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Messages - Ray

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61
It's actually weirdly spelled Ventrilo, with one "l". :)

I'm comfortable playing whatever games. But as you would guess, CF is pretty damn proud of it's scores and I would surely hate to lose some of that due to not knowing my teammate too well, that's what I mean by not feeling comfortable playing with them, that's all.

What about AutoBot for newbies on AG.

It could send an information about tus, league and some download links to the most important things.
Many ppl never explore more then !HB shopper...
Yea, that's not that bad an idea!

62
One thing I will say Ray - why are you in the same clan as people you don't want to share a communication medium with?
I think you misunderstood me Ryan. First of all, I have been in the clan for much longer than both of them. When I was recruited it was an absolute 100% requirement to be using Ventrilo constantly when playing as a team and I quickly understood why - because it's great and a huge advantage over chat. Crash and Kaleu however both joined the clan after we all pretty much got inactive and didn't get to be familiarized with this "rule".

When I want to play as a team, I want my teammates to be up on IC and talk during the games, to understand what I mean by things and to get to know them, but they both refuse to use Ventrilo. So it's not that I refuse to talk to them, neither do I have anything against them, I like both of those guys, don't get me wrong - but until we get familiar as a team with talking live during games, I'm not risking my clan's points to lose to such a small issue, which, as I said before, used to be a requirement in our clan.

[/CFstuff]

63
probably due to the schemes being harder than others to learn and master

This isn't even true, the truth is people have different opinions, todays schemes aren't easier to "learn" or "master" it's just all the fossils of WA are so used to the old stuff you don't even want to learn the present stuff to the full extent and/or you are so addicted to what you learned when you were young at WA when you grow old you don't give the new fresher material a chance, it's like old people saying young peoples music sucks... It's just ignorant, you don't even give it a chance, you NEVER WILL and you don't even care or will ever admit it.

I've played WA basically from the start, i've played almost every scheme there is and have a solid idea how to play them all, yes there are obviously schemes like comet dodging which has no skill and relies completely on luck, then there is Darts which is pretty straight forward to learn, but takes time to master to be exceptional on all maps constantly, then there is Roper, which for me wasn't any easier or harder to learn what to do, however to master it took time as well... Neither of these schemes are rocket science, although I would say Roping takes a bit more practise to maintain the highest level of skill possible, at least in my experience.

No scheme on WA is hard, they are all completely piss easy to learn, a 6 year old toddler could learn how to play EVERY SINGLE SCHEME, but to master them all, including all League schemes takes time and patience and practise and every single person on TuS can put their silly internet ego aside and stop being fanboys of certain schemes.

TuS isn't WACL, it isn't WL it isn't FB or any other League, this isn't 1999 with only 3 schemes available, TuS is special in it's own way, many many people enjoy TuS for what it is, I don't see it changing because a handful of people miss how things used to be, if you want an elitist league worth competing in, then someone has to go and make an elitist league worth competing in...
First of all, what you said is just incorrect. Secondly, I guess you don't want me to go back in this topic and quite every single person stating the opposite of what you said. I hope, because I don't want to do that.

Hey Ray, i have a better idea to make u contribute to the lack of clanners... call crash, kaleu, random00, spw AND PLAY CLANNERS!!
Told you a few times, Crash and Kaleu don't use Ventrilo and I don't want to play with a clanmate in that fashion. Besides I haven't spent enough time with them to feel comfortable playing with them. Random00 is inactive and SPW and me are not a team, he's a defaulter, I'm a roper.

Also, I am trying to contribute here, so if you have something to add, add it, if you don't then plese don't tell me what to do.

64
I propose we make a little summary of what's been going on here.

The goal
To bring clanners back to a level of activity that they used to be on.

Problems and reasons that led to this point
  • Too many different things to do, such as Tournaments, Cups, Challenges, five different Leagues
  • Due to the many things to do, somehow over the years the Classic League - which was the most dominant in clanners - lost it's appeal, probably due to the schemes being harder than others to learn and master and other leagues offered easier platforms for competetive gameplay, almost one that removes competition on some level (Free League)
  • The community's size is not big enough to produce enough clans with their current sizes

Over the course of the past 3-4 years, there was a change of generation in Worms players. The new generation was introduced to our community with much different circumstances than what we have been introduced with many years ago. Unfortunately, I think on some level, we didn't do our jobs properly.

By trying to correct our mistakes, we would force the new generation to accept the rules and customs that we enjoy and think of as normal. While that would be certainly good for us, there is a chance they would stop playing, or perhaps create their own little community and league or whatever and the Worms community could break into two, different groups, making it even harder to reach our goals.

I believe the correct way to go would be to try and somehow bring us all together on a basis that we both feel satisfied and eager to play.

I would like to make a public talk on Skype, or TeamSpeak, Ventrilo, whatever the platform, and would like to welcome everyone to join in and discuss this situation and try to come up with a sensible solution, plan of execution for our troubles. I am willing to offer my help on any level I can in the - unfortunately limited - free time that I have.

