and that did happen at least once in a TUS league game.

The worst thing is that you never included the incomplete disconnected games in your TUS reports. Like all draws, they should be included in reports. I pointed this out in the thread, and you never replied to this point.


And for the record, it is quite narcissistic for you to bring up this old incident in an innocent thread about me discussing something I regretted in a game. Discussion of that game belongs in its thread, not this one.
« Last Edit: September 28, 2023, 03:40 PM by Deadcode »

Offline Deadcode

Re: Game #238474, reported by Camper
« Reply #9 on: September 28, 2023, 04:38 PM »
Much better situations Deadcode had in 27:12 where he could have simply hugged the max-left girder from its left side (standing on the thin layer of the snow) and use Uzi through the Snow to kill 1 Hp guy, but he decided to waste his turn on that silly mine, while the water keeps going up and time is running away... *sigh* maybe even a HHG placed on the left of the Dangling Pointer would have killed that 1 hp.

Quote
In 30:02 that very same Holy granade could have pushed mine straight into 1 HP. It wasn't a guaranteed kill, but the number of chances to kill in that game was numerous. In that turn, every reasonable player would have blowtorched to right to escape himself and to activate the mine in order to open the pathway for his 3 worms to Camper's worm, and have at least SOME chance to kill Camper before flood takes over. Instead, Deadcode decides to abandon the mine that he put there, abandon his teammates, and to waste yet another turn to teleport his worm to the very end of the map for a... crate?, totally blowing up his chances to have enough time to invade Camper with his 3 worms.

I did NOT blow up my chances to invade. At 35:18 the win by invasion was quite easy (see attachment below; got it on the first retry).

The only reason I lost the chance was the keyboard error, apparently inverting the order of my pressing space bar and F8, which happens to me from time to time. I always hide my weapons when parachuting, out of habit – even when I don't need to – to the point that it feels bad not to. (Obviously on the last, winning, turn, there is no need to hide weapons.) I suspect it is a fault of my keyboard's space bar hardware that sometimes its actuation gets delayed, but I don't have hard evidence of this. And I can't just get a new keyboard, because this one, the Northgate OmniKey Ultra2, designed in 1991, has the layout I vastly prefer, with function keys on left (and top) and cursor pad arranged identically to the numeric keypad, and no keyboards since then have been made with this layout; the Avant Stellar was made a little bit later, but had an inverted-T cursor pad, so I never got one.

Quote
31:34 - yet another turn wasted on walking around and not opening any wall to Camper, nor doing anything. Dangling Pointer was literally begging here for a long girder on his right for a pigeon set-up /

I discarded that idea because with three worms, and the chaotic landscape on the right side, it would have been too unwieldy setting up to try Pigeoning him; it would have resulted in me having to pile my worms, making them very vulnerable to any SD weapons he might have, by the time his worm was actually close enough to the ceiling to risk a Pigeon from anything other than the very top right of the map. If I didn't pile them, some would get cut off from having access to the right edge. And to top it off, a Girder would not give access to the very top right, which makes Pigeons more unreliable (they often hit very much short of the target) thus I would've had to wait for him to be even closer to the top.

Thus I focused all my efforts on preparing for invasion. And I couldn't invade at 31:34, because the wind was not enough to safely sweep the mine.

Quote
33:22 - Deadcode wakes up to invade his opponent, but with one isolated worm that will never be able to have a turn again... like... what were those moves? Camper simply did better.

The invasion turn would have been successful. It only failed due to the keyboard error.

I am not denigrating Camper's play in any way. He played quite well. But I had the win in this game, and lost the chance due to a trivial mechanical error.

Offline Korydex

Re: Game #238474, reported by Camper
« Reply #10 on: September 28, 2023, 04:57 PM »
now we know why DC didn't get into roping with that down arrow? xD btw what OMNI key does? :o

Offline Deadcode

Re: Game #238474, reported by Camper
« Reply #11 on: September 28, 2023, 05:12 PM »
now we know why DC didn't get into roping with that down arrow?

Eh, I don't think it's that. I played a lot of rope in 2001 and got decently good at it. I just got bored of all the constant rope practice needed to retain those skills. I'm happy with just being good enough at T17 roping.

Quote
xD btw what OMNI key does? :o

Bind it to whatever I want. Unfortunately, most modern software makes strong assumptions about what keys exist, and don't allow binding keys they don't recognize without being patched at the code level. Back in DOS days, the vast majority of software allowed binding the OMNI key just like any other key.

In the early 1990s I used to like playing games one-handed, so for example with Commander Keen, I bound OMNI to jump, and Insert to fire.

Re: Game #238474, reported by Camper
« Reply #12 on: September 28, 2023, 05:47 PM »
Used to play commander Keen got to this part where there was nothing to do ? was that the end? lol didn't say

Re: Game #238474, reported by Camper
« Reply #13 on: September 28, 2023, 05:48 PM »
Like just an edge.. oh and is there a way to download this for modern pc.. Damn I remember that ''I can't swim'' then I went and got scubba equipment :D

Offline Zalo the moler

Re: Game #238474, reported by Camper
« Reply #14 on: September 28, 2023, 06:34 PM »
Much better situations Deadcode had in 27:12 where he could have simply hugged the max-left girder from its left side (standing on the thin layer of the snow) and use Uzi through the Snow to kill 1 Hp guy, but he decided to waste his turn on that silly mine, while the water keeps going up and time is running away... *sigh* maybe even a HHG placed on the left of the Dangling Pointer would have killed that 1 hp.

Would those 2 situations kill 1 hp guy?