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Messages - StepS

#527
Off Topic / Re: Phones !
December 02, 2013, 05:54 PM
I had:

Siemens C75
Siemens CX75
Benq-Siemens E71
Nokia N73
Motorola RAZR2 V9
Nokia N97

and now I have Xperia V

Quote from: Twyrfher on October 03, 2013, 09:53 PM
This was my first one :D

LOL yea, we had this one for whole family
#528
Nice! What's the official name for your editor, I could add it to the software page. Keep it up!
Btw do you know if it's possible there to detect system DPI scaling? To make the texts bigger with the DPI-scaled Windows. Thankfully nothing is wrecked here :)
#529
General discussion / Re: DOS
December 02, 2013, 10:53 AM
nice idea :)
#530
it is a portable wormnet server that you can host if the official one is not working, for example, or for your own needs. Official info: http://worms.thecybershadow.net/mywormnet
the original mywormnet was very limited, had only 1 channel and no administrative commands, as well as various issues and bugs.
usage is simple: unpack what you need (I recommend x64), setup your external IP address/DNS in the ServerHost of ini file, and run, then connect to your server via the CommunityServerList.htm or use a snooper to 127.0.0.1
#531
General discussion / new MyWormNET v1.3.5.0 by me
December 01, 2013, 04:28 PM
Hello, I have updated MyWormNET from CyberShadow, it now includes a blowload of things, as for example multichannels, news, global kick/bans, x64-bit and locale support. Also finally solved The Wheat Snooper hosting issue. Linux is compatible and working but has one error which I havent solved yet

The latest version is 1.3.5.0

Download: https://github.com/StepS-/MyWormNET/releases

Localizator credits: PeCeT_full (Polish), StepS (Russian), Gabberarmy (German (Austria))
Changes since the original CyberShadow's release:

QuoteMyWormNET

=========

Personal WormNET server software

Made by CyberShadow: https://github.com/CyberShadow/MyWormNET/

StepS' modification currently includes the following:


  • Hiding IP addresses for everyone except self, mask configurable with the ini file
    • Default is "no.address.for.you"
  • WormNET news can now be set using the news.txt file and will be automatically adjusted by <MOTD> tags
    • A sample news.txt file is provided
  • New multi-channel support with channel schemes and topics: can be set with the Channels.ini file, section names must be numbered
    • Section names go as follows: [1], [2], [3], ...
    • If missing Channels.ini file or its contents, a default #AnythingGoes channel will be created.
  • Banlists for IPs and nicks: to ban and unban nick or ip when the server is active, use the PERMABAN and REMOVEBAN commands on a target with an optional reason (available for ops and above)
    • Connections from banned IPs to any of the server ports will be rejected.
    • Banned nicks are not case-sensitive.
    • Banned nicks will be killed with a notification when trying to log in.
  • Localization support: translate MyWormNET into any language thanks to the dedicated resource strings.
    • Russian localization by StepS
    • Polish localization by PeCeT_full
    • German (Austria) localization by Gabberarmy
  • Support for x64 and various different Delphi compilers (from Delphi 7 to XE5 at least)
  • Support for Unicode compiler
  • Users' IP addresses are no longer forced when hosting
    • The hosting address will no longer be overridden by the socket's address, allowing for WormNAT2 and custom address hosting.
  • Changed the Game.asp content to allow The Wheat Snooper host games
    • Wheat Snooper looks for the "Object moved" substring and then for some stupid reason fetches the GameList URL from there. Without it, it refuses to host.
  • Now the verbose console logging is off by default
    • You may enable it again by setting it to 1 in the ini file
    • Disk logging to WNServer.log will still stay verbose unless that file is deleted
  • Fixed the passworded games' padlock icons and locale typecodes
    • Properly show if the game is open or not, as well as the country locale code if the flag is not in 0-48 range
  • Game list can no longer be flooded with the hosts from the same IP
    • If a game was already in the list from the request IP, it will be overridden by the new one instead of stacking.
  • Now the hosts can only be closed either from the same IP or from 127.0.0.1
    • Prevent outsiders from closing other people's hosts
  • Put IRC commands into TUser procedures, as well as a bunch of other routine things
    • For interoperability and proper organization
  • Removed the annoying hosted/closed game notices
    • No more channel notices when a game is hosted or closed
  • LogToOper is now disabled by default
    • Set yourself to mode +L to enable logging (available for ops and above)
  • Support for the ISON command
  • Finalized the WHO command
    • Now properly gets an one-user or one-channel list, as well as 'o' list
  • Support for the WHOIS command
    • Reveals IP of a WHOIS'd user to operators and above, making the IPLOOKUP command obsolete (it's still left as an alias, though).
    • When WHOIS'ing themselves, users can also see their own IP.
  • Support for the MOTD command which can now be called anytime
  • Ability to kill users from the server by using the KICK or KILL command with an optional reason (available for ops and above)
  • Ability to kill every non-owner from the server by using the KICKALL command (available for owners)
  • Ability to prank users by using the PRANK command (available for ops and above)
    • Will send IRC ERROR with a given text to an user, forcing him to quit if the client is W:A.
  • Ability to mute or unmute users by using the MUTE or UNMUTE commands (available for halfops and above)
    • Will set the +b mode and add the user to channel banlist (but won't prevent him from joining the channels).
    • Muted users can't perform public and private messaging.
  • Ability to make an announcement by using the ANNOUNCE command (available for halfops and above)
    • Server will spread a NOTICE with its nickname to users on channels that contains user-defined announcement.
  • Ability to sendraw an entire message by using the SENDRAW command (available for owners)
    • Will spread an entirely raw IRC message with any content to everyone on the server.
  • Ability to change other users' modes when halfopped at least
    • Halfops can only change modes b and v.
    • Modes only apply to users, but as usual, the MODE command has to contain a target channel.
  • Ability to make users invisible with the +i mode (available for ops and above)
  • Support for the channel banlist
    • Mode +b <channel> will show who is currently muted.
  • Support for the TIME command
    • Will show the server's local time in response (and provide UTC offset on Windows).
  • Support for qaohv user modes
    • Owner (superadmin) is mode +q, Admin is mode +a, etc.
    • All commands except sendraw are available to normal ops, so most users will find this useless unless they want more defined privileges (as in, ops can act upon ops, unlike admins)
    • Use TAKEOWN with the same operator password to make yourself a server owner.
  • Empty Username will now be adjusted
  • Missing sharps in IRC channel names will now be adjusted
  • Empty nicknames can no longer initiate the login procedure
  • Minor improvements and fixes
#532
Quote from: darKz on November 30, 2013, 10:36 PM
As for W:A, what we're all playing is the beta version (in W:A's case this kinda means 'stable').
it is now officially stable though, not "beta" anymore.
http://worms2d.info/Updates_%28Worms_Armageddon%29

