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May 02, 2024, 12:48 PM

Author Topic: W:A v3.7.2 Released  (Read 27467 times)

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Offline argo

Re: W:A v3.7.2 Released
« Reply #60 on: March 24, 2013, 12:42 PM »
Enable "Load WormKit modules" in Advanced Options.
did you enable wormkit loading in advanced settings?
Of course I did so from the beginning, lol. I tried to host even via wormkit.exe, but it didn't work on the 3.7.0.0 version. Now I've completely reinstalled the game and downloaded the new version of wormnat2 (an error messages appeared with the older version), so I don't have any other modules that could interfere.

Offline StepS

Re: W:A v3.7.2 Released
« Reply #61 on: March 24, 2013, 12:43 PM »
an error messages appeared with the older version
which error messages? which new version? modules do not interfere.
Dec 30 2013 23:59:44 <StepS> windowed mode isn't the only thing you need about frontend
Dec 30 2013 23:59:49 <StepS> you need it to be actually bigger
Dec 31 2013 00:00:13 <StepS> it actually is very small on my 15-inch full HD screen
Dec 31 2013 00:00:25 <StepS> while running at 640x480 or stretched mode makes it fuzzy
Dec 31 2013 00:00:44 <StepS> this problem has been around since the Worms Armageddon's release and no one has even tried to beat it
[...]

Offline argo

Re: W:A v3.7.2 Released
« Reply #62 on: March 24, 2013, 12:47 PM »
I mean the older version of the wormnat2, not the game version.

Offline StepS

Re: W:A v3.7.2 Released
« Reply #63 on: March 24, 2013, 01:06 PM »
I mean the older version of the wormnat2, not the game version.
i also mean this, so i ask: which older version. there was only one. the extended snooper version doesn't count.
Dec 30 2013 23:59:44 <StepS> windowed mode isn't the only thing you need about frontend
Dec 30 2013 23:59:49 <StepS> you need it to be actually bigger
Dec 31 2013 00:00:13 <StepS> it actually is very small on my 15-inch full HD screen
Dec 31 2013 00:00:25 <StepS> while running at 640x480 or stretched mode makes it fuzzy
Dec 31 2013 00:00:44 <StepS> this problem has been around since the Worms Armageddon's release and no one has even tried to beat it
[...]

Offline argo

Re: W:A v3.7.2 Released
« Reply #64 on: March 24, 2013, 01:51 PM »
I dunno whether it's new version or not, I had an error messages with my old one so I've downloaded 'the new' version from there. And then I had no more error messages, but the issue I described in my first post.
« Last Edit: March 24, 2013, 01:52 PM by argo »

Offline Zemke

Re: W:A v3.7.2 Released
« Reply #65 on: March 24, 2013, 01:52 PM »
Lookias is open for contributors. I'm sure he would let you fork The Wheat Snooper. Probably something the community would like.
that isn't the problem. the problem is distribution. many users have 2.8 already and it'll be a hard time getting them onto a newer version. then, need to publish it on official download page
Yeah, I'm more like really pushing The Wheat Snooper forward. Adding new features and just making it a whole lot better. So once people see new features emerging, they will upgrade.

Offline StepS

Re: W:A v3.7.2 Released
« Reply #66 on: March 24, 2013, 02:04 PM »
I dunno whether it's new version or not, I had an error messages with my old one so I've downloaded 'the new' version from there. And then I had no more error messages, but the issue I described in my first post.
I still don't get it: does it currently work for you?
Dec 30 2013 23:59:44 <StepS> windowed mode isn't the only thing you need about frontend
Dec 30 2013 23:59:49 <StepS> you need it to be actually bigger
Dec 31 2013 00:00:13 <StepS> it actually is very small on my 15-inch full HD screen
Dec 31 2013 00:00:25 <StepS> while running at 640x480 or stretched mode makes it fuzzy
Dec 31 2013 00:00:44 <StepS> this problem has been around since the Worms Armageddon's release and no one has even tried to beat it
[...]

Offline argo

Re: W:A v3.7.2 Released
« Reply #67 on: March 24, 2013, 02:17 PM »
I still don't get it: does it currently work for you?
I've upgraded the game and now I'm no longer able to host with wormnat2 via the WA.exe (a host appears on the wormnet but I have a 'timeout hosting the game'). The chance of successful host is like 1 of 10.
It does like once in ten attempts, thus I'd say it doesn't works for me.

Offline avirex

Re: W:A v3.7.2 Released
« Reply #68 on: March 24, 2013, 03:52 PM »
i have tried every "render" in the settings or whatever you call it...

and still get random screen lags, atleast once a turn.... it will skip 3-4 frames enough so that when the screen get back into motion, my worm has lost turn (from rope)

i may downgrade :X

Offline DENnis

Re: W:A v3.7.2 Released
« Reply #69 on: March 24, 2013, 04:58 PM »
Edit: I'm sad again that the worst bugs arent fixed yet.

You can't use Super-/Aqua-Sheep, Teleporter or MouseClick-Weaps correct if Ctrl+Home (always centered worm) is on.

It is very annoying because I always play ropegames with Ctrl Home on and I hate it if the Super-/Aqua-Sheep has to fly out of screen, if I have to mouseclick out of screen for homing missile, bird (Homing Pigeon) or MagicBullet or if I have to do a fast tele back where I would plop otherwise.

Like the tele works for manual placement before a game there also should be an exceptions for use while playing.

  • The cam has to follow the Supersheep
  • The cam has to follow the Attack-Mouse-Pointer for attacks with MouseClick Weapons (homing missile, bird or MagicBullet)
  • The cam has to follow Tele!!!
  Please!

