English
Search
My panel
  • Welcome to The Ultimate Site of Worms Armageddon. Please log in or sign up.
Active chat preview
This box automatically views your last visited chat.
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - TheKomodo

#81
Solid performance from Free!

Also a stinkingly beautiful 46 damage shot from blitzed!
#82
If you want to play Clanners but get anxious at the thought of leaving due to long lasting friendships...

Maybe turn the clan into a community then join an active clan?

These days you CAN have your cake and eat it!
#83
[Sensei`hcp] what, he did me good
[Sensei`hcp] was it nade? gs
[MV-Quasimoto] you're just not used to a good clan mate like me peja xd
[MV-Quasimoto] jking
[MV-Quasimoto] obviously
[Sensei`hcp] if it was a roller, i'll go in italy to find you sbaff
[MV-Quasimoto] the only thing i roll are joints

Lmao, sometimes you do crack me up Sbaffo.

You know why girls like guys who can roll right?

#84
dS / Happy Birthday Hurz!
February 12, 2024, 10:07 PM
Happy birthday man!

Hope you're doing well!

We miss you!

:-*
#85
More explanation at end for those who want more information!

I'm sorry the post is a bit of a mess but hope you find it useful or exciting!

TL;DR 1st

MonkeyIsland has approved a new League idea :-\

£100 prize pool every Season, every Season is exactly 2 months long.

If successful, prize pool will likely grow over time with greater interest, income from Twitch streams and funding from other people who want to support the cause!

3 schemes each Season, based on the 3 different types of gameplay starting with:

Artillery:

Grenade Wars

Physical:

Big RR

Strategic:

Elite

Playoffs:

Playoffs will be 4 players or 8 players, depending how many make the cut. More players = bigger PO.

In Playoff matches ALL 3 schemes will be played, regardless if you are already 2:0 ahead!

Scores will either be 3:0 or 2:1 in Playoffs.

Think of it as good practise and an opportunity to learn against the best there is!

Streaming:

I do apologize if it upsets anyone!

However it is mandatory that the Playoffs are streamed live!

It will mostly be the CWA channel - https://www.twitch.tv/WormsArmageddonCWA

However, there will be other streamers also!

Prizes:

1st - £75
2nd - £25

1st Season will begin on 1st of March 2024 - So start practising the 3 schemes!

Seasonal Scheme Changes:

The schemes will change each Season, and this part is still under development.

It will always be 1 scheme from each category of Artillery/Physical/Strategic.

So we could have Seasons like:

Aerial / Jetpack Race / Kaos

BnG(a2b rules)  / Darts / Intermediate

Boom Race / Super Sheep Race / Abnormal

Also, we don't HAVE to change schemes per season.

Each Season there will be a vote to either keep or change the scheme.

Though, for freshness and the sake of variety, limited to using the schemes more than twice in a row.




For those who want more a bit more information!

I've spoke with MonkeyIsland about an idea I've had for a while and he's decided to give it a test run!

This idea/League is entirely based on the logic that Worms Armageddon has 3 different types of gameplay:

Artillery - Schemes which focus mostly, if not entirely on a players mechanical ability with artillery weapons specifically.

Physical - Schemes which focus mostly, if not entirely on a players mechanical ability with movement utilities such as Ninja Rope / Bungee Rope / Jetpack / etc.

Strategic - Schemes which focus mostly, if not entirely on a players strategic prowess and ability to understand and outwit their opponents.

Using <-- TRL --> as a test run.

For those of you unaware, TRL - TUS Rotated League is a League system which revolves around using a different scheme each season.

It's usually used as a sort of scheme testing playground as well as hosting Seasons for individual schemes.

What some of you may not have known, it also supports multiple schemes per Season.

For a while now, I've thought that Allround is too big to realistically support.

There are probably less than 0.0001% of players, dead or alive, who actually enjoy EVERY competitive scheme.

These days we just don't have the time or the activity to support the 13 schemes that are in allround League.

It's nice to have them there, for those who enjoy! Though I feel like we've been missing balanced competition for over 10 years.

So, thanks to the steadily growing comeback of activity via streaming on Twitch! I feel like we've got enough activity to try and make an official prize league with constant prizes every season.

It is my passion and one of my main goals in life to see Worms Armageddon at a professional level of gaming!

I'm not expecting it to turn into a proper eSport or anything, but at least have enough of a prize pool and activity that people who win even 2-3 times a year have enough to pay off bills, or build their dream PC, or go on a good vacation, or pay towards a business or school or anything they want.

Even if there's only a few hundred of us, it's worth it to me!

#86
That last zook from tita in the BnG was actually gorgeous!

Congratz tita making it to the Semi Finals!
#87
Lmao, never noticed the brand of rolling papers in this terrain before!

Over here we call them Rizla hah!

