Quote from: Anubis on March 08, 2013, 05:47 PMQuote from: Dub-c on March 08, 2013, 01:33 PMQuote from: Anubis on March 07, 2013, 10:02 PMQuote from: Husk on March 07, 2013, 09:20 PMQuote from: Anubis on March 07, 2013, 01:26 AM
Here a replay about the 1v1 situation in Roper. Additional info in the chatbox at the end.
Btw I meant buffer, not puffer. XD
nr there
but I think blue lost because of that failed hiding at the 4:20 turn
But that's the whole problem, the probability for red to win is a lot higher since red can hide on top (more reachable cr8s) and blue must hope for hard cr8s for red or looses no matter what happens. It makes me feel pretty helpless as blue as my actions don't really matter (even with fd, no chance) since red will have easier cr8s and doesn't need to care about hiding at all.
I've suggested a thousand times to increase fd. Can you see why? Why would blue also not hide on top? Various maps can also help with this dilemma. I think blue lost because he was retarded.
So you suggest for the blue team to hide on top so red wins even easier? Red attacked every turn and only some harder cr8s/better hides by blue would have stopped the default win. Makes no sense for blue to hide on top because of the advantage red has from the beginning.
I would rather draw, then let red team win (unless he does 37 + damage 1st turn and plays flawlessly). You are stating a problem that does not exist yet. When this problem exists, let people find a strategy against it. To discourage it, I would increase fd, so that more skill is involved then just getting the crate and placing a mine complacently on top of the worm . I would use 2 worms, perhaps 3 worms even. I would use a map where hiding on top would not be optimal because of fd. The main problem with all schemes is that they do not evolve and have changed very very little since the beginning. For roper in particular, the one who picks the scheme should be able to modify and play the scheme however they want (notifies opponent of changes before the game) . That is how things evolve. Not by having a ridiculous popularity contest.
Quote from: Impossible on March 08, 2013, 05:54 PM
roper is awesome scheme as a funner, but its really unbalanced as a league scheme. Honestly if not a bunch of old school players Id like to see it remove from classic
And . . . I'm done.