The big deal is many people tend to think only in the moment, they don't contemplate what these decisions could lead to in the future.
Once we've reached a precipice, and the flood gates are open, things could get out of hand exponentially, which is why I personally think it would be best for Team17 to officially manage wormkit modules in future, if at all possible.
T17 isn't going to get involved in any way, they don't care about W:A. Deadcode may want to intervene and I suppose I would be fine with that. The main downside is that he would probably need to make changes to the game to make it harder to use approved wormkit modules, and that's precious time that could be spent working on other cool features!
Using blank names is not allowed in TUS, correct me if i'm wrong though i'm sure it's not allowed in CWT or ONL either.
Even if blank names aren't allowed, you can just make names that are sufficiently difficult to distinguish.. it's just an obnoxious part of the game. I hardly ever see people abuse it, but I would also welcome the ability to disable opponents' customizations.
Although that is a subjective opinion, to be fair, i'd rather people didn't do that if possible, though I feel it's a much better alternative to having the game automatically track your opponents teams and weapons.
We could put a poll out but I'm guessing I'm not the minority in thinking that managing worms turn order is kind of a tedious and lame part of the game, especially when you bring in hard-to-differentiate or offensive worm names.