Quote from: madog on August 18, 2011, 01:02 AMyup. You're rightQuote from: Immortal on August 17, 2011, 12:33 PMQuote from: sm0k on August 17, 2011, 11:59 AMUse /px_toggle command when you are hosting, it disables PX (windowed mode and Anti-Aliasing will still work).
nice work there.
but there is one bad thing that could be changed in a new version
the point is when i run my game with wormkit .. and want to host a normal ttrr .. well it dont rly works. coz the px shemes are on too. i have always to run game with wa.exe to host classic shemes. may i missed something. but didnt find a solutution till yet. there is a px sheme "defoult" tough when i set it then px shemes are off.. but no way xd.
but still gj
surely it would make more sense to be off by default and then enable it with px_toggle? i don't want to write px_toggle every time either to TURN IT OFF when playing non PX schemes 99% of the time.
Or even better : enabling or disabling it by default on PX.ini