65
Championship 2014 / Re: EAC 2014 - Smalltalk
« on: August 27, 2014, 08:32 AM »
So yea, notching on a small screen is hard. But other factors (technic, tactic, mental) are much more important.
Your technic is influenced by hardware. Try to fly a supersheep on a lower resolution. Smaller the screen, more difficult to fly a supersheep. Always the guy who has +1 option wins. The guy who knows to block the other one by a molotov, though he is on the other side of the map got +1 option. The delivered hardware is the base of your skills.
It is not the base, it is the outlet.

66
Championship 2014 / Re: EAC 2014 - Smalltalk
« on: August 26, 2014, 10:02 PM »
Well, its harder. For example Random00 can do a 4.1 notch in the same screen and Joschi would have to scroll all that landscape 2 or 3 times. That makes it harder. Also its harder to count the steps when everything is so damn small. ^^

But again, you dont win a lot of elites only cause of being a notcher. And there is no 100% hit. Random00 maybe having a 95% hit, me maybe 80% (cause of my unsensible keyboard)  ;D, Casso maybe 90%.

Casso's accuracy is definetly higher than mine. I never got really used to my current screen regarding notching.
But anyway, I also think that having a bigger screen / bigger resolution comes in handy when you notch a shot. But I find it even more important that you see a lot more of the map at once.
Yea, somehow it keeps your brain more organized that you don't have to scroll with your mouse. I generally also hit Shift + Scroll Lock to keep the screen at one position during most of the game.

67
Championship 2014 / Re: EAC 2014 - Smalltalk
« on: August 26, 2014, 08:42 AM »
Yea Joschi, I told you the same thing, those notches are just mathematics, really, and on full HD it's very easy to do. More so, full power bazookas are also easy to calculate with the wind, usually one wind means roughly around 1.1 difference to the aiming, but that varies highly.

68
Berria:
I don't think I'll play W:A again anytime soon, the point in time when I would've continued playing has long passed and tbh I've grown tired of all the discussion here.

Let me add just this, my thoughts about the actual root of the problem.

When I started playing this game it was out for a good 1.5 years and roping was already well established. When I saw these guys go crazy in Ropers and Warmers I instantly wanted to learn how to do it myself, to be able to compete with them. So I practised roping like 6 hours/day in order to become just nearly as good as them. After a while I found out about leagues and registered for cl2k div2 - that's when I realized just how bad I still was, so I went back to practise. Of course I also played public Shoppers etc, but the amount of time I spent just roping in Singleplayer was far greater. That's how ambitious I was.
There was no easy way to become a real part of the competitive community. You basically had to earn your right to play in Warmers with certain people. The community was full of elitists and fairly hard to access. But to me that wasn't an all-negative thing - I had an incredible amount of fun trying to build up a reputation and to get the community's recognition/acknowledgement. There was a (distant) goal to work towards. It's sort of how the real world works.

Nowadays it's all just so different. I don't think I would've sticked around for too long if I had started playing W:A in 2013/14. And I know many others wouldn't, either.

I didn't write all this because I want that feeling back (of course I do), but because I honestly don't think that today's newbies have an ambition and excitement anywhere close to what I (or 'we') experienced back then.

W:A has been on Steam for a while now, WormNET activity hasn't decreased (not significantly at least, I don't know the actual numbers), yet the league is having an all-time low. I rest my case.
What you are saying was still the case around 2007, even before that on WWP. Although people were very friendly, you respected those people. If you asked, they answered, they pointed me and many others to the right direction. By the way, that's the only reason I sticked with Worms, every other game people were assholes, but not here.

But to actually get as good as they were... was only a dream, well, still is. :D And the same stuff, I was RRing in singleplayer like many hours daily. You don't see this anymore.

69
Championship 2014 / Re: EAC 2014 - Smalltalk
« on: August 25, 2014, 05:20 PM »
SPW, I would like to respectfully disagree with your statement. I think my playing and my recent results speak for themselves and I don't think at all that the lack of controlling my "emotions" are working against me, or not even sure what that means even.

Nice analysis there Crazy! I can something similar on myself too, although that's more related to extra pressure not because of confidence but rather recent results and personal wishes. I really wanted to beat Joschi because that would have put me to a place in the standings that I would have been satisfied with. Hence, I lost.

70
95% of ppl in this thread are not playing league at all.

just saying.
And there are reasons to that. We're pointing out those reasons. Your argument is invalid.

Just saying.

you guys stopped playing while there still was a lot of activity. noone of you even tried to compete with dt while they were in their prime (exept komo), 
you guys got bored of wa long ago, dont act like its a matter of todays low competetion or hysteria or whatever. if you would be competetive you wouldnt have missed the chance to beat the most succesful clan in this league. you would not care for hysteria, you would not care for attention, just beating them in their prime would be enough reason for playing.
on topic. lets give it time, this community focused on single schemes because there was no motivation for allround stuff, while playing single schemes got promoted with money and trophies. you cant expect to turn around a trend which exists since years within 2 weeks. bring back activity to classic league is fine and needed.

about clanning, maybe we should start to think different. there are actually clans competing in wormolympics, maybe its a matter of schemes. we could actually try to merge classic and free league.
for example: allow all schemes in clanners, give points *3 for winning a  former classic league scheme.

this way clans like uc would get involved and automaticly forced to play and get into classic schemes. ofc purists will hate this idea, nevertheless there are many schemes in free league which are more skillfull/ less luckbased than the "classic" ones.


