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Messages - MonkeyIsland

#121
Very nice Kirill! Good job :)
#122
TUS 3.0 is big. It will be released in 4-5 parts. The reason is we need a better base/core for TUS in order to pull off more advanced features.

Timelines
The first update part is just around the corner actually. I just need some free time to polish the end and release it. However the first part WILL NOT include any league updates. So if you want to go for another season of TTL until the new league system kicks in, then yes go for it.

Scheme Variations
The example about TTRR banana/dyno is different than your Team17 variations. Team17 with girders and the one where you can see the contents of crates are different schemes and won't be considered as the same scheme. In the TTRR example both banana or dyno were meant for retreat time and doesn't change the outcome of the match. By duplicate I meant two different scheme files but same outcome of the game.

Range Schemes
We will be having a set of preset/main schemes. As I said earlier, not every player insists on playing their own schemes. However *any* scheme will be allowed. At the moment if you make up a scheme, you can't report it as a league game. Your best bet is to host a cup/tournament with it. With the new system, you can play it in the leagues. If your new scheme shows to have potential, then it will reflect on the stats. It WON'T touch the preset/main schemes in the current ongoing season but:

1. If it brings enough activity, it will open up its own playoffs.
2. If its activity is high enough, in the next season it will join the preset/main schemes.

Think about it as a sports league ladder but for schemes. My idea is to advance popular schemes to preset/main schemes and relegate low activity ones from the preset/main ones. So each season we *may* see one or two new schemes join the main set and one/two drop. I'd like to mention that all leagues will be merging into one. So there will be no Free league. Only one league.

Ratings
I don't mind changing the current ELO system to a better one. If KRD or anyone else has something to propose I'm all ears. Please be clear in your proposal rather than sending me to investigate *insert name* concept on my own. I have tons on my plate and I don't want to go points-system hunting.

Quote from: Chicken23 on June 28, 2024, 08:27 AM
IF we did change anything, and when we do merge and make 1 ladder for 1 scheme - can we recalculate all the ratings and add in all the historical games to the new system?

Should we really touch history? Isn't it better to keep those history as an "era" and reset everything with the new system? Some players really worked for their statistic in the past, I don't think it would be fair to recalculate.

Quote from: Chicken23 on June 28, 2024, 08:27 AM
Can playoffs and cup matches also change our rating? For example, after my t17 po victories my rating should change for the new season.

No. I'd like to keep cups separate. We should have a separate section for members to breath. Some members are uncomfortable to take part in the main event (being leagues here) but won't mind to have a go in isolated competitions.

Match Making
I haven't done it because I was busy with the initial part of the update. So it can go however we want. My idea is to keep it simple like modern games: only one click to start searching for opponent. So the base search will look for opponents who are looking for default settings which is preset/main schemes. For players who insist of playing specific schemes, we could add some options. I'd like to encourage players to let the system pick the scheme/map for them so probably the system will reward more points if players let it to decide scheme/map for them.

Free wins
I don't like free wins myself but with the match making system, there WILL be free wins. When the match making system pairs you with some opponent, it will create a record in the database. A pending record that demands one/two matches to get played. Failing to fulfill that demand will cause a free win. The match making system also keeps track of players online status, so if one of them drops, it knows who dropped. It also keeps track of disconnection history of players. I'll be scanning all replays on TUS and get disconnection history of players.
#123
@Chicken23, The planned idea for the new league is more or less like your idea. We'll be having one main league supporting all schemes. This is based of what Komo/M3ntal had suggested before.

*any* scheme is playable and if that scheme gets enough activity, it will open up its own playoffs. The moderators job would be to mark very similar schemes into one "class" to avoid possible duplicates. For example marking TTRR scheme with dynamite and TTRR scheme2 with banana as same scheme for TTRR ladder.

I'll probably mark some schemes as "main" so that the new match making system has something to offer for undecided players. Not every player is picky about their scheme. Maybe even offering more points if the players allow the match making system to pick the scheme for them. (even more points if they allow it to pick the match maps)

Another idea is that each season we could hand pick the two most popular scheme played and add it to the main suggested schemes for the match making system. (and drop least favorite two from the current list)

#124
Thanks for clearing that up, Lex :) I wish DarkOne was still around.
#125
That's nice :)
#126
This topic is going nowhere. I'm locking it.
#127
In a hurry but this could work? The difference is 101  (579 vs 478). The handicap is 1/4 of the scheme health. You could rematch but set 100HP for worms health. dt should have handicap 4 x 75hp and 4 x 100hp for TdC. dt should start and you can teleport on the last positions.
#128
Replay is fixed.
#129
Bug Report / Re: search
May 26, 2024, 08:36 PM
Thanks for the report. I'm aware of this bug.
#130
It's fixed.
#131
He meant TUS didn't recognize the map. I have fixed this map.
#132
General discussion / Re: hey
May 24, 2024, 06:44 AM
Hey Devilage,

Welcome back :)
#133
Do you have this map?
#134
Bug Report / Re: Bug when reporting
May 18, 2024, 09:15 PM
That's not a bug, you probably forgot to select a scheme. Please try again and make sure you select a scheme from the list.
#135
Is this your map? It was imported from the BlameThePixel archive.