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Messages - StepS

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91
General discussion / Re: Flaming health bars?
« on: April 06, 2020, 06:12 PM »
It still works in WWP, and I had it working for fun a few years ago (you need my custom MyWormNET for it, I think it should be on github)

has this feature actually been removed in the new updates
yes

92
Tech Support / Re: Can't make a scheme with tools such as jetpack
« on: March 23, 2020, 09:18 PM »
The Select Worm appears, but no jetpack or any other tool.
You need to click the yellow star at the top right of weapon editor screen.

93
Tech Support / Re: Can't make a scheme with tools such as jetpack
« on: March 22, 2020, 11:57 AM »
You can edit the ammo of utilities and super weapons (including Select Worm) after you have completed all campaign missions and training courses with gold medals, and have achieved Elite in Deathmatch.

94
Other worms games / Team17 has announced Worms 2020
« on: March 09, 2020, 04:53 PM »


No in-game footage yet.

95
Is there a way to use it in 1.01 my language?
That is interesting, I haven't seen such a version. I suppose you mean ReSolution (because the compat patch itself should work fine on any version).
Your EXE indicates a timestamp of 04/02/2002 05:13:50, which is roughly a year later than 05/14/2001 15:32:59 of the European version.

This will need looking up all the differences between EU and this for ReSolution to work.

96
I found another build. OW 2004/Feb/13 Chinese build.(41.5mb)

password=ze3h

This build has 6 schemes, 39 maps. ;D

I think there is a OW 2004/Aug Chinese build with 44 maps somewhere.

etc:
wasetup.exe(118.1mb) is W:A with user maps & Chinese UI graphics.
WWPAC_setup.exe(53.7mb) is old build. Files to the Recycle Bin.
Thanks a lot for those! Uploaded oncsetup1.exe and WWPAC_setup.exe to my builds folder. Currently they don't run with the launcher, possibly a locale check (can be patched), I will investigate later.

I have confirmed that the WWPAC_setup.exe is the one I was looking for. All hashes matched in the torrent file that I had. Thanks again.

I will also let you know when I extract more of the WWPA mission maps. This one for example was from the 5th walking challenge.
Hopefully this week.

97
OnlineWorms are better for old korean version. July 22, 2004 korean version is no fun.

Because July 22, 2004 korean version is only 2 schemes + 15 maps. :'(
"before July 22, 2004 korean or japanese version" is 6 schemes + 29 maps + support 1024 x 768 resolution + English user interface. :) And no weapons shop. No small size maps. No antisink.

If you can't have a old korean version, it's better to use the another language version.

Chinese version not English UI. But has avatar system.
Japanese version has English UI. But not avatar system.
Thanks. I assume you've already seen the builds that I have?
The problem is that we only have the "small" Korean edition of the game. The newest version I think is China, but the server tool does not specifically support that one (yet). The biggest one that we are missing is the Chinese WWPA (WWPAC_setup.exe) which is gone from all archives.

That reminds me, I still haven't finished extracting the 38 WWPA Mission maps. They were in combined mission archives (scheme + map + something else all in one). It is pretty easy to extract with a hex editor, then open the IMG in Worms Armageddon to resave as PNG.

I could look into it again if I have more free time in the future. If you have any extra installers that we don't, please share them with me as well.

98
What a great module, thanks a lot, StepS! One thing that bugs me though, screen stutters like crazy (it is also noticeable on the video you posted), is it possible to fix it in the next version? I wish W2 ran more or less as smooth as W:A, because rope is so much better there.

Perhaps 'stutter' is not the right word to describe the problem, but it feels like slideshow for me (5 or so FPS).

Make sure that you install "ReSolution with windowed mode support" and not the regular version.
I will also update links to make this clear for Win8+ users.

99
General discussion / Re: Unlimited teams?
« on: August 16, 2019, 11:56 AM »
The dude wasn't even asking about having 48 teams in-game.
There is a 32 teams limit in the team file. You can't create more than that amount. This is a limitation of the file format that cannot be bypassed at the moment. Although you could keep multiple User\Teams\WG.WGT files, each with its set of 32 teams. But you won't be able to swap them without quitting the game first.

100
Off Topic / Re: Rope Clash Leaderboards
« on: June 09, 2019, 05:13 PM »
Level 11 52.08 video

101
Off Topic / Re: Rope Clash Leaderboards
« on: June 01, 2019, 05:05 PM »
[removed]

102
Tech Support / Re: C8770BC3 bug
« on: May 21, 2019, 06:25 AM »
Try D3D9Wnd.

103
General discussion / Re: whos online?
« on: April 30, 2019, 10:00 PM »
60, 80, 120 visitors online
Keep in mind that most of the anonymous visitors are search engine bots.

104
General discussion / Re: Writing coloured text in game room
« on: March 18, 2019, 10:41 AM »
I also just found out, 2 days ago, that with rubberworm you're able to write /h2so4 in chat and make water change colors throughout whole game.

All these years thought only commands are /colormod and /arrows. :D
/h2so4 is not a RubberWorm feature, it's a built-in easter egg in the game.
/h2o will pause the changes at the current color.

105
Off Topic / Re: What are your thoughts on euthanasia & suicide?
« on: February 27, 2019, 03:11 PM »
We once had such a thread on worms.org.ua forums. The forums were blocked for a year in Russia and nobody knew why.

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