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Messages - StepS

#886
Tech Support / Re: Replays don't work
November 08, 2012, 01:50 PM
ok, it's because Windows denies access to you (only) to delete that.

this one should work.
#887
Tech Support / Re: Replays don't work
November 07, 2012, 08:23 PM
Ok, found ultimate solution to this problem.

For Vista, 7 and 8. (not sure about XP yet)

just run this bat file: https://www.tus-wa.com/forums/worms-armageddon/replays-dont-work-18043/?action=dlattach;attach=109292
#888
Tech Support / Re: Replays don't work
November 07, 2012, 07:38 PM
Quote from: Husk on November 07, 2012, 03:06 PM
I have this exact same problem, where can I change the default app settings?

edit: I reinstalled the 3.6.31.0 update

in the same place where you messed them up.
Properties -> "Change" default app -> Worms Armageddon
#889
Tech Support / Re: Replays don't work
November 07, 2012, 02:38 PM
do not change the .WAgame default app with windows properties.
it has to be set as "Worms Armageddon", not "WA.exe" in the list of programs available for .WAgame.
if "Worms Armageddon" doesn't exist, reinstall the latest update and then try again
#890
Tech Support / Re: Problem with monitor
November 04, 2012, 09:54 AM
there's always the last resort - windowed mode. (don't forget to delete wkForceFrontendResolution)
but I recommend you first to try everything possible, especially as CyberShadow proposed.
the upcoming update will most likely solve your problem, btw!
#891
General discussion / Re: Toolassist
November 01, 2012, 12:16 PM
Quote from: Husk on October 31, 2012, 02:32 PM
it also works well for league games =)
unfortunately the toolassist WA has multiplayer (LAN and online) completely removed
:(
also it wouldn't work anyway
#892
General discussion / Re: Toolassist
October 31, 2012, 12:01 PM
frame by frame and the trajectory supervision are available in special TAS builds.
they produce encrypted replays, and only CyberShadow or Deadcode can decrypt them.
#893
Tech Support / Re: glitchy hp bar
October 30, 2012, 05:30 PM
Quote from: Statik on October 30, 2012, 05:29 PM
Don't download replays. They contain memory leak, your PC will burn.

ok
#894
Tech Support / Re: glitchy hp bar
October 30, 2012, 05:21 PM
Ok, sent to Deadcode.

have a nice day

PS: disable px for even awesomier effect
#895
Tech Support / Re: glitchy hp bar
October 29, 2012, 03:55 PM
thx.
hm, this is weird. i should forward this to deadcode  ;D
#896
Tech Support / Re: glitchy hp bar
October 29, 2012, 09:48 AM
can you pls remove bad characters from file name? so that the people don't have to do it by themselves.
thanks in advance
#897
Announcements / Re: TUS current state and your help
October 25, 2012, 03:22 PM
Quote from: ANO on October 24, 2012, 02:34 PMI didn't know this video, well done Steps!
this is not my video, see the author on the page. I only translted it
#898
Announcements / Re: TUS current state and your help
October 24, 2012, 11:33 AM
Quote from: ropa on October 23, 2012, 09:24 AMDoes the author of the video speak english at all?
No, he can only use google translate at best  ;D

I heard Cueshark wanted to make his own voice dublication. If he still wants, I can give the source
#899
Gaming Central / Re: A czech "Worms Realtime" game
October 19, 2012, 09:15 AM
The game couldn't find the image of soil fill (default is Grass.bmp, but you can change it).
did you extract ALL the files into a folder?
there are some czech characters in fill names but they shouldn't cause problems
if it doesnt work, try to redownload
#900
Gaming Central / A czech "Worms Realtime" game
October 18, 2012, 08:46 PM
There's an old czech fan game I found again which is similar to both Liero and Worms.
played it a few years ago
it's real-time. i also translated it into english

https://files.steps.moe/worms/cesky/wormsrealtime_en.7z

Arrows: move or target (even on rope)
Enter: jump
Hold enter: jetpack
C: shoot rope (anytime)
V: dig ground (or left+right)
Ctrl+Left/Right: change weapon
Space: shoot (even on rope)

there are a few gametypes available. You can pick either a Liero or Worms style (inner and outer landscapes, where the "Mortal floor" acts like Water). There's a CTF too.
you can add your own soil fill, soundbanks, music
you can use any size for land (and window), but 800x600 is good
different weaps available etc...
pretty fun to try, what do you think?