Quote from: Casso on June 17, 2015, 03:29 PMno1 contacted me on twitchHave you checked the spam box in twitch's inbox? It seems the message went there (I had the same yesterday). Maybe once Team17 makes partnership with twitch, it won't be happening.
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#331
Other worms games / Re: Team17 has announced Worms World Party Remastered
June 20, 2015, 10:03 AM #332
Other worms games / Re: Team17 has announced Worms World Party Remastered
June 11, 2015, 06:10 PM
The live stream is going to start in 5 minutes here: http://www.twitch.tv/team17ltd
Update: Casso has won a Worm Plush from the stream, congrats!
Update: Casso has won a Worm Plush from the stream, congrats!
#333
Other worms games / Re: Team17 has announced Worms World Party Remastered
June 11, 2015, 12:37 PM
Team17 are planning to uncover more details about the upcoming WWP Remastered today at 2 PM BST (13:00 GMT).
Source
Update: it's out https://twitter.com/WormsTeam17/status/608981942399344640
Update 2: looks like they posted the same video again, except on a different YT channel
*facepalm*
Source
Update: it's out https://twitter.com/WormsTeam17/status/608981942399344640
Update 2: looks like they posted the same video again, except on a different YT channel
*facepalm*
#334
Other worms games / Re: Team17 has announced Worms World Party Remastered
June 10, 2015, 09:19 PMQuote from: Berria on June 10, 2015, 09:15 PMNew sounds, Steamworks integration (multiplayer through steam servers), achievements, controller support, HD support
can someone explain what it brings new ?
#335
Other worms games / Re: Team17 has announced Worms World Party Remastered
June 10, 2015, 09:08 PMQuote from: Kradie on June 10, 2015, 07:42 PMOnly hand-dropped mines used WWP-specific sprites.
Where's the WWP mine? WWP's mine doesn't look like WA.
#336
Other worms games / Re: Team17 has announced Worms World Party Remastered
June 10, 2015, 07:21 PMQuote from: HHC on June 10, 2015, 07:17 PMBet its gonna cost like 25 euro again.
Quote from: PCGamerWorms World Party Remastered will cost £11/$15/€13.
#337
Other worms games / Team17 has announced Worms World Party Remastered
June 10, 2015, 06:52 PMShare your thoughts here.
Source: @WormsTeam17 on Twitter, PCGamer
The store pages are now up.
Steam: http://store.steampowered.com/app/270910
gog: http://www.gog.com/game/worms_world_party_remastered
#339
Tech Support / Re: Problems installing w:a in windows 8.1
May 04, 2015, 06:44 PM
Please update your game to the latest version (3.7.2.1) from http://wa.team17.com/main.html?page=supp&area=upda&file=15
Then open settings and set the "Graphics API" option to "Direct3D 9 (shader)".
Then open settings and set the "Graphics API" option to "Direct3D 9 (shader)".
#340
Schemes / Re: Schemes made in tus-wa.com aren't compatible with rubberworm?
May 04, 2015, 06:00 PM
The scheme is probably dirty (corruption caused by misadvised people using SchemeEddy improperly). You will need to clean out all of the unused parameters. It might not be easy to understand what you need to take out, so you can upload the scheme and I'll clean it for you.
Never use SchemeEddy. It lets you corrupt schemes with garbage without any warnings.
Never use SchemeEddy. It lets you corrupt schemes with garbage without any warnings.
#341
Promotion Project / Re: Integrate TUS/leagues in W:A
May 01, 2015, 01:52 PMQuote from: MonkeyIsland on April 29, 2015, 03:39 PMTo compete in today's industry, you need at least a better looking game. 256-color palette won't cut it.Age of Empires 2 (a 256-colour game released in 1999) strongly disagrees with you.
It's also joining esports soon.
All of this is without any support from the original developers, and patches with hundreds of fixes and features without any source code.
#342
Maps / Re: HostingBuddy command for bridges ammount
April 26, 2015, 01:07 PM
Sorry, it's not possible at the moment.
Update:
It is now possible
Update:
It is now possible
#343
General discussion / Re: Who can explain that?
April 25, 2015, 07:02 PMQuote from: j0hny on April 23, 2015, 05:57 PMThis is a Project X bug. It caches the visible part of the landscape and doesn't reload it after pressing R, so you see areas that haven't yet been destroyed in the newly rewinded version. Project X always had issues with rewinding and with instant replays.
Who can explain that? Some nice bug map
While watching replay, and return to the beginning of the match ("R" key) destroyed the map still remains
#344
Tech Support / Re: Somethingg went wrong
April 16, 2015, 02:17 PM
What error do you receive when you try running the game?
#345
Tech Support / Re: High Priority?
April 16, 2015, 02:15 PMQuote from: nino on April 16, 2015, 02:11 PMIt's something about how CPU resources are given to the game. I had the exact same problem a very long time ago (in 2010) on a Windows 7 system, and setting the priority to high helped eradicate the issue. However, I could never figure out the true reason (maybe there was some driver installed that I didn't need, or something else...), and the problem went away by itself after reinstalling the OS.
A question for Steps, that issue isnot much more a disk issue than a priority of the SO? I mean he changes the disk to one SSD, will he avoid this problem?