English
Main Menu
My panel

  • Welcome to The Ultimate Site of Worms Armageddon. Please log in or sign up.
Active chat preview

This box automatically views your last visited chat.
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Triad

#136
Leagues General / Re: Change BnG to No rules bng
April 22, 2024, 04:30 PM
So, basically, a more detailed poll would be like this:

  • TELEPORTS (⚠️Darksiding must be clearly defined⚠️)
    • ❌Invading, ❌Darksiding, ❌Telecides.
    • ✔️Invading, ❌Darksiding, ❌Telecides.
    • ✔️Invading, ❌Darksiding, ✔️Telecides.
    • ❌Invading, ✔️Darksiding, ❌Telecides
    • ✔️Invading, ✔️Darksiding, ❌Telecides.
    • ✔️Invading, ✔️Darksiding, ✔️Telecides.
  • REAIMING
    • ✔️Reaim.
    • ☢️Auto reaim.
      • Input > Anti-lock Aim
      • RubberWorm > RubberWorm anti-lock aim
    • ❌Reaim.
  • SITTERS (⚠️Sitters must be clearly defined⚠️)
    • ❌Sitters.
    • ✔️Sitters.
  • BANNED SHOTS (❌ = Banned, ✔️ = Allowed)
    • ❌5-sec, no-LG, min-bounce nades, ❌1-sec nades, ❌Straight zooks.
    • ✔️5-sec, no-LG, min-bounce nades, ❌1-sec nades, ❌Straight zooks.
    • ❌5-sec, no-LG, min-bounce nades, ✔️1-sec nades, ❌Straight zooks.
    • ❌5-sec, no-LG, min-bounce nades, ❌1-sec nades, ✔️Straight zooks.
    • ✔️5-sec, no-LG, min-bounce nades, ✔️1-sec nades, ❌Straight zooks.
    • ✔️5-sec, no-LG, min-bounce nades, ❌1-sec nades, ✔️Straight zooks.
    • ❌5-sec, no-LG, min-bounce nades, ✔️1-sec nades, ✔️Straight zooks.
    • ✔️5-sec, no-LG, min-bounce nades, ✔️1-sec nades, ✔️Straight zooks.
  • FUSE

    • 5-sec.
    • 9-sec.
  • ANTI-LOCK POWER

    • ❌Anti-lock power.
    • ✔️Anti-lock power.
  • CIRCULAR AIM

    • ❌Circular aim.
    • ✔️Circular aim.

Let me know if I missed anything.

Edit: Thank you Senator for informing me about other options I forgot.
#137
Quote from: TheKomodo on April 22, 2024, 03:23 PM
there is no "official" way of doing any move on the rope, its basically what people agree on.
Yes, that's true. I had a similar problem at the Trick Race chally I hosted two months ago.




Quotes from that chally:

Quote from: Triad on February 28, 2024, 03:18 PM
I need the opinion of fellow tricksters.

In flashR's 513.98s run, while he was doing outlaws to swoosh (around 125-sec mark), does his last movement before swoosh count as an outlaw, or is it an inlaw since it was done on a horizontal surface?

Walrus replied to my message:

Quote from: TheWalrus on February 29, 2024, 04:09 PM
i believe the rope direction dictates whether it is inlaw or outlaw.

So I went with rope directions personally since then. But it is true that there are no official descriptions for many tricks. Maybe creating a rope tricks section on WKB with the help of the freestyle/trick community might solve this ambiguity for some tricks (and more importantly, it would be a great resource for newbies).
#138
We need more TFL clanners
#139
The best solution, if possible, is for someone to continue from that frame with TA.

On TA, instead of using a drill on the next frame, they should release the rope; if the next rope shot goes to the right, it should count as a swoosh, and if it goes to the left, it should count as an arch.

Edit: Komito just sent me the TA result. The rope indeed shoots to right, so I'll count it as a swoosh. Shtaket's score is fixed now.

#140
@Shtaket, very nice run, but the shot at 3:30 would be considered a swing/an arch rather than a swoosh due to rope angle, so unfortunately, your final score is 84 rather than 99.

This is the rope angle of that shot, one frame before you activate drill:
3_30_Rope_Angle.png

Sorry about the technicalities! I asked Komito to confirm whether my assesment is right or wrong.

You achieved such a high score with a plopped worm, so I believe you can get an even better score in no time.

Cheers.
#141
ooo, nice map.

Labyrinth Zone Darts followed by Labyrinth Zone TTRR, eh? Great timing. :D
#142
Challenges Comments / Challenge #892, NdSC #42
April 21, 2024, 10:14 AM
For the 42th NdSC, I decided to pick this legendary map. :D It's more difficult than your average Darts map, so I wonder how many people will submit a run.
#143
historical moment
#144
Quote from: TheWalrus on April 19, 2024, 07:50 PM
hidden rules

you sounds like a bng truther
You also broke a written rule btw:
QuoteStart anywhere on the blue worms.

;D ;D ;D
#145
Awesome map. It has 11 different dartboards, that's crazy.
#146
Quote from: TheWalrus on April 19, 2024, 04:53 PM
what rule of challenge was broken?!
You have to follow the arrows on the map ;D

Epic run tho, not gonna remove it just yet, so more people can witness it.
#147
General discussion / Re: Wormnet moderation
April 19, 2024, 02:39 PM
Quote from: TheKomodo on April 19, 2024, 02:05 PM
Or you could just keep it in your pants while playing video games...
But I thought the point of Big RR was shooting ropes with your worm?!?!?!?
#148
Tech Support / Re: Possible minor weapon bug.
April 19, 2024, 11:05 AM
Very interesting, didn't know moles were affected by explosions.
#149
Just gave that tool a shot. Seems like it doesn't work for 3.8.1

Figured maybe it's because it's not compatible with newer WA versions, and I was right; it worked without any issues on a 2009 replay (3.6.29.0).

Good to see that it's possible though.
#150
No, no. What I mean is maybe I would like to share a particular replay, but I only want to share the replay of the game and not what we said on the game.