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July 30, 2021, 08:16 PM

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Topics - Albus

Pages: [1] 2
1
General discussion / Guide for new players
« on: July 28, 2021, 06:23 PM »
How to host games, download maps and schemes

To host games I'm going to say the way that I find the easiest, which is downloading the WormNAT2 module. Download this module here: https://worms2d.info/WormNAT2. Once you have downloaded it, extract the file and put it inside the game folder. After doing this, you can now create your games and players will be able to join.

You may also want to download different schemes and maps to play.

To download schemes, go to this link: https://worms2d.info/Schemes. Click on the name of the scheme you want to download, and on the scheme page, you will see the "download" link. Right-click on "download" and select the option "save link as...". The next step is to place the scheme file in the following folder: WA Folder/User/Schemes. Now the game will recognize the scheme you downloaded and you can choose it to play online or offline.

To download maps, click on the following link: https://www.wmdb.org/maps. For the game to recognize the map you downloaded, the process is the same as described for the schemes, with the only difference that you will put the map file in the following location: WA Folder/User/SavedLevels.

There is also another form of hosting, which does not require downloading any files. This way is through HostingBuddy (a kind of bot that will create the host for you). The entire process is done through commands. To learn more, visit (https://worms2d.info/HostingBuddy)

Other guides and tutorials

Unlock Extended Scheme Options by typing boggysentme in main menu.

https://worms2d.info/In-game_controls - In-game controls.

https://worms2d.info/Weapons - Explanation about each weapon in the game (click on the weapon icon to learn about it).

https://www.youtube.com/watch?v=PtaMXeFRm-s&ab_channel=VitApSwF - Worms Armageddon Big Tutorial with English Subtitles.

https://www.tus-wa.com/forums/aef/newbie-guide-book-26874/msg220167/#msg220167 - Newbie Guide Book.

https://www.youtube.com/watch?v=JKQdKVtMDZc&t=7s - Guide in portuguese teaching to play online.

Discord channels

https://discord.gg/UBRBhk6 - Most popular channel. There can find people to play and to solve your doubts. Make sure to check the worms-faq of this channel to get answer for your possible questions.

https://discord.gg/aBv5TybYa4 - Discord channel dedicated to intermediate scheme and to the intermediate league.

https://discord.gg/UmpHS2ZGXZ - Brazilian worms channel on discord.

Sites

https://worms2d.info/Worms_Armageddon - Almost everything related to the game is there (softwares, modules, schemes to download etc).

https://cwtsite.com - Annual high-level competition intermediate tourney.

http://www.normalnonoobs.com/ - Site that promotes an intermediate league.

https://www.wmdb.org/maps - Colour maps to download.


2
I would like to suggest the idea of a module that would send automatic messages in the lobby to each player who entered (eg scheme rules etc.) and at the start of the game (gl, hf etc).

3
For those who don't know, there is a Tool Assisted (TA) for Worms that allows the player to do various things and learn many details about the game. This tool is not public and is only shared with players who meet certain requirements.

I saw a discussion about TA being an advantage for people who have this tool because they can have faster progress in the game. I found this subject interesting and I would like to hear other opinions.

In my opinion, TA does offer a certain advantage to those who have it and because of that it should be shared with everyone. However, I have been informed that there is a danger in making this tool avaible to everyone. So I'd like to share the idea to make a limited version of TA for everyone until, hopeffuly, it can be fully shared with everyone, as said Muzer:
"...possibly finding a way to introduce the Tool Assisted features into public versions of the game (this will be contingent on making them safe and immune from possible cheating; not easy, but hopefully possible)..." (https://discord.com/channels/416225356706480128/497469150881513472/738485442814672946)

On the other hand, TA is not only useful for the competitive player, but it can make the game more fun for casual players as well, as it will bring many new possibilities to explore the game.

Below is a video I made showing few TA features which I saw being used. Be sure to turn on the subtitles:

4
Maps Comments / Map #17277, Oldschool Hangout by Komito
« on: May 27, 2021, 02:29 PM »
Komito, I downloaded this map but I can't open inside game.

5
Promotion Project / [SUGGESTION] Bot on AG spam guide for new players
« on: November 22, 2020, 02:40 PM »
When I play with new players, whenever I remember, I send the link to a guide where I gathered useful information for new players. I mention in it other people's guides too (TOMI guide etc.). But it would be nice if we had a BOT to do this frequently at AG, just like they do with leagues. What do you think about that?

