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Messages - Senator

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1096
Leagues Playoffs / Re: Classic League Clanner Playoffs #46
« on: October 15, 2015, 08:02 PM »
cFc, when can u play? This or next Sunday 18 gmt?

1097
Cups and Tournaments Comments / Re: Cup #800, Team17 Experimental Cup
« on: October 14, 2015, 08:46 PM »
We are moving to 5 players groups after all. Apologies for the bad cup info and welcome back Kradie + the others :-[

1098
Leagues Games Comments / Game #199291, reported by Senator
« on: October 13, 2015, 10:05 PM »
Nice fd @ 1.40 ?

1099
Leagues Playoffs / Re: Classic League Clanner Playoffs #46
« on: October 13, 2015, 09:43 PM »

1100
Leagues Playoffs / Classic League Clanner Playoffs #46
« on: October 13, 2015, 09:38 PM »
https://www.tus-wa.com/leagues/classic-playoffs/?s=46;style=clanner



Semifinals

cFc (1) vs TdC (4)
dt (2) vs slk (3)

Final

cFc (1) vs dt (2)



Final deadline: Sunday 2015-12-06 (16 days)



Use this thread to arrange your games. No response by the deadline = disqualification.

P.S. Forget what I said about why che qualified last season, I was wrong ;D MI makes the decision based on winning ratio, points and activity together (winning ratio being the most important). If you don't like surprises, try to meet the PO criteria!

1101
Cups and Tournaments Comments / Re: Cup #800, Team17 Experimental Cup
« on: October 12, 2015, 07:47 PM »
Sorry but I don't want 5 players groups so case closed then.. Chelsea and Lukz also played one game already so can't make changes anymore.

1102
Cups and Tournaments Comments / Re: Cup #800, Team17 Experimental Cup
« on: October 12, 2015, 12:01 PM »
Hmm? I don't see how my expectations for this cup are in conflict in any way. As mentioned, I wanted

1. get feedback on this scheme version compared to TUS scheme
2. have a high level t17 cup

In both cases experienced t17 players are desired, and in both cases a prize is useful.

Not all players in this cup are experienced t17 players. I could reselect 12 players based on ratings, then select the rest 4 randomly out of the remaining 7 players (using RandomBot in WN) and replace players depending on the result. How does that sound to u?

1103
Cups and Tournaments Comments / Re: Cup #800, Team17 Experimental Cup
« on: October 12, 2015, 11:20 AM »
You didn;t have to exclude anyone, you could have just waited for 1 more and started with 20. You would still have got the feedback you wanted on the scheme.

It just seems like elitism. You are one of those who is always moaning about the drop in activity... how do you expect new players to start playing if they just get discarded from cups and such? It's a shame to see imo.

With 4 players groups the cup runs more smoothly (u need to arrange games only with 3 players instead of 4). I even asked HHC's opinion on this before I decided to stick to the original plan of 16 players.

 Senator: [October 10, 2015, 11:31 AM]
hhc, 16 or 20 players for t17 cup ??
 Senator: [October 10, 2015, 11:31 AM]
5 players groups too big?

Those players got discarded only because we had extra players and I was worried that we would have problems finishing the cup with 5 players groups.

There are 15 other cups atm besides all the leagues. That's a lot from which to choose.

1104
Cups and Tournaments Comments / Re: Cup #800, Team17 Experimental Cup
« on: October 12, 2015, 07:55 AM »
@Kradie

I had no idea how experienced u are. Tus stats are pretty much the only source out there and u hadn't any stats. That indicates u haven't played the tus scheme version much.

A prize is involved because obviously not many would be interested in pure scheme testing. At the same time I wanted a high level competition, which wouldn't be possible without a prize.

