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Messages - TheKomodo

#10006
2 hours 3 minutes 57 seconds / 2 hours 40 minutes 07 seconds - mm

Vs

2 hours 20 minutes 33 seconds / 2 hours 28 minutes 40 seconds - bOr


Lol


#10007
TUS Discussion / Re: :: FORT SCHEME ::
June 13, 2011, 10:46 PM
Quote from: avirex on June 13, 2011, 10:35 PM
forts was invented on w:a... bng was invented on w2...

Sure ;)


Ah Husk, you just made me remember an awesome game, there was a game on the Apple Mac years and years ago called Battletanx or summin, such an amazing game, it was kinda like BnG, you pick your side, and throw diff kinds of missiles at enemy, man I loved that game...
#10008
TUS Discussion / Re: :: FORT SCHEME ::
June 13, 2011, 10:21 PM
Quote from: avirex on June 13, 2011, 04:34 PM
komo, bng came before forts... being the super hero of bng, i thought u would know that... bng dates back to w2.. forts does not...

Yeah, because of course, yeah, there were no Worms games before w2, yup, you got me there...
#10009
Off Topic / Re: my song
June 13, 2011, 10:18 PM
sm0k, my serious advice, it's better to compose and produce the backing track yourself also, as soon as this beat starting playing I knew it was a "free beat" that you can download from the net, these tracks have no soul and no passion to them, and the only way to make it in the music business, or even be taken seriously is to have soul and passion in your music.

A Polish guy Rapping in German though... That's f@#!ing funny xDxD
#10010
solido, I hardly see clans rushing to spend 2-3-4 possibly even longer, playing BR for a measly 40 points lol.
#10011
General discussion / Re: WO
June 13, 2011, 10:13 PM
Pffft, WO steals all the activity in WA, we're a small community, you can never find a clanner when WO is on...

:'( :'( :'(
#10012
I just ordered...



:-\ :o :-\ ::) :-\ ?!?!?! !!! Omg WOoWwWwoOw!!Omg WOoWwWwoOw ?!?!?! !!!   :-\ ::) :-\ :o :-\

I frickin can't wait !!!! Oh crap, I better buy these to sit on cuz it's gonna get moist:


It's amazing what you can buy when you quit smoking xDxDxD :) ;) :D ;D >:( :( :o 8) ??? ::) :P :-[ :-X :-\ :-* :'(
#10013
TUS Discussion / Re: :: FORT SCHEME ::
June 13, 2011, 10:50 AM
Quote from: HHC on June 13, 2011, 10:44 AM
Fort on W:R, now THAT is fun.  :-*

Yeah, the ONLY fun thing on W:R lol
#10014
Thanks for the votes, +1 everyone xD
#10015
TUS Discussion / Re: :: FORT SCHEME ::
June 12, 2011, 06:59 PM
Quote from: SPW on June 12, 2011, 09:24 AM
Good input, Komo. Just replace bng with fort.

+ There is a clear area for both teams. No "to close teleport is possible".
+ Doing it without rules makes talking about "lame", "notching", "repeating" etc, useless.
+ No static positions which makes the scheme open for tactics.

I'd love this idea, cause "tus bng" just suxx and for me there is no real satisfaction in it ;d

Im just bumping this for you SPW so more people see it :)

Does anyone agree with this? Replace BnG with Forts? Think it's a good idea?
#10016
Just ordered a bunch of PS1 games to play on the PS3:

Duke Nukem: Time to Kill
Duke Nukem: Land of the Babes
Destruction Derby
Die Hard Triology
Driver 2
True Pinball
GTA2

Lol, funny that, most of them begin with "D"
#10017
What a plop xD
#10018
I think Guaton has been stalking HHC lol...
#10019
TUS Discussion / Re: :: FORT SCHEME ::
June 11, 2011, 10:23 PM
I'll play in your cup Thouson :) If the CwC scheme is any good :)
#10020
Yeah, although it was the same concept, for this movie it worked, alot of movies fail when they try to do the same concept, but Hangover pulled it off perfectly imo, man that was class, I was pissin myself at the ladyboy bit haha.

What is QFT btw? lol