 
First of all, don't do that, don't start analyzing why "we" stopped playing, you don't know us, you only started playing W:A when we have been playing for many years so please just don't give us (and me) this crap, please.

I appreciate the idea and on paper, would bring the desired results on some level, kinda like a two brids one rock thing. But if we were clanning and someone would say they pick Mole Shopper, I would turn my PC off and go for a swim or whatever and I am quite sure many people agree with me on this.

In WormOlympics, clans are not competing, singles are being counted for clans, like the Activity Standings on TUS.

I'm going to university 1st September, and I think I won't have much time for even league games, not mentioning clanner games :\

che clan is pretty inactive now. Korydex say that he's just sick of W:A already, he have tried all the schemes  :D Dmitry is playing World of Tanks, hehe. And I'm studying math

I think clanning can be replaced with 2v2 team league games. But for involving players to play 2v2 games, MI should add that iframe thing, as has been mentioned by Senator. I would totally go to the tus site, click the "Search" button, and just wait for the game  8)
No, clanning cannot be replaced with that. I hate playing with random people knowing that my hard earned singles points are in their hands and not mine, that's a bad idea in my opinion.

71
it's not like that lol.
Comes off pretty much like that through the forums unfortunately.

It's all about the depth. But you guys play it because you're comformists, and it's the only shit scheme you saw yourselves able to compete. Because other schemes actually take effort and time to learn.
Yea, exactly, and depth of a game can get anyone hooked - unless of course they are used to being able to winning without any effort, that Hysteria and HAL and what not gave an absolutely great platform for. It's sort of what's happening in education and upbringing of children today: "You finished the race? HERE'S A MEDAL!!! Even though you were last and you have no idea where you are, there you go, have a candy!"

Berria is a great example of someone who got hooked. Couple of years ago I remember him being a less than average player, now he is pretty hard to beat! Or myself would be a good example! I still wonder if I completely understand what Elite is, haha! Or just TTRR itself... I must have spent thousands of hours with that...

Anyway, if you force people to make an effort for a win, they are going to get hooked and THAT'S what's raising activity, not starting a new league. Of course it is our responsibility to make sure that these players have every help they need so they don't get confused and they can easily get all the resources, helping materials and lessons that they need. And we also need to make sure that getting all this is as convenient and easy as possible.

72
Championship 2014 / Re: EAC 2014 - Meeting-Point
« on: August 25, 2014, 09:29 AM »
Csongi and me are scheduled for 25th August 18GMT.

73
Anu, I'm not blaming him. I'm merely pointing out ropa's a hypocrit himself. All talk, no action.
Who the f@#! cares? All TUS does from the first day it was started is pick on ropa for the sole reason that he sees and points out everything that's a piece of shit compared to anything that was before. Stop picking on the guy and start listening to him instead of muting, banning him all the time and deleting his posts. His tone of voice doesn't break his arguments and you are the ones running this god damn website, YOU should be the ones with the actions, not him. So get off your high horses and start working on some shit, else this downslope we are all on will not end and we'll be where WWP is in a heartbeat.

...haven't seen Ray playing any in ages...
Well, yea, with who? I mean, I'm used to playing on Ventrilo and now we have two active members who refuse to get on Ventrilo and I won't play if I have to write in the chat everything.

...removing hysteria will rather reduce activity than increase. its just too late to remove it. too many players got into it and removing hysteria will mean removing all those players
You would not lose all those players. At the beginning, perhaps, a good chunk of them, but as soon as the Classic league regains it's respect, people will start competing because it will hold pride to be in a good position there. Now it doesn't.

74
Hey ROp3Rz, sorry that you felt that I ignored you, I did not, I was not at my computer.

I am totally going to be the evil, but ropa, Maciej, you guys are right. I agree with everything you both said. Everything around here always feels like is done with the greatest and best of intentions, but never turns out to be a good decision.

There is just too much to do for a player here and the playerbase of Worms Armageddon is just not big enough. And, people, just like nature, tend to flow in the direction where there's the least force back, tend to go with the easiest things and getting clanners organized is hard! And also, most Worms clans are waaaaay too big, understandably, I wouldn't want great players competing against my clan either!

A possible solution would be to just retire all the childish, worthless leagues and cups and tournaments and everything. Cups and tournaments should have always been organized by dedicated staff on a regular basis anyway.

Another idea, to counter big clans could possibly be to create child clans, cFc2 or whatever, everyone knows it's still cFc, just it's made up of 3 cFc players. Could perhaps count in an overall cFc stat? Ah just thinking out loud here.

75
Leagues Games Comments / Game #175556, reported by Ray
« on: August 24, 2014, 12:49 PM »
Absolute Worst Turn of the Season at 10:37.70.

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