Main Menu
Search
EnglishUnited Kingdom
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Albus

#91
Quote from: Chicken23 on September 24, 2021, 10:08 AM
But being able to zoom in to take care around pixels in games would give the user of the module a much greater advantage than those who don't know about the module, and we shouldn't be encouraging everyone to get modules to play the game on an equal playing field, we should be discouraging modules that give users advantages over others and we should be mastering the original options this game gives us inherently.

The module only has to send a message notifying that the person is using it. It's up to the other player to also use or refuse to play with the other person.
#92
Quote from: Chicken23 on September 24, 2021, 10:10 AM
If this is software that you manually have to mark the use of the weapon. I don't see a problem, If this software automatically tracks weapons use it is cheating.

If I want a scheme with this option, what's the problem? Can't I have freedom of creation here? Each one makes a scheme as they want, right?
#93
Wormkit Modules / Re: wkWormOrder v. 1.1.0 released
September 24, 2021, 10:06 AM
Quote from: Chicken23 on September 24, 2021, 10:01 AM
Could you please provide more detail on the updates you've made to address the possible cheating?

Did you see the name of the attachment? :D

Quote from: Chicken23 on September 24, 2021, 10:01 AM
I believe the module should be banned across all league games and competitive games and players using it should have their games voided. I also believe you shouldn't be allowed to agree to use the module. (I've said all this on discord..)

So, I am forced to memorize the name of the worms and the sequence of all my teams because you consider this an important "skill"? If yes, I think I'm in the wrong game. Me and my opponent, if we want, can't we see our teams from 1 to 8?
#94
Anyone who wants to schedule the game with me and corujao talk to us in discord or here on TUS.
#95
Anyone who wants to schedule the game with me talk to me on discord Albus#2539 or here on TUS.
#96
TUS Discussion / Re: Communities limit and dead groups
September 22, 2021, 11:45 AM
As I've already expressed my opinion to FoxHound before, I support the idea!
#97
Wormkit Modules / Re: wkWormOrder v. 1.1.0 released
September 21, 2021, 09:55 PM
I will never understand how someone can just be against a module without any context. You can be against a module being used in a league, or being used in a particular scheme. But there will always be people who will like the module, especially casual players. There are also people who might want to create their own scheme or tournament using the module as a requirement in the games. If you think that the mere existence of a module can harm the competitive scene, you should be concerned about creating an anti-cheat system to prevent people using private modules etc., rather than creating obstacles for what will improve the game experience of some people.
#98
What, in theory, would be easier and more doable way to implement this idea: as a scheme option or a module? I would like to play an alternative intermediate scheme where players can see the sequence of the enemy team (already possible with wkWormOrder) and the weapons used by the enemy (an alternative tab for each team's arsenal would appear, as it appears in replays files).
#99
Wormkit Modules / Re: wkWormOrder v. 1.1.0 released
September 20, 2021, 10:15 PM
Quote from: TheWalrus on September 20, 2021, 09:40 PM
ADDENDUM:  My whole post is based on only one player having access to these features and it not being widely disseminated among the community.

Maybe cheaters don't need public modules to be released and then modify them. They can pay a freelancer, ask a programmer friend or even do it if they know how. After having such a program, he can also give it to friends. Also, I'm not against creating modules because people in bad faith can change them and use for cheating.
#100
Quote from: Carmine on September 20, 2021, 04:25 PM
StepS made a module for worms 2 and wwp called ReSolution
it lets you zoom just like that, but according to the worms.2d page W:A's chat window was causing issues with its function and so is not supported, im not sure how easy a fix it would be but its definately been tried before.

edit: link
https://worms2d.info/ReSolution

Very interesting information. Since it's open source, maybe someone who understands the subject can use some information and do something similar in WA!? I don't understand these things so I may be talking nonsense (since it's two different games with different codes). I'm just guessing.
#101
One-way girder is very important to know and very useful tactic. You can do the one-way girder easily if you have a mouse with a button to change DPI. Create an option in your mouse software with a very low DPI (eg., 200), and moving your cursor very slowly (because of the low DPI), count the pixels until reach the place to put a one-way girder. In that way it's pretty easy to do that.
#102
The idea is a wish I've seen in many other players. Being able to play at your favorite resolution, and at the same time zoom in (or change resolution) when you need it during the game (see better some pixels etc.), would be awesome.

I use the windows magnifying glass (windows key + R), but the problem is that the windows magnifying glass (image below) doesn't work across all the corners of the game screen.

#103
Wormkit Modules / Re: wkteamhp
September 20, 2021, 01:18 PM
Quote from: nizikawa on September 20, 2021, 10:05 AM
hi, wkWormOrder already does this
in wkWormOrder.ini set this:
TeamNameShowOwner = 1
TeamNameFormat={name} ({owner} {hp})


I just tested this function now. I loved it! This function would avoid the mistake that happened to me in the 80normal cup, where the game was canceled because it had 1 less worm. I think we would definitely have seen the difference if we had that HP information in team names.
#104
Wormkit Modules / Re: wkWormOrder v. 1.1.0 released
September 20, 2021, 11:16 AM
Quote from: Sbaffo on September 20, 2021, 11:14 AM
Looking forward a wormkit module that plays every game for me and wipes my ass

WTF
very eloquent :D
#105
Wormkit Modules / Re: wkWormOrder v. 1.1.0 released
September 19, 2021, 10:38 PM
There are people who might prefer to play with it. I am particularly looking forward to the module that tracks enemy weapons. Even though it's not allowed in leagues, I'll have more fun in funners with these modules. I will be able to switch between windows, do other things, and still know what the opponent used.