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Messages - Mablak

#256
It's a decent scheme, more like a fast-paced version of intermediate... better than hysteria.
#257
I think the key is the end, doing a well-placed roundabout on the pole to give you a good push off the wall, so you only have to do one final fling. I just came up with that name by the way, sound good to anyone?
#258
Leagues General / Re: dt (mm) wins Season 28!
November 27, 2012, 06:47 AM
Thanks flow, I'm amazed we've won for a year straight, good job crew!
#259
Sweet medals and good map, has some unique structures in there. I'd try it but it takes way too long to load the map, I've only got 512 MB RAM :X
#260
Leagues General / Is transparent water legal?
November 26, 2012, 12:16 AM
Guys, is using this WormKit feature legal? I never knew you could set water to transparent:

http://worms2d.info/Water_color_editor

I'd say we might as well allow it if it's usable, though it's kind of annoying to be relying on WK features.
#261
Leagues Playoffs / Re: Season 28 playoffs
November 22, 2012, 12:02 AM
Sure thing ;O
#262
Leagues Playoffs / Re: Season 28 playoffs
November 17, 2012, 10:49 AM
I'm fine going for 21 GMT Sunday :0
#263
Yeah, I wish we had things like that in WA >_>
#264
Arright, I won 3-1, ggs Berr. I think this scheme has promise, definitely has everything that hysteria has and more, and not too many wins are based on random noob tosses. Thanks for hosting lacoste, can't wait to wear my new battle suit!
#265
Nice games guys, good comeback by Kayz in round 3, thought he was done for after having to girder in the first turn.
#266
Really fantastic map Drumstick, must've taken over 100 hours to make, guess I never played it before :0. Definitely a triple black diamond, or double at least, certainly satisfying to my noggin. I'm sure the time I got is beatable, have at it Husk/Prank ;O.
#267
Okay, thanks for reconsidering.
#268
Ah I thought I responded in this topic, here's what I said:

"Dulek, that's really not consistent with other finishes, there's never been any map where touching the letters directly didn't count as a finish. I mean that's the one non-ambiguous situation, direct contact with letters. I could imagine this being rejected if it said 'Finish' and was pointing somewhere else, but that's not the case. Also, Statik's run doesn't touch the top of the finish, it hits the side of the letters, I don't see why you would want to treat it like a block when there is no block."

And Dulek said:

"There's a difference between your and Statik's turn. If the finish was a continous line, Statik would have landed on it and you still would have slipped of it (touched the side of it). I know on maps like this (or any other Eminef's/AZ01's like this) you don't need to land on the letters and you can just touch them from their side but on this map the finish is 'floating' and I count it somewhat different.

Pink line represents where the finish should be in my opinion.


But sure, I'm willing to change my decision, I would like to listen to other ppl's opinion. :)"

I still don't get why you're drawing a line over the top, most people would agree that touching letters directly generally counts. I touched the side of a letter, Statik touched the side of a letter, I see no difference.
#269
Dulek, that's really not consistent with other finishes, there's never been any map where touching the letters directly didn't count as a finish. I mean that's the one non-ambiguous situation, direct contact with letters. I could imagine this being rejected if it said 'Finish' and was pointing somewhere else, but that's not the case. Also, Statik's run doesn't touch the top of the finish, it hits the side of the letters, I don't see why you would want to treat it like a block when there is no block.
#270
Alright guys, I'm gonna say the map pack is done for now, though of course I'll continue to add good maps where I find 'em! Download away, I say.

And thanks Wally, I just made a full wormagey scheme for Board Games.