QuoteUntil 3.7.0.0, they were considered "Beta", due to not having passed Team17's internal quality review.
#533
Tech Support / Re: win8 prob
November 29, 2013, 09:33 PM
do you really need Project X? Because as I said, there's an update which officially fixes Windows 8 compatibility without issues.

It's here: http://wa.team17.com/main.html?page=supp&area=upda&file=15
#534
Tech Support / Re: win8 prob
November 29, 2013, 09:18 PM
why do you need 3.6.31.0? That guide is outdated, it's said even in the beginning. Just install the 3.7.2 update, it's already perfectly compatible with Windows 8 without any glitches/
#535
Off Topic / Re: Americans xD
November 28, 2013, 04:37 PM
Quote from: ZexorZ on November 28, 2013, 04:00 PM
did you know? temperature is like +45 in Syberia in Summer and -50 in Winter
one morning +20, next morning -10: normal extreme climate.

so, you can go there in summer and burn, but careful because you never know whats next :D
#536
Off Topic / Re: Americans xD
November 28, 2013, 02:49 PM
Quote from: ZexorZ on November 28, 2013, 01:32 PMName polish then
Krakow zakopane
#537
Off Topic / Re: hahah i love you steps
November 26, 2013, 11:29 PM
well, finally the /prank command found its use
#538
General discussion / Re: ALL HAIL
November 25, 2013, 01:35 PM
Quote from: Prankster on November 25, 2013, 12:55 AM
You guys gotta settle a match with Max and Tobi!
NO! universes would collide!
#539
Quote from: Eirken Uarbe on November 23, 2013, 10:43 AM
QuoteSHA256: 6b71f1e0e6448a5ccdc3fe3e8356f4e09c816ab3340706ed18a294f8bcdd67df
    Nombre: wkD3D9Wnd.rar
    Detecciones: 5 / 46
    Fecha de análisis: 2013-11-18 03:48:57 UTC ( hace 2 días, 5 horas )


    Baidu-International Backdoor.Win32.Hupigon.AVyQ 20131117
    ClamAV Win.Trojan.Dadobra-119 20131118
    Jiangmin Backdoor/Huigezi.2007.agwr 20131117
    Sophos MadCodeHook 20131117
    TrendMicro-HouseCall TROJ_GEN.F47V1109 20131118

and so what? This is quite pointless, let me explain why:

  • You're checking a RAR archive: this means you can put anything into a perfectly good archive and then claim it is malware altogether. Check files one by one.
  • 5 out of 43 is a perfectly safe detection rate. If it was a malware it would have quickly gotten to at least 25/43 in less than 24 hours of its appearance. Don't claim you're smart
  • The AVs you provided are the worst in the world, they don't even have proper customer support. Don't expect them not to lie.
  • The false detections are due to madCHook.dll, the file which comes in the archive: it is needed to hook the required Windows APIs as well as other code in order for the module to work. This is a known issue since malware writers liked to use it a lot, but it not malware by itself.

There, just verified with my newest version 0.5.5.6:
https://www.virustotal.com/en/file/a1490232542c40a1658b8f7f8245693dfd837cf151bdd33b910273b15504c445/analysis/1385288761/
#540
Other worms games / Re: Worms Clan wars
November 21, 2013, 09:17 AM
Quote from: Chicken23 on November 16, 2013, 10:33 PM
i got 30 seconds in and my skin is crawling.. That guy is so creepy and seems like hes got a boner just cus hes talking to 'Beth'....
exactly lol