The exceptions have to be only activated for the short time while you are using teleport or mouse-click-weapons or super-/aqua-sheep.


You can't use SuperSheep, Teleporter or MouseClick-Weaps correct if Ctrl+Home (always centered worm) is on.
the fix for this was planned, but forgotten, and there's no need to explain it. devs know the solution but forgot about the bug


+ The most people here are using the snooper, so I really hope that the rehost.dll modul will be updated soon!

Ty for listening and all the work for WA and its important add-ons so far.



Offline StepS

Re: W:A v3.7.2 Released
« Reply #70 on: March 24, 2013, 08:21 PM »
StepS I think modules DO interfere with the way game starts, else why getting error messages announcing just incompatibility...
not with each other, i mean...

It does like once in ten attempts, thus I'd say it doesn't works for me.
can you download the archive and replace all the contents?

Well, how do you think it started with 2.5, 2.6, 2.7, and so on? I would always check if there was an update, plus some users can be helpful and annouce it on #AG, don't know. Don't forget about the Information string, people can read others' information, and if someone reads, to say, "The Wheat Snooper 2.9.1" he'll be curious and find out whether it's true or fake. :P Will be better if more than one person keeps this info, no doubt to that
that's good and all, but it was already decided not to include a snooper command-line for reopening games into 3.7.2.1, therefore I don't see any reason to update the snooper, as I cannot use the new feature due to snooper not being updated so the command-line is not included and I cannot use the new feature. it's a vicious cycle.
« Last Edit: March 24, 2013, 08:24 PM by StepS »
Dec 30 2013 23:59:44 <StepS> windowed mode isn't the only thing you need about frontend
Dec 30 2013 23:59:49 <StepS> you need it to be actually bigger
Dec 31 2013 00:00:13 <StepS> it actually is very small on my 15-inch full HD screen
Dec 31 2013 00:00:25 <StepS> while running at 640x480 or stretched mode makes it fuzzy
Dec 31 2013 00:00:44 <StepS> this problem has been around since the Worms Armageddon's release and no one has even tried to beat it
[...]

Offline StepS

Re: W:A v3.7.2 Released
« Reply #71 on: March 24, 2013, 08:34 PM »
Quote from: author StepS
can you download the archive and replace all the contents?
I'm curious, where can anyone get that .rar file from? It's not on the official site: http://worms2d.info/WormKit ???
it comes with wheat snooper. but wheat snooper also contains an older version of it which can cause timeouts if you try to host by game. it's another reason for updating snooper. but its very sad without reopen server command-line support. and i don't want to go with kawoosh's reopen hacks for this
Dec 30 2013 23:59:44 <StepS> windowed mode isn't the only thing you need about frontend
Dec 30 2013 23:59:49 <StepS> you need it to be actually bigger
Dec 31 2013 00:00:13 <StepS> it actually is very small on my 15-inch full HD screen
Dec 31 2013 00:00:25 <StepS> while running at 640x480 or stretched mode makes it fuzzy
Dec 31 2013 00:00:44 <StepS> this problem has been around since the Worms Armageddon's release and no one has even tried to beat it
[...]

Offline argo

Re: W:A v3.7.2 Released
« Reply #72 on: March 24, 2013, 08:34 PM »
So now I only do it through snooper, and anyway Argo your problem must be due to having wkWormNAT2.dll and wkWormNAT2Ex.dll in the same folder, would you mind checking? :)
Like I said in my first message there, I don't use the wheat snooper so I don't have a wkWormNAT2Ex.dll in my folder. I've upgraded my game after the whole reinstallation so there's nothing in my folder except the wormnat2.
can you download the archive and replace all the contents?
Done. It has worked only once in four attempts. In addition the pop-up shows up before the game starts and tells me I have an old wormnat2 version.
edit: now the two hosts have been created successfully out of five attempts lol. Maybe I won't replace these files.
« Last Edit: March 24, 2013, 08:37 PM by argo »

Offline StepS

Re: W:A v3.7.2 Released
« Reply #73 on: March 24, 2013, 08:37 PM »
Done. It has worked only once in four attempts. In addition the pop-up shows up before the game starts and tells me I have an old wormnat2 version.
not a version... it's a module, that's quite clear from the pop-up. delete wkWormNAT2.dll which you previously had, it was also said to you by others.
if it doesn't work, then bl lol, probably something else blocks connections in your network. I actually recommend getting a good IP to host properly
« Last Edit: March 24, 2013, 08:40 PM by StepS »
Dec 30 2013 23:59:44 <StepS> windowed mode isn't the only thing you need about frontend
Dec 30 2013 23:59:49 <StepS> you need it to be actually bigger
Dec 31 2013 00:00:13 <StepS> it actually is very small on my 15-inch full HD screen
Dec 31 2013 00:00:25 <StepS> while running at 640x480 or stretched mode makes it fuzzy
Dec 31 2013 00:00:44 <StepS> this problem has been around since the Worms Armageddon's release and no one has even tried to beat it
[...]

Offline argo

Re: W:A v3.7.2 Released
« Reply #74 on: March 24, 2013, 08:56 PM »
not a version... it's a module
Lol. It's a version of a module or whatever, I think it was clear from the beginning lol. Nvm.
delete wkWormNAT2.dll which you previously had, it was also said to you by others.
As I've said before, I'd had only wkWormnat2.dll in my folder and no any wkwormnat2ex.dll before you gave me one.
something else blocks connections in your network.
I've tried turning my firewall off and nothing has changed.
I actually recommend getting a good IP to host properly
Thank you for that but it's not the solution I was looking for.

edit: I'm gonna wait for Deadcode's reply if he will do.
« Last Edit: March 24, 2013, 09:09 PM by argo »