6
I would like to talk about something that some intermediate players like me do not like very much.
As some of you may know, sometimes there is no other way to win a game without darkside strategy. However, this often makes the game extremely boring.
Since it is necessary to waste more time until SD, it is common to see the player wait 40 seconds to do something completely predictable (using girder, blowtorch, SG on terrain etc.).

I've seen comments from some other players who also don't like this aspect of the scheme. Recently, I saw in the CWT website chat, someone mentioning a suggestion from a player (I think it was from Kayz), in which would be possible to accelerate the turn time.
The update 3.8 already has the option to accelerate the time inside game, but you need set that before the game. So my suggestion would be that the developers (if they find the idea interesting) implement something to trigger that option to fast forward during some turns.
This could be done in several ways, for example, when the player selected "skip go" (F12) for more than two seconds, this would fast forward the turn. The idea would be some kind of action to trigger this functionality inside the game.
It also could make the game less boring, for example, for those who watch a stream between pro players in this scheme, when this darkside strategy often happens.
Not only for the intermediate scheme, but also other schemes when it is strategically necessary to wait for SD, this possibility (fast forward turn), would make the game less boring.

Share your opinion!

7
I would like to request the exclusion of all 14 games between Rafka and the new player named ZapalioSibicom, played hours before the season was over (https://www.tus-wa.com/leagues/game-226449/).

Some said that what Rafka did, despite the lack of sportsmanship, did not break any of the TUS league rules. In other words, he abused the system, but did not break any rules. But I want to bring here another interpretation. I think that all these 14 games were not impartial, so they must be deleted due to the lack of impartiality.

I came to this conclusion through the interpretation of the chat during the rounds. I think Rafka's attitude in saying certain things was improper.

Some chat of the games:

1 round:
[NNN`Rafka] its the end of season so I need like about 12 games to win this season (without a los), wanna ride this highway with me? =)
[ZapalioSibicom] ok
[ZapalioSibicom] so i need to resign?
[NNN`Rafka] no
2 round:
[NNN`Rafka] playing with me U have a chance to progresss
4 round:
[NNN`Rafka] I told U, U gonna be more skilled after so many games with me =)

Suppose you were going to bet money on one of these two players. If you saw two players talking to each other like that, who would you bet on? Do you think someone who is considering surrendering is an impartial opponent?

In my opinion Rafka should never have said that he needed "X" victories to be the league winner because that may have raised the interest in this player in wanting to help Rafka, especially considering that Rafka was being nice to him, showing interest in his progress. It wouldn't have been a problem if he had said that, for example, for someone else also competing for better positions in the league. The problem is that he said that to a new player, registered on that same day by invitation from Rafka, and who does not aim at anything in the league (very possibly we will never see him again), so it would have no difference for him to win or lose. Wouldn't it be absurd to think that he wanted to help Rafka, correct? We can't be 100% sure about that. But the impartiality of something ends when there is reasonable doubt, and for me there is a doubt there.

Round 14:
[NNN`Rafka] what, U tele
[NNN`Rafka] try things
[NNN`Rafka] dont give up
[ZapalioSibicom] ah i am all nervous and sleepy
[ZapalioSibicom] need medicine

This conversation was after the player ZapalioSibicom had teleported to water on purpose. It is clear that the player was already tired for several previous matches, so why did he keep playing, if not perhaps out of an interest in helping Rafka? There is another factor that makes it even more difficult to think that the player was enjoying playing 14 rounds in a roll. The player, apparently, was not even a fan of intermediate, but shopper.

Round1:
[NNN`Rafka] so U played from 11 years now on till today::=
[ZapalioSibicom] yes sort of
[NNN`Rafka] hmm strange we didnt play before, I guess
[ZapalioSibicom] yes i changed nicknames a lot and only shopper

So, not taking into account the fact that Rafka's conduct was unsportsmanlike (I think it was), I believe that those games were not impartial, and for that I believe they need to be deleted.

Last but not least, I have nothing against Rafka. He is one of the best intermediate players I know. But I think he was so desperate to get that first place that he was a little blind to his own attitudes.

PS: if anyone is wondering why me and Rafka have so few games in the TUS league, I explained here https://www.tus-wa.com/leagues/game-226449/.

8
General discussion / Guide for intermediate players
« on: November 03, 2020, 10:50 AM »
I have gathered here tips and tutorials from other players and made a step by step step for those who want to progress in intermediate scheme.

