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June 17, 2018, 10:03 PM

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Messages - SiD

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1
Challenges Comments / Re: Challenge #743, TTJPR 1
« on: June 09, 2018, 07:36 AM »
yehh n1 gab, that middle section was rapid!

2
Maps / Re: timetrial jetpack race maps
« on: June 03, 2018, 09:26 AM »
Nice bouncing technique gab... Land on the F next time!

31.70

3
Maps / Re: timetrial jetpack race maps
« on: June 03, 2018, 08:15 AM »
19.80


2018-06-03 10.13.25 [Offline] R___R.WAgame (192.31 kB - downloaded 122 times.)

4
Maps / Re: timetrial jetpack race maps
« on: June 02, 2018, 12:33 PM »
Impromptu JPR Challenge!!

32.94

5
Tech Support / Re: Creators update messed something up
« on: May 27, 2018, 04:49 PM »


Turning this setting off seems to have fixed some issues for me.

6
Tech Support / Re: Creators update messed something up
« on: May 17, 2018, 07:20 PM »
1803 caused me some trouble too. Minimizing/maximizing still worked, but it took 4-5 seconds to do so.

I was able to go back to 1709 quite easily (here), apparently that only works within 10 days of upgrading.

7
Schemes Comments / Scheme #2579, WSOD submitted by Dr Abegod
« on: April 22, 2018, 06:46 PM »
A spectacular baseball bat at 4mins (turn start 3mins36s)
[attachment=1]

8
Other worms games / Re: Worms 2 Demo Map in png?
« on: March 30, 2018, 05:32 PM »
64 colour version

[attachment=1]

9
Other worms games / Re: Worms 2 Demo Map in png?
« on: March 30, 2018, 05:21 PM »
I cut out the map objects from your image, made the terrain solid, generated the snow terrain and saved as png (@sensei, you can do this in the map editor) then just placed the map objects afterwards in photoshop.

10
Other worms games / Re: Worms 2 Demo Map in png?
« on: March 30, 2018, 05:01 PM »
I did a quickish recreation, It's not perfect but hopefully it'll suffice.
98 colours, you might want to reduce that if you want destroyed soil appearing.

edit: oops, i forgot an object.
edit2: fixed.
[attachment=1]

11
General discussion / Re: DON'T UPDATE ON 1709! (WIN10)
« on: January 23, 2018, 05:43 PM »
Some info about the D3DERR_DEVICELOST:

I set Windows scaling to 125% (I have a 14" 2560x1440 display)
If I set it back to 100%, then W:A works with no error.

12
Hello! Thanks a lot for such a great tool, it's what I always wished for multitasking haha. Wish I knew it before!

I'm only struggling with something, I have two monitors and I want to run the game on the secondary one.
Config is set to borderless, but I can't move the "window" by pulsing Ctrl + G and "dragging it" as you say.

I have Windows 10 (updates disabled, i'm at 1607) + SuperFrontendHD, Rubberworm and this one.

Everything else works properly.

Configs:
D3D9Wnd:
Code: [Select]
[Misc]
EnableModule=1
StaticWindowClass=0
NoTopmost=1
SoundInBackground=1
FancyStartup=0

[FrontendSettings]
Fullscreen=0
FullscreenAlternative=0
Stretch=0
Centered=0
RunInBackground=1

[InGameSettings]
Fullscreen=0
WindowBorder=1
Stretch=0
QuickInfo=1
TopLeftPosition=0

[MultiMonitor]
Enable=0
Monitors=Max
AutoSetResolution=1

Thanks again! :D

MultiMonitor isn't enabled in your d3d9wnd config.
my bad

13
General discussion / Re: DON'T UPDATE ON 1709! (WIN10)
« on: January 17, 2018, 05:19 PM »
Well, after a small windows update, I'm getting the same error as Sensei.
Replays run fine. Starting a game causes black screen requiring a CtrlAltDel to quit.
Tried all the compatibility modes, none work for me.

For now, I have to use wkD3D9Wnd.
Edit:
And actually it works pretty well!
In the past wkD3D9Wnd caused me to have slight input lag, but now with "disable fullscreen optimizations" checked, all is good.

wkD3D9Wnd.ini:
      [InGameSettings]
      Fullscreen=1


14
Files Comments / File #1307, 1v1 @Dead-And-Gone Vs SiD
« on: December 20, 2017, 11:42 AM »
You've revealed my dirty secret...

..I play supersheeper.

15
Tech Support / Re: Creators update messed something up
« on: December 17, 2017, 11:34 AM »
Is it also fixing vsync problem?

yep, game runs as before when this box is checked.

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