Time to collate all these game threads and other random shit into one thread, and the most popular of which can be lobbied for change.
Non-controversial(Changes no one seems to disagree with)
Teleport removed from big RR scheme - it serves no purpose
TFL JPR needs phased worms, worms can block tight passages.
TFL Golf needs phased worms, shots can bounce off worms on pads/block shots entirely in some cases.
TFL Bungee needs phased worms, worms can block access to bungee. Also Antisink?
TFL CTF is a broken scheme, needs rework, it’s maybe the worst/most unbalanced scheme in alround/freeleague. Turntime is far too long and many standard maps can be won in 2 turns with wind. ( Stunning that this was even a real scheme )
TFL WfW does not contain all the weapons that are used on many of the maps, needs to be changed.
TFL Boomrace, making the standard SDET+LDET, as most people seem to play this way, single shot seems to be the exception more than the rule.
ControversialOngoing BnG scheme discussion can go here, to better excite komo
Proposed:
Lowering turntime
Anti aimlock to start turn
Variable power that continues after full power
Ongoing Big RR scheme discussion
Proposed:
LDET
Rubber
Milliseconds or full second ties.
TUS team17 scheme discussion
The allround league and tus team17 league have different schemes right now, I’m tired of firing the bow and forgetting which scheme I’m playing on, would it make more sense to switch to deadcode scheme for both leagues? ( current TTL scheme )
If anybody thinks the non controversial parts I posed above ARE controversial, let me know, otherwise will try to get these changed. All the haphazard scattered conversations need to have some organization, so a clear majority or prevailing opinion can actually enact some changes in the schemes.
Otherwise everyone is chasing their tails in circles ad infinitum.
Keep the flaming to a minimum, idiots.