Leagues
May 09, 2024, 12:13 PM

Game #240288, reported by Sensei, Viewed 128 Time(s)

Free #44
Singles
January 31, 2024, 01:00 PM
Winner
Ledan
Poland dF PoC
Absolute Beginner 1000 in Plop War before the game. Gained 41|41 points
Loser
Triad
Turkey UC dS tr
Absolute Beginner 1031 in Plop War before the game. Lost 40|41 points
  

Game Rate
Not rated yet
Players history
1 - 0
1 - 0
2 - 7
2 - 8
Information Game scheme: Plop War
Scheme pick: Winner's pick
Watch The Game Replay(s):
Downloaded 64 time(s).
Game Awards
This game hasn't been nominated for any awards.
Game Map(s)

This map has no author on TUS.
If you know the author of this map, click on the editor button to submit an author for it.
1920 x 696, PNG, 65.74 KB, Downloaded 2 time(s)


This map has no author on TUS.
If you know the author of this map, click on the editor button to submit an author for it.
1920 x 696, PNG, 54.22 KB, Downloaded 1 time(s)

Game Chat(s)
[UC`Triad`dS] gl hf
[Ledan] gl, hf
[UC`Triad`dS] only rule being no same weapon in a row
[UC`Triad`dS] right?
[UC`Triad`dS] n1
[Ledan] yes
[Ledan] ty
[Ledan] oof
[UC`Triad`dS] lol
[Ledan] that was way more powerful
[Ledan] than i though
[UC`Triad`dS] yeah
[UC`Triad`dS] plop war weapons aint joke
[UC`Triad`dS] nice clean kills
[UC`Triad`dS] lets see
[Komito`a2a] Hey
[UC`Triad`dS] hello
[UC`Triad`dS] we are doing tfl
[Komito`a2a] So, why doesn't this scheme have manual tele?
[UC`Triad`dS] no idea
[Komito`a2a] TFL schemes are fun but, holy f@#! they are the most inefficient schemes xD
[Komito`a2a] Other than Darts, of course :P
[Ledan] good try
[UC`Triad`dS] ty
[UC`Triad`dS] weee
[UC`Triad`dS] mm nice too imo
[Ledan] wee
[Komito`a2a] Well, that's one way to teleport
[Ledan] aw
[Ledan] and right back
[UC`Triad`dS] didnt expect that reverse jump
[Ledan] bruh
[UC`Triad`dS] nt
[Ledan] sawp places
[Ledan] xd
[Ledan] magic missle my ass
[UC`Triad`dS] yep
[UC`Triad`dS] lol
[UC`Triad`dS] ooh close one
[Ledan] oof
[UC`Triad`dS] emotional damage
[UC`Triad`dS] oh yea, there was rope lol
[Ledan] no fp
[Ledan] f@#!
[Ledan] didnt notice
[UC`Triad`dS] oh, gs
[Ledan] loo
[UC`Triad`dS] lul
[Ledan] oof
[Ledan] didnt even mean to miss there
[Komito`a2a] Feels like you guys are overcomplicating this scheme lol
[UC`Triad`dS] we got in some tough hides
[UC`Triad`dS] ayy
[Ledan] ayy
[Ledan] i tried to shoot at abruzzi but ok
[Ledan] and right back we go
[Komito`a2a] Like
[Komito`a2a] Why are you attacking from above lol
[Komito`a2a] Physics man
[UC`Triad`dS] lol
[Komito`a2a] I did like the first shot though with the sheep
[Komito`a2a] It sometimes works on maps like this
[Ledan] moves nowhere
[Komito`a2a] I haven't seen the whole match, bit distracted
[UC`Triad`dS] hello
[Komito`a2a] Have you guys used any of the 2 ropes?
[Ledan] yeah
[Ledan] i moved
[UC`Triad`dS] i have all 2
[Komito`a2a] Are you allowed to attack from it?
[UC`Triad`dS] probably
[Komito`a2a] I don't see a rule against it
[Ledan] i think thats allowed
[Ledan] oh no
[Ledan] thats gonna fly
[Ledan] nvm
[Ledan] xd
[UC`Triad`dS] ledan used all ropes now
[UC`Triad`dS] ohh vnt
[UC`Triad`dS] wait
[Ledan] yes
[Ledan] yes
[UC`Triad`dS] n1 lol
[Ledan] ty
[UC`Triad`dS] even now huh
[Ledan] yes
[Ledan] lol
[Ledan] trampoline
[UC`Triad`dS] lol
[Ledan] bruh
[UC`Triad`dS] god dammit lol
[Ledan] yes
[Ledan] trampoline
[UC`Triad`dS] ayo
[Ledan] oh jesus
[Ledan] ok
[UC`Triad`dS] heh
[Ledan] didnt move
[Ledan] that muhc
[Komito`a2a] That's better
[UC`Triad`dS] huhuhu
[Komito`a2a] I have no idea why there are only 2 LG in this schemne
[Komito`a2a] It should be infinite
[UC`Triad`dS] Plop War K when
[Ledan] theres not even LG in this scheme
[Komito`a2a] You're using the wrong scheme then
[Ledan] thank god
[Komito`a2a] You should rehost
[UC`Triad`dS] there is lg
[UC`Triad`dS] i used lg
[Komito`a2a] Ah, yeah, it says you have 2
[Ledan] but i dont think i did
[Ledan] huh
[Ledan] maybe im just forgetting
[Komito`a2a] Maybe you done it subconsiously
[Komito`a2a] Because you're a BnG guy lol
[UC`Triad`dS] hmm
[Ledan] and now youre in my spot
[UC`Triad`dS] well, better hide lol
[Ledan] what a piece of shit
[Komito`a2a] lol
[UC`Triad`dS] xDDDD
[Ledan] and now im in your hide
[Ledan] its like they dont move
[Ledan] !!
[Ledan] save
[UC`Triad`dS] oh, a defensive shot
[UC`Triad`dS] ayo
[Ledan] oh
[UC`Triad`dS] ayo
[Ledan] you stupid f@#!ing pigeon
[UC`Triad`dS] vbl lol
[Ledan] guess its time to boomrace out of here
[UC`Triad`dS] yep
[Komito`a2a] What would this be like with 4 worms, manual placement?
[Komito`a2a] And INF LG
[UC`Triad`dS] might be interesting
[UC`Triad`dS] damn
[Ledan] pft
[UC`Triad`dS] n1
[Ledan] ty
[Komito`a2a] Woo!
[UC`Triad`dS] ok, weaker than i thought
[Ledan] dayum
[UC`Triad`dS] tricky situation
[UC`Triad`dS] oof
[Ledan] very
[Ledan] very tricky
[Ledan] hmm
[UC`Triad`dS] well
[UC`Triad`dS] lol
[UC`Triad`dS] might be gg
[Ledan] nop
[Komito`a2a] Lol
[Komito`a2a] Why not just throw toilet paper at him
[Komito`a2a] It'll have the same effect lmfao
[UC`Triad`dS] lol
[Komito`a2a] THOSE MAGIC BULLETS
[Komito`a2a] DONE NOTHING!
[UC`Triad`dS] love how komo just joined to shit talk
[Komito`a2a] ABSOLUTELY NOTHING!
[Komito`a2a] Nah nah
[Komito`a2a] It's just funny lol
[UC`Triad`dS] ngl it is lol
[Ledan] lol
[Komito`a2a] Ooo nice
[Komito`a2a] Mini Fort now!
[UC`Triad`dS] lol
[Ledan] GG
[UC`Triad`dS] damn
[UC`Triad`dS] gg
[Komito`a2a] AS soon as that landed
[Komito`a2a] I knew
[Komito`a2a] Nice
[Komito`a2a] gg

