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Messages - StepS

#706
Announcements / Re: W:A v3.7.2 Released
March 24, 2013, 09:09 PM
Quote from: argo on March 24, 2013, 08:56 PM
Quote from: StepS on March 24, 2013, 08:37 PM
not a version... it's a module
Lol. It's a version of a module or whatever, I think it was clear from the beginning lol. Nvm.
it's not a version of a module... it's another module. can't you see the damn filenames?
as i said, if it doesn't work, bl then, no other solution. if it works from snooper, use snooper, etc.

Quote from: argo on March 24, 2013, 08:56 PMAs I've said before, I'd had only wkWormnat2.dll in my folder and no any wkwormnat2ex.dll before you gave me one.
rofl, we all know this, but what we ask now is to delete that wkWormnat2.dll, and you are resisting. do you take at least a little time to understand what each sentense means? instead of shouting something without even thinking first.

I just tried both original and modified WormNAT2, and they all work perfectly, there was not even a little delay while creating the hosts. I'm sorry but I don't know a solution to your problem.

Quote from: argo on March 24, 2013, 08:56 PMI'm gonna wait for Deadcode's reply if he will do.
WormNAT2 is CyberShadow's module, as well as wkPackets. before creating a host, WA connects to the proxy server in order to get hosting port and establish a working connection, as well as get GameId from WormNET. if you have timeouts then it means that your network is certainly blocking something. and it's not about software firewalls: they're just a tiny border compared to what is happening on ISP level. it could be an unannounced change in your ISP, whatever. if you can't host without WormNAT2 it already means that you are unable to communicate normally.
#707
Announcements / Re: W:A v3.7.2 Released
March 24, 2013, 08:37 PM
Quote from: argo on March 24, 2013, 08:34 PMDone. It has worked only once in four attempts. In addition the pop-up shows up before the game starts and tells me I have an old wormnat2 version.
not a version... it's a module, that's quite clear from the pop-up. delete wkWormNAT2.dll which you previously had, it was also said to you by others.
if it doesn't work, then bl lol, probably something else blocks connections in your network. I actually recommend getting a good IP to host properly
#708
Announcements / Re: W:A v3.7.2 Released
March 24, 2013, 08:34 PM
Quote from: AlTarf on March 24, 2013, 08:27 PM
Quote from: author StepScan you download the archive and replace all the contents?
I'm curious, where can anyone get that .rar file from? It's not on the official site: http://worms2d.info/WormKit ???
it comes with wheat snooper. but wheat snooper also contains an older version of it which can cause timeouts if you try to host by game. it's another reason for updating snooper. but its very sad without reopen server command-line support. and i don't want to go with kawoosh's reopen hacks for this
#709
Announcements / Re: W:A v3.7.2 Released
March 24, 2013, 08:21 PM
Quote from: AlTarf on March 24, 2013, 08:09 PMStepS I think modules DO interfere with the way game starts, else why getting error messages announcing just incompatibility...
not with each other, i mean...

Quote from: argo on March 24, 2013, 02:17 PMIt does like once in ten attempts, thus I'd say it doesn't works for me.
can you download the archive and replace all the contents?

Quote from: AlTarf on March 24, 2013, 08:09 PMWell, how do you think it started with 2.5, 2.6, 2.7, and so on? I would always check if there was an update, plus some users can be helpful and annouce it on #AG, don't know. Don't forget about the Information string, people can read others' information, and if someone reads, to say, "The Wheat Snooper 2.9.1" he'll be curious and find out whether it's true or fake. :P Will be better if more than one person keeps this info, no doubt to that
that's good and all, but it was already decided not to include a snooper command-line for reopening games into 3.7.2.1, therefore I don't see any reason to update the snooper, as I cannot use the new feature due to snooper not being updated so the command-line is not included and I cannot use the new feature. it's a vicious cycle.
#710
Announcements / Re: W:A v3.7.2 Released
March 24, 2013, 02:04 PM
Quote from: argo on March 24, 2013, 01:51 PM
I dunno whether it's new version or not, I had an error messages with my old one so I've downloaded 'the new' version from there. And then I had no more error messages, but the issue I described in my first post.
I still don't get it: does it currently work for you?
#711
Announcements / Re: W:A v3.7.2 Released
March 24, 2013, 01:06 PM
Quote from: argo on March 24, 2013, 12:47 PM
I mean the older version of the wormnat2, not the game version.
i also mean this, so i ask: which older version. there was only one. the extended snooper version doesn't count.
#712
Announcements / Re: W:A v3.7.2 Released
March 24, 2013, 12:43 PM
Quote from: argo on March 24, 2013, 12:42 PMan error messages appeared with the older version
which error messages? which new version? modules do not interfere.
#713
Announcements / Re: W:A v3.7.2 Released
March 24, 2013, 12:19 PM
Quote from: ZexorZ on March 23, 2013, 05:46 PM
well... i have another error, i can't open replays (Visual C++ 2006 error appear), and i can;t enter to multiplayer section on WA 3.7.2.1...... it says my modules are incompatible but still crashes.
pls run the latest RubberWorm installer, it will fix/delete/update all old and incompatible modules.
in particular, if you're unsure of a certain player (using hacks, px, etc), do not play with 3.6.31.0 users, simple :) it would be good to see 3.6.31.0 banned soon.

