Maps
May 03, 2024, 09:10 PM

Brazilian Democracy

-Beach

Author(s): FoxHound
2008 x 752, PNG, 146.24 KB

Map type: Fly Shopper
Scheme file: FlyShopper

Submitted by: Brazil FoxHound
Date uploaded: September 17, 2020, 12:51 AM

Description:
Brazilian democracy, featuring Ulysses Guimarães, one of the most impotant people behind Brazil's redemocratization and the fight for freedom from the 21 years of military dictatorship (1964-1985). On the image he is holding Brazil's actual constitution, promulgated in 1988. There is also president Bolsonaro, a person who compliments torturers and the dictatorship. Elected in 2018 after a campaing with a lot of fake news, he also has close relation with paramilitary groups and his government is devastating the Amazon and is having horrible results in COVID19's pandemic. On the middle, we have the National Congress Palace. Ah, there is also the brazilian voting machine.

The map is easy to fly and has some places to hide.

64 colors

Map Tags: politics, Brazil, Brasil, democracia, política

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Author Topic: Map #10900, King Of the ring by Skum  (Read 533 times)

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Online Lupastic

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Map #10900, King Of the ring by Skum
« on: October 06, 2022, 12:03 PM »
I wonder, what scheme is this map supposed to be made for? Anyone knows about this? Hand to Hand is supposed to be played on random intermediate or elite maps
« Last Edit: October 06, 2022, 01:21 PM by Lupastic »

Offline rUNaW4y

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Re: Map #10900, King Of the ring by Skum
« Reply #1 on: October 06, 2022, 02:24 PM »
I wonder, what scheme is this map supposed to be made for? Anyone knows about this? Hand to Hand is supposed to be played on random intermediate or elite maps

https://www.wmdb.org/21869

Online Lupastic

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Re: Map #10900, King Of the ring by Skum
« Reply #2 on: October 06, 2022, 07:46 PM »
I wonder, what scheme is this map supposed to be made for? Anyone knows about this? Hand to Hand is supposed to be played on random intermediate or elite maps

https://www.wmdb.org/21869

Echiko and me were trying to use the wkrealtime module for this scheme and for this map, to turn it into a Kickboxing/Karate scheme where you have inf jetpacks, inf firepunch and dragonball, 1 worm with inf HP, and the goal is to punch and kick the enemy worm to his half until it reaches the wall, but this realtime module is not ready for a scheme like that, everything is bugged. :/ One player can kick and punch the other, but the other then cannot.. after a while. Would be a nice idea though : ]

Offline Echiko

Re: Map #10900, King Of the ring by Skum
« Reply #3 on: October 06, 2022, 08:15 PM »
Yes, we tried the "weapon use doesn't end turn" feature while playing with wkRealTime (latest version). Lupastic already explained our idea, but I was concerned a bit about the behaviour of the two worms. It looks like at the beginning that both worms can hit each other, but after a while, one worm cannot attack anymore like before (one worm can attack normally, the other can't attack anymore and we hear some 'beep', even if the worm doesn't move and wants only to punch the other worm). Another situation is: the first worm can attack normally and hit the other, while if the other attacks, the first worm doesn't receive any damage, nor does move at all, thus making that worm invincible. What causes this? Is there a special option in the game to make this work well (both worms can attack and receive damage without one of them losing the 'right' to hit the worm)? Thanks in advance! :)
« Last Edit: October 07, 2022, 08:55 AM by Echiko »
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Offline FoxHound

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Re: Map #10900, King Of the ring by Skum
« Reply #4 on: October 06, 2022, 11:24 PM »
King of the Ring for me is the second phase of GBA's metamorphosis. The first phase is the idea by angus, here on TUS.
I doubt you see this link moving below (you will have to zoom in. If you click at it, you will have maden the impossible):
'