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Messages - Jengu

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31
I made a module that shows mine fuses in-game just like in replays. Should the module be made public? It provides a potential advantage in schemes with random mines enabled. The fuse for random mines are shown once the mine is triggered.

Only 1 of 31 official league schemes uses random mines. That's aerial. The module would be open source like my last module.

32
The first rule of wkStreetCountdown... Is that you really must try to tell as many people as possible about it. It's a rather fun module, and the more people we tell about it, the better!

Okay so what does it do exactly? It displays mine and weapon fuses. These settings can be toggled in the included initialisation file. Random mine fuses won't be displayed until the mine is triggered. This still gives an advantage to the player however and as such the module will likely be disallowed in schemes with random mines.

Feel free to try it out and make changes. I would like to include the option to show retreat time at a later date.

33
Build a PC / Re: Triad's PC Builds ($300 - $2000)
« on: November 23, 2017, 11:41 AM »
Monitor: BenQ - XL2411 24.0" 1920x1080 144Hz Monitor  ($399.00 @ IJK)

Don't forget to try roping at 100Hz.

34
There in upload is watereditor, you can made transparent water, so you can see that land (except last few lines at bottom).

This module allows you to see the last four rows of pixels which are normally hidden.

35
This WormKit module removes the wave animation in-game when using the lowest graphics setting. It should work with all versions of Worms Armageddon.

I encourage you to compile the code yourself because you never know if a DLL contains malware. This module was written in C by me. I don't accept any responsibility for the use of this software.



NOTICE

wkWater in its current form is most definitely a cheat; having it enabled while other players do not offers a distinct advantage. As such, I have removed the attachment. Please do not distribute cheat modules. If you have already downloaded wkWater, please make sure only to use it if all players are using it, and if sharing the replay, please make it clear in the game's chat that wkWater is being used.

The module could be fixed by making it automatically send a public chat message communicating its presence at the beginning of every round, similarly to RubberWorm's crate-finder feature. However, distributing it as open source would undermine this, and is a bad idea.

Concerning toggling the visibility of wave animation:
Some players, myself included, consider the mystery of what is hidden by the water waves to be a fun element of challenge to the game. As such it would be a shame for everyone to be forced to hide the waves in order to be able to fairly compete with other players who have the waves hidden. However, seeing the interest in wkWater expressed on this thread, I will consider adding it as a future scheme option.

—Deadcode

36
Tech Support / Re: Network lags
« on: July 21, 2017, 09:31 AM »

37
Tech Support / Re: Network lags
« on: July 21, 2017, 05:56 AM »
Thanks for your update. :)

I really hope it's sorted out soon, its totally unplayable right now. I just played with 3 friends and we had delay times from ~1min between turns to sync everything properly and even while the gameplay was fun, the connection was so bad that they consider quitting Worms:Armageddon and search another casual game to play.

It would be nice if you could reply once everything is sorted out and going well again, because it is no fun at the moment.
Just host on your own. It's lag-free.

38
thats why i love worms; you dont need to have a good latency to play with people from another side of the sphere.
👍

39
Cups and Tournaments Comments / Re: Tournament #959, Roper
« on: July 15, 2017, 03:50 PM »
2:00 AM is too early for me.

40
The time of the tournament should be set to maximise the number of players. 3:00 PM GMT or thereabouts would work better for many people. Saturday and Sunday are probably the best days for hosting.

41
Cups and Tournaments Comments / Re: Cup #928, 1v1 Shopper
« on: June 25, 2017, 02:09 PM »
Going to sleep soon but otherwise I am free whenever.

42
Off Topic / Re: M3ntal & Komito - Better Than Life
« on: June 25, 2017, 06:48 AM »
Very cool. Reminds me of games like Mega Man Battle Network. This is coming from someone who is usually very critical.

43
Tech Support / Re: Latest streaming software
« on: June 20, 2017, 12:38 PM »
Make sure to stream at 50 FPS when playing WA.

44
TUS Discussion / Re: The Best TUS Quotes
« on: June 17, 2017, 11:46 AM »
Quote
[xDNCxGhost64x] you should buy friends, a life, and learn the meaning of a "game"
[xDNCxGhost64x] keep playing alone
[xDNCxGhost64x] or with noobs you re sure to "beat"
[xDNCxGhost64x] bye
*** xDNCxGhost64x is quitting

He rage quit after I plopped one of his worms in shopper.

cool mate, you could post it on wqdb. this thread is for forum posts

It is technically both a forum post and TUS quote. 😛

45
TUS Discussion / Re: The Best TUS Quotes
« on: June 17, 2017, 08:29 AM »
Quote
[xDNCxGhost64x] you should buy friends, a life, and learn the meaning of a "game"
[xDNCxGhost64x] keep playing alone
[xDNCxGhost64x] or with noobs you re sure to "beat"
[xDNCxGhost64x] bye
*** xDNCxGhost64x is quitting

He rage quit after I plopped one of his worms in shopper.

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