I'm actually gonna back Random up on this one, I had a long talk with him after the game cuz I just woke up and was acting like a lil kid who just dropped his ice cream.
While I think his hide is classed as darksiding, I only class it as that if you stay there forever, but when he was pushed, and tried a few shots with nice wind, I think this is acceptable, and the sensible thing to do, at the very least if you are pushed like this, you should definately be allowed at least 1 return shot to try and get some damage back which leads me to this:
My idea for Darksiding rule:
You are not allowed to hide in a position that stops the opponent from directly hitting you on impact with grenades, which also forces them to use overtimed grenades to roll in, If you are pushed you are allowed 3 attempts for a return shot or 1 hit then you must move.
^^ Randoms hide in this game at 5:30 is a perfect example of what I mean.
I think the minimum space between enemy worms should be around 30% for 1v1 and 30% for 2v2, people should just be careful to make maps that have good hides on both sides far enough away from the middle, this is a reason I started putting big hills in the middle of my maps which people refer to as volcanos lol.
I don't blame Random for asking lalo to skip, when it comes to BnG and when it's war like this game, rules are rules.
I totally agree with Random that the cow ruined his hide, this happened to me once in a clanner where the opponent done a cow, we asked them to skip turn, but instead they hit themself a little which made there hide better which gave them an advantage in a very crucial point in the game where we only had like 10hp each left, but of course, I am 100% sure lalo didn't intend this to happen and didn't want to do a sitter, this was just an unfortunate accident.
Edit: Nice map btw