BASICS

Access https://worms2d.info/Weapons and click on the weapons used in intermediate scheme to see how it works (eg, maximum damage of shotgun etc).

Download at https://cwtsite.com/archive some replays between good players and watch their games just to get a sense of how intermediate games are played at high level.

INTERMEDIATE

Intermediate is a strategic scheme, so I suggest reading this tactical guide about general strategy: http://www.normalnonoobs.com/forum/viewtopic.php?f=5&t=90.

Despite being a strategic scheme, you need to master a few techniques to increase your chances of victory. They are the following:

1) know how to do good mine hats on the opponent's worms (to plop them and make piles). For that, I recommend watching these videos: https://www.youtube.com/watch?v=cjM0_aUF5B0.

2) know how to use the rope to knock worms, which can be practiced offline.

3) move around the map efficiently with the rope and the jet pack. You can practice that offline or play schemes like jet pack race, shopper etc.

ADVANCED

To develop a critical analysis on matches this video will help you: https://www.youtube.com/watch?v=G8kBrWIC1GM (Worms Armageddon: mistakes and corrections).

http://www.normalnonoobs.com/forum/viewtopic.php?f=5&t=3 - Game knowledge about some weapons and game physics. Download the attachment in this topic in order to see GIFs and images.

http://www.normalnonoobs.com/forum/viewtopic.php?f=5&t=414 - Various useful tips for using during the game.

https://worms2d.info/Animal_Jumping - Animal jumping guide.

PS: I put there what I think is most essential to play good, but more content you can also find in the NNN Knowledge base at http://www.normalnonoobs.com/forum/viewforum.php?f=5 (Replays, screenshots and anything that can help players getting better).


9
Leagues Complaints / [SOLVED] Wrong Report
« on: October 08, 2020, 11:29 PM »
Game: https://www.tus-wa.com/leagues/game-226332/
This report by Eray is wrong. We agree to play ONL. I have no idea why he report that on TUS.
I have attached the log file on this post and also copy and paste here.

