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Messages - Korydex

#316
have fun :)
#317
Schemes / Re: Team17 Map Preference
August 30, 2021, 08:36 PM
I was curious and checked the FB archive for stats of the most active T17 players. Here are the biggest winrates:

Ramb0 150 wins / 192 games = 78 % winrate
Mablak 117 wins  / 150 games = 78 % winrate
FlowingWater 97 wins / 143 games = 67 % winrate
Syc 56 wins  / 88 games = 63 % winrate
llvertigoll 86 wins / 139 games  = 61 % winrate

(its only cave maps I guess)
#318
I'd like to host a walk race challenge!
#319
TUS Discussion / Re: The return of TCB
August 30, 2021, 07:18 PM
Masta won TCB13: The Coast Hideout.
Deadcode and orbik won TCB28: The Sheepland Stronghold.
orbik won TCB50: Assault Course No.4.
Masta won TCB64: Bomberworm's Exercise.
VoK won TCB26: Titanic.

There are now only 5 challenges left.
#320
Congrats to VoK for winning this challenge, thanks everyone for playing!
TA replay: 26 - Titanic - 411 points.WAGame
#322
You can only change delay of the superweapons, it will have zero probability of appearing in a crate until that delay expires. https://worms2d.info/Crate_probability
#323
Quote from: ZorroX on August 29, 2021, 10:41 PM
Quote from: Deadcode on August 29, 2021, 08:35 PM
T17 is strongly skill-based. What I've observed is that with a sufficient gap in skill, the differences in luck within any given round will almost always average out, and the stronger player will win. I would conjecture there to be at least 4 tiers of skill in which the person with higher skill wins at least 85% of the time.

It surely applies to Cave Team17, but does it still apply to Island T17? As I was practising these days with Albus, Gmax, Danie we found:
- Concrete Donkey
- Armageddon
- French Sheeps
- MB Bomb
- Magic Bullet

Additionally, whenever somebody found Aqua Sheep he would instantly swipe all the crates all over the island and it sometimes happened that another Aqua was in one of them.
Magic bullet is in cave too. I don't like CD, saw quite a few triple kills of full hp worms with it. And  armageddon, it can ruin the game imo.
#324
Schemes / Re: Team17 Map Preference
August 29, 2021, 09:38 AM
Well there were 1, 2, 3 tournaments and the league, where islands were favored and it proved to be as good as cave atleast.
#325
Schemes / Re: Team17 Map Preference
August 28, 2021, 08:38 AM
Quote from: Kradie on August 28, 2021, 07:25 AM
Best of 3 are very time consuming and Team17 is very time consuming enough. There is no need for potential 1 hour of play...
Talking about that, cave T17 takes more time because it ends in late SD most of the time and sometimes draws occur because of lack of SD weapons.
#326
Schemes / Re: Team17 Map Preference
August 28, 2021, 07:06 AM
Why there is no option for both types?
#327
GABO1000, I'm deleting your replay because you used over 600 units of jetpack fuel.
#328
Who knows why sheep has delay in elite?
#329
Quote from: Run on August 25, 2021, 11:21 AM
I watched the recording of Komito's stream last night and, as mentioned on the stream, it's a shame the streamer/viewers can't see what weapons are collected in T17 (and other shopping-style schemes).

The streams would be far more interesting if the streamers could talk about what the players got.

So I have a proposal for this cup, for games that are streamed: players privately message their weapon pickups to the streamer (or another commentator on the stream).

In a 1v1 that would be too much effort of course, but in a 2v2 it would be easy, as there would be plenty of time (3 other turns) for any given player to communicate with the streamer. In turn the streamer could adapt their stream to show inventories on-screen (i'm given to understand some streamers already do this for "what's been used" in other schemes)

I don't know how well this would work in practice or whether it really would improve the stream/viewer experience enough to be worth it, but perhaps we could give it a try by streaming one of the early rounds?


I don't think it's a good idea. Stream sniping could definitely be a thing and it's still interesting to watch without it.
#330
Leagues General / Re: Leagues suggestion
August 22, 2021, 11:37 AM
Quote from: Komito on August 22, 2021, 11:10 AM
@MonkeyIsland.

There are some things on TUS that don't exist, or i've been unable to figure out how to do. I'm wondering if you can make these possible in the new TUS website.

Viewing the first ERA of TUS:

For now, I have to type in a specific URL that you gave me. I cannot for the life of me actually navigate there through the TUS system.

For example, I can't find the old TRL standings, and can't figure out what to type as the URL. Yesterday Korydex linked me to - https://www.tus-wa.com/leagues/TRL-standings/rTTRR/ - Which you would guess was a TTRR season, although it was showing the last season which was ZAR.(Though weirdly enough that's working now, did you fix that since yesterday?)

It would be nice if older archives were simple to find and navigate.

Old awards:

Currently I can only view the "TUS Awards - 2016" via the "Awards" link. What happened to the older award pages? Do those still exist?

Filters for viewing old games:

From time to time, I like browsing some players profiles and watching old games.

I'd like to search a players game history by a single scheme, or single season, or single league(HAL/TRL/TFL/TEL/etc).

Filters for comparing players against each other:

Also, from time to time, I like comparing players against each other, it would be nice to be able to select 2 players and compare them against each other in different ways, for example, select 2 players, and a single scheme. See who done better in a single scheme and be able to see which players they both played.




I have a feeling things may already exist, they are just very challenging to find without instructions or direct links.
+1, that link doesnt work for me too now lol