I thought about closed signups and at first I had "players will be chosen based on T17 ratings" written in the cup details. But then I realized we might not get enough players that way :-[

@spleen17

Imo it's totally fine to have signups open for some days and then choose players based on objective measures (rating/played games). It would be stupid to just give the spots to those who surf on TUS sites several times per day. This arrangement indeed was fair because it gave everyone a chance, not just for the most active members. I could have selected players by random instead but obviously I didn't want to exclude the best t17 players.

1105
Cups and Tournaments Comments / Re: Cup #800, Team17 Experimental Cup
« on: October 11, 2015, 08:52 PM »
So in other words, I am not deemed worthy to participate in this cup because I have no official rating?  Because I when I first signed up for this cup I failed to see a minimum requirement to partake. Besides I was way before 16 too.

 I'm just a player of this community along with those who got removed, that only wanted to play. Where is the equality in all of this, Senator? Why couldn't the rest play? Because we lacked points and status?

The groups that are paired are obviously paired by clans and it feels very bias.

I wanted 4 players groups (16 players) and we got 19 players so I had to cut off some players. This is "experimental cup" so I wanted players who have a lot of experience of T17 to participate, that's why it was appropriate to choose players based on T17 experience/rating. This is just one cup among others.. you have chance to participate in many upcoming cups :)

If the groups were paired by clans, then Sbaffo, Free and Chelsea should be in the same group, right? Afaik I clicked pair by totally random :-X

1106
Cups and Tournaments Comments / Re: Cup #800, Team17 Experimental Cup
« on: October 11, 2015, 06:08 PM »
Sticked to 16 players. Those who were excluded haven't played T17 in tus/trl or had the lowest rating.

GL HF

Group stage deadline is Sunday 2015-10-25 (2 weeks).

Group 4: host, sponsor, mafioso :D

1107
Schemes Comments / Scheme #1815, Team17 balanced submitted by Senator
« on: October 10, 2015, 03:56 PM »
Somehow the turn time had changed to 46s and water rise level from 20pix to 21pix in the process xD

Please redownload the scheme if u already downloaded it.

1108
Leagues Playoffs / Re: clanner playoffs 46
« on: October 09, 2015, 06:22 PM »
Nope, MI didn't like that idea. He sets up playoffs with 4 clans manually when less than 4 clans have 50% winning ratio. Season #46 PO thread will be opened soon (there might be an error so I'm waiting for a confirmation).

1109
Leagues Playoffs / Classic League Singles Playoffs #46
« on: October 09, 2015, 12:44 PM »
https://www.tus-wa.com/leagues/classic-playoffs/?s=46



Quarterfinals

Sbaffo (1) vs VoK (8)
daiNa (4) vs Lukz (5)

lalo (3) vs NiCo` (6)
dibz (2) vs Senator (7)

Semifinals

Sbaffo (1) vs daiNa (4)
dibz (2) vs lalo (3)

Final

Sbaffo (1) vs dibz (2)



Final deadline: Wednesday 2015-12-03 (14 days)



Use this thread to arrange your games. Please let us know if you can't play before the deadline. No response by the deadline = disqualification.

1110
Cups and Tournaments Comments / Re: Cup #800, Team17 Experimental Cup
« on: October 08, 2015, 01:12 PM »
With so many handguns/bats/crap weaps in it's hardly possible to do any serious harm before SD. And with the low TUS scores on SD weaps.. it's likely you end up with many drawn games.  :-[
I can see this only working with more time on the clock tbh.

That's what I said about Chicken23's scheme

I guess there is a reason for the current crate probabilities. In your scheme probability for powerful non-SD weapons is lower so it's more difficult to kill the opponent with non-SD weapons. That means games will be more often SD weapon battles than before, or?

Wasn't water rise also slower when all weapons had the same probability? You had then more time to kill the opponent with non-SD weapons than in TUS scheme.

I think the greater number of shitty weapons doesn't affect that much after all. But we'll see about that :P

How many early kills do u see with the TUS "boom boom" scheme anyway? A worm gets attacked once by a big bomb and then it's moved to a cover. No TUS game ends before SD and usually u have at least 3 worms left heading to SD.

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