[2020-10-08 18.51.50] ••• Albus is joining a game on DirectIP named "", hosted by IP Direto
[2020-10-08 18.51.51] ••• Conectou-se ao jogo com sucesso. Os jogadores são: HostingBuddy, Eray, Albus
[2020-10-08 18.51.51] • Welcome to Eray's game, Albus.
[2020-10-08 18.51.52] • WSDB scheme 9200 loaded.
[2020-10-08 18.51.53] [Albus] hi
[2020-10-08 18.51.54] • Sending random map [joined twin island (map), Beach (Retro) (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 18.51.56] [Albus] u play ONL?
[2020-10-08 18.51.56] [Eray] hi
[2020-10-08 18.51.57] ••• Jogador entrou: SAPEZA
[2020-10-08 18.51.59] ••• Jogador entrou: CCCPPP
[2020-10-08 18.52.00] • The game has been closed - no more players will be able to join.
[2020-10-08 18.52.04] • The owner has kicked SAPEZA.
[2020-10-08 18.52.05] ••• Jogador abandonou ou foi expulso: SAPEZA
[2020-10-08 18.52.07] ••• Jogador abandonou ou foi expulso: CCCPPP
[2020-10-08 18.52.13] [Eray] ok
[2020-10-08 18.52.20] [Eray] bo3 ?
[2020-10-08 18.52.20] [Albus] ok
[2020-10-08 18.52.23] [Albus] but
[2020-10-08 18.52.32] [Eray] yeah?
[2020-10-08 18.52.33] [Albus] u dont prefer i host so i can pick up complex maps?
[2020-10-08 18.52.43] •• HostingBuddy: v3.8
[2020-10-08 18.52.43] •• Eray: v3.7.2.1-3
[2020-10-08 18.52.43] •• Albus: v3.8
[2020-10-08 18.52.51] [Eray] that's no problem
[2020-10-08 18.52.53] [Albus] ok
[2020-10-08 18.52.57] [Albus] but pls put 10 opbjects
[2020-10-08 18.53.00] [Albus] and 0 girder ok
[2020-10-08 18.53.09] [Eray] I already did that
[2020-10-08 18.53.21] ••• Iniciando partida, arquivo gravado como "User\Games\2020-10-08 18.53.21 [Online] HostingBuddy, Eray, @Albus.WAgame"
[2020-10-08 19.11.46] • Sending random map [twin island (map), Forest (Retro) (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.11.47] • Sending random map [low island (map), Snow (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.11.49] • Sending random map [joined twin island (map), Desert (Retro) (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.11.51] • Sending random map [twin island (map), Forest (Retro) (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.11.52] • Sending random map [low island (map), Desert (Retro) (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.11.52] • Sending random map [low island (map), Hell (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.11.53] • Sending random map [joined twin island (map), Construction (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.11.54] • Sending random map [island (map), Forest (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.11.55] • Sending random map [twin island (map), Art (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.11.56] • Sending random map [low island (map), Tentacle (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.12.06] [Albus] more complex pls
[2020-10-08 19.12.10] • Sending random map [low island (map), Tentacle (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.12.11] • Sending random map [joined twin island (map), Beach (Retro) (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.12.11] • Sending random map [twin island (map), Jungle (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.12.12] • Sending random map [twin island (map), Medieval (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.12.13] • Sending random map [joined twin island (map), Time (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.12.13] • Sending random map [twin island (map), Jungle (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.12.13] • Sending random map [low island (map), Tribal (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.12.14] • Sending random map [joined twin island (map), Construction (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.12.15] • Sending random map [low island (map), Sports (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.12.16] • Sending random map [joined twin island (map), Dungeon (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.12.20] ••• Iniciando partida, arquivo gravado como "User\Games\2020-10-08 19.12.20 [Online Round 2] HostingBuddy, Eray, @Albus.WAgame"
[2020-10-08 19.19.56] • Sending random map [low island (map), Cheese (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.19.59] • Sending random map [joined twin island (map), Jungle (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.20.00] • Sending random map [twin island (map), Fruit (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.20.01] • Sending random map [island (map), Desert (Retro) (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.20.08] [Albus] last map need to be in cave
[2020-10-08 19.20.12] [Eray] ah
[2020-10-08 19.20.12] [Eray] ok
[2020-10-08 19.20.19] • Sending random map [cavern (map), Snow (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.20.21] • Sending random map [tunnel (map), Easter (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.20.22] • Sending random map [tunnel (map), Time (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.20.22] • Sending random map [tunnel (map), Snow (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.20.23] • Sending random map [cavern (map), Forest (Retro) (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.20.23] • Sending random map [tunnel (map), Pirate (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.20.24] • Sending random map [tunnel (map), Cheese (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.20.25] • Sending random map [cavern (map), Farm (Retro) (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.20.26] • Sending random map [cavern (map), Urban (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.20.27] • Sending random map [twin tunnel (map), Forest (Retro) (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.20.28] • Sending random map [twin tunnel (map), Dungeon (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.20.29] • Sending random map [cavern (map), Construction (map), no borders (map), 0% water level (map), 100% objects (host setting), 0% bridges (host setting)]
[2020-10-08 19.20.33] ••• Iniciando partida, arquivo gravado como "User\Games\2020-10-08 19.20.33 [Online Round 3] HostingBuddy, Eray, @Albus.WAgame"
[2020-10-08 19.48.47] [Eray] cya
[2020-10-08 19.48.49] [Albus] cu
[2020-10-08 19.48.50] ••• Sessão finalizada



10
Leagues Complaints / [SOLVED] Wrong Replay
« on: October 02, 2020, 02:42 PM »
I sent wrong replay on this game: https://www.tus-wa.com/leagues/game-226283/
I have attached the right one on this post.

11
Leagues Games Comments / Game #226209, reported by Albus
« on: September 20, 2020, 04:22 PM »
only1 = Aloha

12
Leagues Games Comments / Game #226206, reported by Albus
« on: September 19, 2020, 04:24 PM »
norope = Aloha
[2020-09-19 15.53.48] [Albus] what is your nick on tus or onl site?
[2020-09-19 15.53.55] [norope] Aloha

13
Leagues Games Comments / Game #226201, reported by Albus
« on: September 16, 2020, 12:53 PM »
Annoying player. All the time criticizing because there was no bazooka in the scheme, and I used the official league scheme: https://www.tus-wa.com/schemes/scheme-488/
And he could just check the match settings in the lobby.

14
I use Great Snooper but when I try to host a game using it, although my game launch and I go to lobby, my game doesn't appear in AG. Anyone know how to fix it?
PS 1: the option to use WormNat2 is marked.
PS 2: my version is 3.7.2.1.
PS 3: I host games without problem. I'm having problems only when I try to host directly in Great Snoop.

15
I get this error message after try to save the option to recieve pm when someone report a game against me: Call to undefined function eregi()

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