Quote from: argo on March 23, 2013, 10:40 PM
I've upgraded the game and now I'm no longer able to host with wormnat2 via the WA.exe (a host appears on the wormnet but I have a 'timeout hosting the game'). The chance of successful host is like 1 of 10. The same issue I had with the 3.7.0.0 version and never with the 3.6.31.
Is there any solution for it except hosting via wheat snooper that I don't use.
did you enable wormkit loading in advanced settings?

Quote from: Zemke on March 24, 2013, 11:45 AMLookias is open for contributors. I'm sure he would let you fork The Wheat Snooper. Probably something the community would like.
that isn't the problem. the problem is distribution. many users have 2.8 already and it'll be a hard time getting them onto a newer version. then, need to publish it on official download page
#714
Announcements / Re: W:A v3.7.2 Released
March 23, 2013, 04:00 PM
Quote from: Husk on March 23, 2013, 03:30 PMwkNickFix.dll
exterminate this and update others.
or just use RubberWorm installer - it will delete the bad and update your modules automatically if you have old versions.
#715
Announcements / Re: W:A v3.7.2 Released
March 23, 2013, 03:27 PM
Quote from: Husk on March 23, 2013, 03:25 PMok I think I have some other modules maybe that give this error
which modules
#716
Announcements / Re: W:A v3.7.2 Released
March 23, 2013, 03:22 PM
Quote from: Komito on March 23, 2013, 07:22 AM
This sucks though...

I can't watch certain replays because some people are playing with 3.7.2, and I don't want to upgrade to that (if it ain't broke don't fix it), plus - the complaints...

What am I supposed to do lol?

Ah I hate minor upgrades...
Quote from: Komito on March 23, 2013, 08:14 AM
I mean i've had no problems.
If you want to fatalcrash on nearly every Tower Race (see the changelog), then stay on 3.7.0.0 and enjoy crashes!

Quote from: Husk on March 23, 2013, 02:46 PM
wormnat 2 helped me to host with 3.7.0.0

now I changed to 3.7.2.1 it says that wormnat 2 is not compatible with 3.7.2.1
it cannot say this. are you referring to Wheat snooper, because it doesn't ditch the warning, which is a false warning. Wheat needs update...
perhaps I'll get Qt and rebuild it from sources to hide that warning...
#717
RubberWorm Update has been released!

  • Compatible with both CD and Steam editions of 3.7.2.1.
  • ''/version'' command extended to 65535 (top-level byte ''Freeze'' crate probability); the ''/ts9'' alias now points to 297 (3.7.2.1[TestStuff9]).
  • Restored the feature pop-ups and the fix setting removed.
#718
ye thanks but thats just because i was rly bored! :P
#719
Quote from: triad on March 20, 2013, 02:25 PM
Quote from: Leroy on March 20, 2013, 12:21 AM
I couldn't even load big maps on my old comp which had just 512MB ram.
strange i have 512 mb ram pc too but i can even load 10000x10000 maps I just cant use px tho, it lags so much.
for PX my best was 3 GB ram, but it should run fine on 1 or 2. also it's not only about RAM: your CPU may be too weak for modern Project X graphics (although I'm surprised how it doesn't lag for me at all given how much both my CPU and GPU suck cocks. WA just never lagged for me, period)

Quote from: avirex on March 19, 2013, 07:50 PM
cool maybe we get a wave of new comers..


remember to be nice to the newbs!!


point them to TUS :D
I did
http://steamcommunity.com/app/217200/discussions/0/810919691020013928/
#720
Tech Support / Re: anyone know this error?
March 19, 2013, 06:45 PM
wheat snooper is outdated.
for wormnat, do you have madCHook.dll, wkPackets.dll and borlndmm.dll in your WA folder? they are required, or else nothing will work.