Edit - Also, Camper, damn, vns for the win! Close match! Gg!
#88
Nice to see KRD doing TUS BnG! 8)

[NogardDerNaerok] I really, really hated how BnG became such a notchfest.
[NogardDerNaerok] On the flat maps.
[NogardDerNaerok] But then I hated it even more than no league could figure out that all they needed to fix it was to not allow the flat maps.

That's funny because the same shots work on any style of map lol. I've thought about this a lot, obviously who would have guessed lol.

As in, what you call a "notchfest" will happen on any kind of BnG map because it's the player you're up against that does it, not the map.

(You've seen my shot on my Twitch channel right? When someone follows?)

Watch at 3:17 - Apparently this forum doesn't work with timecode urls from YT:

https://www.youtube.com/watch?v=feS7MbSlgnU

That's BnG in an elite map, that one was counted out, that's what notchers can do on the maps you think are more against it lol.

No map is entirely flat because every map adapts as the match goes on.

I've seen maps like this become flat within 10 minutes depending how accurate players are and where they hide.

I've seen -forest maps which you consider flat ending up with massive differences in height by the end of the match.

It's possible to make good BnG maps with any terrain, the main reason -forest became so popular is because it's the easiest and fastest to make a BnG map with good hides on both sides. Many of the other terrains need more tweaking, or more luck with reseeding.

I'm surprised to hear that from KRD though, the physics of BnG doesn't change on different map types, people who calculate their shots with rulers and counting out notches will still do the exact same thing on other maps, and they have!

In fact, you'd be at an even larger disadavantage against those players on this map specifically because it's more unfamiliar to you playing with instinct, as opposed to them, who from the very start know where to teleport to hit wherever you are.

Unless, you're at the level of BnG that exceeds what's possible with players who can't play instinctually at all and rely on "notching/counting/math".

It's also smoother, which makes it more predictable to play on as regards to bounces banks and transfers. That's why -forest is a more popular choice as it's more challenging to play on for TUS rules where you can't expect people to play a2b style.

You can also just test this for yourself it only takes 5-10 minutes playing a few games offline with sdet on to realize, if you're accurate enough with rollers.

There's just more jagged parts and pixels on grassy terrains, especially -forest.

Fruit is considered the 2nd most popular as well, I guess because it has those rough green top parts of the fruit which are good for cover and make it more challenging to bounce on, and like -forest it has a really good object spread to produce nice maps with little effort, with a flat surface or very squiggly surface.




#89
Who is HavryilWololo?

Another alias or someone who changed their nick?

Or, hopefully, a nice new person we haven't noticed or heard from before lol.
#90
Also while we're at it, is it possible to make a distinctive difference of the RR maps please?

TTRR
Big RR
Tower RR
Hybrid (Which has both Big RR and RR sections.)

If I'm honest, this section could be really improved. There are a lot of maps in the wrong section.

Is there any way to give someone the task of organizing the map section, I'm happy to do it if it's possible.
#91
Wow... This is surprising, melbo is actually decent at Hysteria, how did Rafka win this lol???
#92
ICB vs MV vs hcp vs me lol.

I played along on other PC taking my turns after walrus.
#93
[xSniperx] komo probably still using a ruler tbh , rtry hard
[xSniperx] marker pen on his monitor for notches xD

The keyword here being "still". This insinuates that in the past I've used a ruler to BnG, where is this coming from?

Not only do I not use a ruler to BnG, there isn't even a ruler in my house lol.

Also, you don't even need to put your thumb on the screen to re-aim, there are other ways of doing the same thing, that's if, you're smart enough to think of them. This helps when you're in a rush, though it also has other uses not just for re-aiming.

Honestly, you can't even use your own natural body/brains or people will call you a cheat lol.

I thought cheating was breaking rules? If you consider cheating when people find ways to get around rules without breaking them, than you're in for a shock as that's the entire human race on a daily basis lol.

Try actually catching me breaking rules and really cheating, you won't, because I don't, I even do this stuff live on Stream with cameras and everything.
#94
I can't download any the replays.
#95


Click on the image above to go directly to the CWT website.

Get in touch with Zemke if interested!
#96
Quote
[hollow] bng is always the same
[hollow] YAY BNG
[hollow] then at the end
[hollow] f@#! BNG

Hah! Sometimes I couldn't agree more!
#98
Academy of Artillery #2 is finally here! As promised for December 😛

After long consideration I've decided to stick with the 5 common schemes we all know and love! JpBnG is too niche and I don't personally feel any other scheme is worthy... Yet...

Enjoy!
#99
Maps Comments / Map #20797, nemesuki by Puneko
October 09, 2023, 06:40 PM
I find myself equally as horrified as the first time a skulltula dangled from it's web and gazed at me!
#100
This should be A LOT of fun!
Paradise - THeDoGG