1
Leagues Games Comments / Re: Game #240517, reported by Sensei
« on: February 09, 2024, 10:53 PM »
Well yeah, 'cause everyone who would actually play BnG to win has stopped playing it, for exactly these reasons, i.e. because they thought the scheme didn't really have the potential for true competitive play. But I maintain that they're wrong to think so! If that's a 2011 world view, it's because nothing any league has tried since then has helped reverse the scheme being seen in this way, as essentially unworthy of playing unless it's among friends, all cuddly wuddly.
But so anyway, now instead we just have us old farts enjoying gentlemanly BnG where we specifically avoid going for the shot we think is most likely to hit like 80% of the time, with maaaybe two or three exceptions at any one time of players who do play to win, then get shit for it behind their backs, instead of respect for taking the game seriously like they would with every other scheme. That's the thing that ultimately needs fixing, but of course it's hard because the mentality is so deeply ingrained.
I have kinda given up on these discussions regarding BnG in particular, though, to be frank. I'll still happily explain my views when people go out of their way to ask me, but it's been basically 10 years now since I've recognised that proselytising my ideas for how to fix the scheme isn't ever going to change enough minds to have any real, lasting effect. Maybe once we start looking into new ways for the game to generate random maps, shape and size wise. Or in terms of object seeding as well, hmmm. Maybe that's when it'll become easier to see just how much effect map choice has on BnG, but again, clearly the divide between how I see this and how most of you guys do is still significant. That's no reason not to get some games in, though!
But so anyway, now instead we just have us old farts enjoying gentlemanly BnG where we specifically avoid going for the shot we think is most likely to hit like 80% of the time, with maaaybe two or three exceptions at any one time of players who do play to win, then get shit for it behind their backs, instead of respect for taking the game seriously like they would with every other scheme. That's the thing that ultimately needs fixing, but of course it's hard because the mentality is so deeply ingrained.
I have kinda given up on these discussions regarding BnG in particular, though, to be frank. I'll still happily explain my views when people go out of their way to ask me, but it's been basically 10 years now since I've recognised that proselytising my ideas for how to fix the scheme isn't ever going to change enough minds to have any real, lasting effect. Maybe once we start looking into new ways for the game to generate random maps, shape and size wise. Or in terms of object seeding as well, hmmm. Maybe that's when it'll become easier to see just how much effect map choice has on BnG, but again, clearly the divide between how I see this and how most of you guys do is still significant. That's no reason not to get some games in, though!