[UC`Triad`dS] gl hf
[Komito`a2a] I could join with 4 if I wanted lol
[Ledan] theyre multiplyinh
[UC`Triad`dS] now you re just flexing
[Ledan] rip
[Ledan] wee
[UC`Triad`dS] weee
[Ledan] lmao
[Ledan] wow
[Ledan] vns
[UC`Triad`dS] well that works
[UC`Triad`dS] ty
[UC`Triad`dS] hello
[Ledan] too slow
[UC`Triad`dS] huh
[UC`Triad`dS] sturdy hides
[Ledan] yep
[Ledan] xd
[Ledan] oo
[UC`Triad`dS] didnt expect that to actually work lol
[Ledan] goal
[UC`Triad`dS] plop
[Ledan] war of plops
[Ledan] a plop war
[Ledan] if you will
[Ledan] staircase climb begins
[Ledan] weee
[UC`Triad`dS] damn lol
[Ledan] oofa
[UC`Triad`dS] forgot the f keys for ming vase lol
[Ledan] damn
[Ledan] stuck between the sheeps legs
[Ledan] boing
[Ledan] wow
[Ledan] clean
[UC`Triad`dS] dammn
[UC`Triad`dS] gj
[Ledan] sticly
[Ledan] gg
[UC`Triad`dS] gg

Author Topic: Game #240288, reported by Sensei  (Read 429 times)

0 Members and 1 Guest are viewing this topic.

Offline Sensei

Game #240288, reported by Sensei
« on: January 29, 2024, 03:41 PM »
@22:09

Stoner hit the most beautiful LG zook I saw in a while.

Offline TheKomodo

Re: Game #240288, reported by Sensei
« Reply #1 on: January 30, 2024, 02:07 AM »
Not bad stoner! I've seen better so far though in AoA#2!

How can you even use PNG for BnG though? It's got the most hideous background colours and looks bugged!

I'm curious, what background do you use? Pure black? Scanlines? Animated? Full animated?

No way I'd use this in a game though, extremely offputting.

I see what you're saying about what it does, even though that's not useful to me, if it was possible without messing up the background I'd probably prefer it!

Offline Sensei

Re: Game #240288, reported by Sensei
« Reply #2 on: January 31, 2024, 03:11 AM »
Not bad stoner! I've seen better so far though in AoA#2!

How can you even use PNG for BnG though? It's got the most hideous background colours and looks bugged!

