Update 0.4.1 is out
This is a small update with the following changes:
This is a small update with the following changes:
- Fixed game crash on start when using resolutions with heights of 1440 and higher, with the Default font scaling. This was due to a typo in the code probably made before the release.
- Added a new Resolution mode: Auto, and made it the default. This mode works like Game, however it will not use a resolution that's higher than your current desktop resolution. This is useful for example if you're using windowed mode and have set a super-resolution (higher than what your monitor supports) for use in-game with D3D9Wnd. Since there's no downsampling in frontend (nor can it be implemented properly), this is the only way to ensure good experience in the frontend. The old "Game" option, as usual, will use the specified in-game resolution as long as it's not 0 or less.