Quote from: ZexorZ on June 10, 2014, 01:04 PMcan you make this zooming for WA tooProbably yes, but around the time I implement resizing, since the two are essentially the same things. However I doubt that it will be as smooth as here?
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Quote from: ZexorZ on June 10, 2014, 01:04 PMcan you make this zooming for WA tooProbably yes, but around the time I implement resizing, since the two are essentially the same things. However I doubt that it will be as smooth as here?
Quote from: Storm2 on June 10, 2014, 12:24 PMApparently yes, but I'm not sure which one this app requires specifically.Quote from: StepS on June 10, 2014, 11:16 AMIs the latest .NET Framework 4.5?
Works just fine on Win 8.1. Make sure you have the latest .NET Framework and don't listen to bullshit.
Quote from: hollow on June 08, 2014, 03:48 AMYou need to install wkFileOverride
I can apparently edit missions now (with the x64 update thank you!) but I cannot play my edited mission. Perhaps it is still loading the mission file the from the *.iso? Any ideas?
Quote from: rongyao on June 07, 2014, 02:07 PMAbility to choose 0 width and 0 height for frontend resolution in d3d9wnd.ini for windowed mode, which to get current desktop resolution and set it automatically.This is what SuperFrontend already does: when the sizes are set to 0, you get your desktop resolution. This is the default in the ini file you get from the website.
Quote from: Masta on June 05, 2014, 02:08 PMthat would probably require a wormkit module... there's no communication between the game and snooper there, also have to keep cross-platform in mind. or write some bad crutches...
I haven't read through the entire thread and I saw there is a new beta version made that might have fixed the problem already, but one thing I'd like to see fixed is games not being removed from the list after they have started/exit host. This is annoying because people will try to join that host after the game has started and they will complain in pm that the host doesn't work and request a rehost.
Nice work by the way. The wheat snooper is my favorite snooper, good to see it being updated.
Quote from: Masta on June 05, 2014, 04:24 PMJust some more suggestions to improve the module, really awesome if it gets added.answered in pm
Quote from: PyroMan on June 05, 2014, 06:57 PMyes. Also in version 0.6.1.2 I have fixed compatibility with steam overlay (where hooks would conflict) so that it now works properly
yo there x) i`mback!
sry for offtop. cool module btw. I`ll get w:a on steam soon and will be back i guess
Will it work with steam version of w:a btw?
Quote from: rongyao on June 03, 2014, 11:31 AMThe ingame mouse cursor that is worms colored one stays inside, but the windows cursor in meanwhile i move the game one moves behind worms window and clicks folders or points stuff on the desktop, remaining active there.I have already explained why this happens, and why there's no window border in frontend. It's not my bug, it's the abomination of team17's DXMFC rendering hybrid for all frontend screens that causes it to render graphics for the controls relative to the screen corner, not the window's corner. I still haven't found where and how to fix it. Currently the secondary window with all mfc controls remains in the corner even when what you see is centered, which causes these problems.
Quote from: rongyao on June 03, 2014, 11:31 AMAnother question, when wkresolution gets released, does wkresolution, wksuperfronted and wkd3d9wnd will get merged into one plugin in near future or they will stay as separate plugins?wkReSolution is for Worms2. super frontend is currently still under testing phase, and has not been announced officially, it's just a quick hack to change the frontend's dimensions. They won't be merged as one can be used independently of the other, and also superfrontend will likely always stay version-dependent unlike D3D9Wnd.
Quote from: Sbaffo on May 21, 2014, 06:11 PM
Hello there, i can't see my rank when i use secure logging, could you help me?
Quote from: Hakfinn on May 23, 2014, 02:54 PMHmm.. You mean copy and paste? The files from Worms World Party don't work with Worms Armageddon. In Worms World Party the files name is smlfont.bmp, medfont.bmp and bigfont.bmp.It won't work out of the box, you must adjust russian and hungarian characters at the end. And, of course, rename your files to match.
In Worms Armageddon smlfont2.bmp, medfont2.bmp and bigfont2.bmp.
When I copy the file and paste in my Worms Armageddon the game wont work