I'm curious, what background do you use? Pure black? Scanlines? Animated? Full animated?

No way I'd use this in a game though, extremely offputting.

I see what you're saying about what it does, even though that's not useful to me, if it was possible without messing up the background I'd probably prefer it!

Didn't see this.
I use pure black background and .PNG maps. It makes it lot easier to jetpack through maps and not be concerned about some invisible pixels left around the map.
Got so used to .PNG, I can't even play on .BIT maps anymore.. Background soil literally hurts my eyes.

For anyone that is using black background in W:A - turn maps into .png and save yourselves! (i'll send a tutorial how to do it if anyone needs)

Offline TheKomodo

Re: Game #240288, reported by Sensei
« Reply #3 on: January 31, 2024, 07:05 AM »
Didn't see this.
I use pure black background and .PNG maps. It makes it lot easier to jetpack through maps and not be concerned about some invisible pixels left around the map.
Got so used to .PNG, I can't even play on .BIT maps anymore.. Background soil literally hurts my eyes.

For anyone that is using black background in W:A - turn maps into .png and save yourselves! (i'll send a tutorial how to do it if anyone needs)

Yeah, it's good with black background, though I only use that with rope schemes.

Offline Triad

Re: Game #240288, reported by Sensei
« Reply #4 on: January 31, 2024, 10:48 AM »
I think saving the PNG map with 64-65 colors would solve the bg issue, and make both type of people happy.



Offline TheKomodo

Re: Game #240288, reported by Sensei
« Reply #5 on: January 31, 2024, 10:53 AM »
I think saving the PNG map with 64-65 colors would solve the bg issue, and make both type of people happy.

To be honest, you'd never catch me playing League BnG on pre-made maps anyway, only funners.

They are so easy to abuse it's insane, especially the symmetrical ones!  :D

That's why I prefer the classic BnG .bit maps, all you need to do is reseed them, change the texture, and maybe quickly edit a few hides and voila, new nice map! You can't do this with the pre-made maps either lol.

Good to know though, if I have to host/stream a BnG match where someone picked those maps, I can at least do it right so we're all happy!

Offline Sensei

Re: Game #240288, reported by Sensei
« Reply #6 on: January 31, 2024, 12:27 PM »
To be honest, you'd never catch me playing League BnG on pre-made maps anyway, only funners.

They are so easy to abuse it's insane, especially the symmetrical ones!  :D

That's why I prefer the classic BnG .bit maps, all you need to do is reseed them, change the texture, and maybe quickly edit a few hides and voila, new nice map! You can't do this with the pre-made maps either lol.

Good to know though, if I have to host/stream a BnG match where someone picked those maps, I can at least do it right so we're all happy!

Hm don't get what you mean by "premade maps". I draw my maps before the game and turn them into png on the spot. If not, just generate a bng map from mapgen, also before the game. Triad just said it's the color thing so it's probably fixable. I hope Deadcode confirms this could be taken into consideration for 4.9. That ppl could choose to play with/without background soil.

Offline TheKomodo

Re: Game #240288, reported by Sensei
« Reply #7 on: January 31, 2024, 12:33 PM »
Hm don't get what you mean by "premade maps". I draw my maps before the game and turn them into png on the spot. If not, just generate a bng map from mapgen, also before the game. Triad just said it's the color thing so it's probably fixable. I hope Deadcode confirms this could be taken into consideration for 4.9. That ppl could choose to play with/without background soil.

Sorry, that comment wasn't aimed at you, at least, I wasn't accusing you of using pre-made maps.

In general, I've seen quite a few TUS BnGs, from blitzed mostly, where he uses the pre-made BnG maps from your map pack, the one you made with Xan, the mirrored stuff.

Also, that's a great idea, if you had the option for the background soil.

+1

Offline Sensei

Re: Game #240288, reported by Sensei
« Reply #8 on: January 31, 2024, 12:45 PM »

In general, I've seen quite a few TUS BnGs, from blitzed mostly, where he uses the pre-made BnG maps from your map pack, the one you made with Xan, the mirrored stuff.

Personally I don't see any problem with that. Whole point of mirrored mappack is that if one player wants to "abuse" it - the other one can as well, since all hides are the same. I'm kinda confused that you of all people would say mirrored maps are no good for scheme like BnG.
Anyway, Xan and myself working on new mirrored ones as we speak. Goal is to use every community terrain.. so blitzed can expect 70+ new maps soon.

Offline TheKomodo

Re: Game #240288, reported by Sensei
« Reply #9 on: January 31, 2024, 03:19 PM »
Hm don't get what you mean by "premade maps". I draw my maps before the game and turn them into png on the spot. If not, just generate a bng map from mapgen, also before the game.

https://www.tus-wa.com/leagues/game-240284/

https://www.tus-wa.com/leagues/game-240333/

That's what I mean by premade maps.

They are too easy to memorize and destroy your opponents if they haven't played them.

Not to mention symmetrical maps you can just copy your opponents shots often.

Though, I never see anyone doing this so it's not a big problem, people use same roper/shopper/ttrr/big rr maps etc so whatever.