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Messages - Prankster

#271
Leagues Complaints / Re: ttrr time 135314
January 13, 2013, 05:55 PM
Quote from: chakkman on January 13, 2013, 05:51 PM
Quote from: Prankster on January 13, 2013, 05:46 PM
That's actually not true.
So if a scheme is less complex, its rules don't have to be written? Honestly, I don't know what are you trying to say.

So you want an easy scheme like TTRR to be more complex by specifically defining where one has to finish in what way? Besides, as i said, everyone who played more than 2 TTRR's knows, that you can finish your worm in any way, as long as it touches or ends up on the finish. But ok, if you want, this can be added to the rules, it is just that this is as obvious as it is obvious that you have to move your worm from start to finish.

What? You got confused, dude. I'm talking about that head crash thing. Also, why would get a scheme more complex by writing down its rules which already exist? I really don't get it.


Lol, Dulek, were you always so funny, or you took lessons?
#272
Leagues Complaints / Re: ttrr time 135314
January 13, 2013, 05:46 PM
Quote from: chakkman on January 13, 2013, 05:40 PM
Quote from: Prankster on January 13, 2013, 05:37 PM
Quote from: chakkman on January 13, 2013, 05:25 PM
If you can do a 46 on such a map, then you sure know also that you can end a map by crushing into the ceiling.  Seriously everyone who played 2-3 TTRR's knows this is a valid way to finish a map. Don't have to be "oldschool" to know.

Yeah, why don't we apply that to every scheme?

Probably because there are schemes which are a bit more complex than TTRR. :P See BnG for example, it needs to be over regulated to make people play fair.

That's actually not true.
So if a scheme is less complex, its rules don't have to be written? Honestly, I don't know what are you trying to say.
#273
Leagues Complaints / Re: ttrr time 135314
January 13, 2013, 05:37 PM
Quote from: chakkman on January 13, 2013, 05:25 PM
If you can do a 46 on such a map, then you sure know also that you can end a map by crushing into the ceiling.  Seriously everyone who played 2-3 TTRR's knows this is a valid way to finish a map. Don't have to be "oldschool" to know.

Yeah, why don't we apply that to every scheme?
#274
Leagues Complaints / Re: ttrr time 135314
January 13, 2013, 05:19 PM
That rule should be written somewhere tho, not everyone is an oldschool player. Also that tradition can lead to kinda slippery situations. For example, if Riviva' turn was only about 0.3 seconds longer than Impo's head crash. It wouldn't be really fair, imo.
#275
Leagues Complaints / Re: ttrr time 135314
January 13, 2013, 05:00 PM
I think Impo clearly win this one, but I'd also be interested in that rule, can't find it anywhere. What is the final time if the turn ends before touching finish?
#276
nvm
#277
Was trying to convince Uzur to throw roller nades too, but he wouldn't listen to me. x/
#278
Did that thing until 5th or 6th step, still have no idea what to do here. :D
Was looking on related sites too, the scheme profile, everything. This is too much twisted.
#279
I could download it without problem even when it was private. Statik might have left it like that on purpose.. BTW, I still haven't got the slightest idea about what to do here.
#280
Off Topic / Re: Music Video thread
January 11, 2013, 01:45 PM
Anyone into classical piano? This worth to listen every second of it.
#281
Wondering if I'm getting the smites because I said Cinek cowed too.
#282
#283
TUS Discussion / Re: wth is going on?
January 09, 2013, 05:13 PM
You'll get -15 points of punishment if you upload them once again.
#284
Both cowed once, Cinek, won. Everyone should be happy.
#285
Challenges Comments / Re: Challenge #189, Hell's BR
January 09, 2013, 09:14 AM
Is the one movement at the H random? I did it once, but can't do it on purpose.