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Cups and Tournaments Comments / Re: Cup #942, Hysteria Cup #1
« on: June 30, 2017, 12:15 AM »
i'm online now if anybody else from my group is able to play.
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Honestly the last development version of the snooper is f@#!ed up so badly that I need to find a very calmed state of my life to fix the problems and to be able to continue the development.
Now, after 2 months of release, there's a global chat. Better late than never I guess You can chat while in a game lobby too and switch between global/lobby chat.
Due to a server database problem, this topic got corrupted. I restored over 600 posts of it from the backups but last couple of pages got lost. (about last 30 posts)
I apologize for any inconvenience. (still trying to restore though)
I just lost my first 300 points in ranked, by winning yet another game
edit: f@#!ing hell happened again
Bad luck buddy, it works flawlessly for me xD.
On the other hand I've had diffrent issue with my turn ending depsite having 1-2 seconds left. Sometimes it drives me nuts.
There were some teething issues with the ranked point system upon launch, so please accept my apologies for that.
We've pushed out an update to address the worst of this and are monitoring it closely to see if it has remedied the situation.
Thanks for your patience with this.
hey guys I know of a better flash game and it's free... go play bloons tower defense 4 =P
Damn!
Another is the gravity. It seems that even massive explosions don't send worms flying a long distance. This is one of the most satisfying things in WA.
hmmm, ammo and delay numbers got same color... ?
mmm, ammo and delay numbers got same color... ?I think it'd make sense to make the delay blue colour, yes.
Nah skunk, I agree with you on some things but ropa is right when he says the physics of WA do indeed have more depth than other Worms titles.I just played a bunch of Battlegrounds (for PS4) last night and I gotta say that in my opinion, the opposite is true. Battlegrounds has more depth when it comes to the physics side of things, but that's just my opinion and I guess what you are referring to as 'depth' is still nebulous. To me, the physics in W:A is a bit cartoon-like on the whole, especially when it comes to the ability to make insane boomerang shots with LG + zook in hysteria, or the utterly simplistic way that grenades bounce. In W:A, nades will bounce and bounce and bounce, whereas in the newer 2.5D games, they will only bounce when it makes sense that they should, otherwise they will eventually fall, roll, and come to a stop.
I am not saying the other titles are wrong, they just seem too random at times, i've played most of them and I did enjoy them, but they are only enjoyable for a few weeks then they get boring because they lack the depth WA has.
This is what I am afraid will happen to WMD because it seems they aren't interested in the things we know for sure make the game better.
QuoteWhat was great about W:A?
-uncluttered and simple UI
-easy and quick text chatting with simple team chat, as well as personal (/me) statements and anonymous (/anon) statements
-the best ninja rope ever
-near perfect gameplay mechanics
-being able to handicap HP per team + or - while still maintaining the same number of worms
skunk3, are you being serious or just trolling the devs?
So we have any idea how online will work? Will there be ranks and secure login? If so is there somewhere we can register to keep our old nicknames?