HP should fall back to producing printers only
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Quote from: avirex on November 15, 2013, 02:50 AMbut when i am in a game, it goes to full screen, which is obviously how i would like it to be.... but how can i minimize so i can do things on windows, but still be viewing the game???Set ActiveBackground to 1 in the settings file (wkD3D9Wnd.ini) or enable it for just one session with Ctrl+H (will be overridden on next run): now when you're in-game, do alt+tab, and you will see the game running on background. Note that sound is not played in this mode: this is the default behavior of the game (if I ever find how I could make it an option)
Quote from: avirex on November 15, 2013, 02:50 AMalso, what is the lock mouse feature for???pinning mouse? It is now done automatically when switching to any other window (i.e. alt+tab) but you can still do Ctrl+G to unpin the cursor anytime.
Quote from: avirex on November 15, 2013, 02:50 AMand, i dont think its a feature now, but are you able to make it so your team mate can view that mouse cursor?? would really be a helpful thing in clan games, elite's especially.I don't think this is something feasible. How would you sent it over?
Quote from: kaelin on November 14, 2013, 10:15 AMCentered, seems to lock my mouse into game, so that I can't pan my mouse off the edge (like you can when its in the upper left corner). Not a big loss, but I would prefer not to have to alt tab to click something 'behind' the game.If I allow panning your mouse off the edge you would come back and slap me into the face again because your cursor position would be inconsistent (jumping from one edge to another). But it is not my issue. It is a Team17's issue from 1999, for which no cure has been found yet, sorry. Have you ever thought why we still have a 640x480 frontend after more than a decade and with the two programmers even having source code access?
Quote from: kaelin on November 14, 2013, 10:15 AMCustom size is to stretch frontend to the custom size rather than a full "Stretch" setting. Just imagine you're stretching a 640x480 picture to 1024 in photoshop. You can't enlarge frontend without stretching all of its graphics thanks to crutches left by Team17.
Custom size, seems to make the game fullscreen (and no i'mnot running at 1024).
Quote from: BrunoReX on November 09, 2013, 06:00 PM
Thanks for updating this, StepS.
It shouldn't affect chat in the channels/lobby or the in-game chat?
If it's not supposed to affect in-game chat, it may not be working right.
Take this config to make WASD work as the arrow keys:Quote[RemapKeys]
37=37,65
38=38,87
39=39,68
40=40,83
When you type A in the in game chat, the cursor types the letter and goes to the left side (and to the right side for D); to make a question mark in my keyboard, I need to press AltGr+W, that makes the chat window go up, and produces a question mark (Alt(Gr)+S also makes the chat window go down).
Quote from: j0e on November 09, 2013, 05:35 PMlaunch W:A as an admin once, exit W:A, launch WA again or reboot the computer.
AntiKeyboardHookA.reg doesn't have any affect for me. Alt-f4 still doesn't work in the frontend on w7.
Quote from: j0e on November 08, 2013, 08:11 PMAs far as I can tell, on Windows 7 alt-tab has no effect when the frontend is open.This is untrue, please use the reg file from the archive, it is there for a reason.
Quotemaybe not, but as I said it is a very huge crutch and I don't want an yet another pollution of the code that may break in any unwanted circumstanceQuote from: StepSmaybe I could add a teleport-like feature so it would result near the expected graphical's window edgeThis would be very useful, if it's easy to code. I would love to be able to "teleport" the mouse outside of the frontend's window boundaries, so that I could click on stuff on my 2nd monitor, without having to minimize the frontend. It's going to be a long time before WA 4.0 comes out, so I'd say it'd be a very worthwhile fix, as long as it's not difficult to code.