How about an optional switch between newer titles' realistic bounces and W:A's illogical bounces, if so many people got used to them? Like the MIN/MAX bounce thing on grenades.
@Lex
@Lex
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Quote from: Aerox on June 01, 2016, 10:51 AMI refuse to debate with anyone on this subject unless they are incredibly good at roping AND incredibly good at intermediate.Aerox, proof us that you are incredibly good at roping AND incredibly good at intermediate/standart in both W:A and newer games, then we may listen to you.
Quote from: Komito on June 01, 2016, 12:13 AMFrom my experience in #Worms, nothing ever happens, at any one time you can bet like 75% of users are AFK.for as long as anyone who decide to talk would get banned, not much activity can be achieved
Quote from: Gabriel on May 31, 2016, 01:40 AMor you can just ignore him?Why force everyone to ignore a specific player, if a mute would do that automatically? just asking
Quote from: Sbaffo on May 30, 2016, 02:04 PMi spammed him:What was you trying to achieve by flooding someone like that? Imagine some random nab coming in #AG and start flooding you like that, how much happy would you be?
(User) 29/05/2016 19:44:38 Sbaffo`: tus?
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(User) 29/05/2016 19:50:23 Sbaffo`: tus?
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(User) 29/05/2016 19:50:24 Sbaffo`: tus?
(User) 29/05/2016 19:50:24 Sbaffo`: tus?
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QuoteDescription:
Notice rope freezes position for 2/3 frames during 3rd swing under wall.
Quote from: Jonno_Team17 on May 23, 2016, 08:18 AMThere's more than 1 type of Ninja Rope in Worms W.M.D.Lemme guess, a rope and a bungee?
Quote from: Komito on May 23, 2016, 07:06 AMnot necessarily, it was released for PC too http://en.wikipedia.org/wiki/Hogs_of_WarQuote from: lalo on May 23, 2016, 12:36 AMWhere's Hogs of War, Dave?That's a Playstation emulation
Quote from: skunk3 on May 19, 2016, 05:18 PMReloaded is the best example I can think of when it comes to shitty UIHow about bloody red text on dark blue background in W:A's WormNET browser?
Quote from: skunk3 on May 19, 2016, 05:18 PMW:A is clearly the best Worms game, and one of the primary reasons why is because it was designed as a PC game first and foremost.Well, that makes some sense, but I'd say that it's more like "other Worms games are even worse compared to today's W:A" than "W:A is better than other Worms games".
Quote from: skunk3 on May 19, 2016, 05:18 PM-fluid animation (it can't look like a cheap flash game of course)Not entirely sure on that one. In practice, landing animation does nothing except taking away a half of a second of turn time after each jump, and, in my opinion, that makes it more annoying than useful.
Quote from: skunk3 on May 19, 2016, 05:18 PM-easy and quick text chatting with simple team chat, as well as personal (/me) statements and anonymous (/anon) statements (This is simple, common sense stuff here.Adding /anon goes against any sense; it has zero use besides trolling n00bs. Why promote trolling?
Quote from: skunk3 on May 19, 2016, 05:18 PM-lots of terrain styles to choose fromYup, with a half of them being
Quote from: skunk3 on May 19, 2016, 05:18 PM-near perfect gameplay mechanics (the 2.5D Worms games are glitchy as hell, and Reloaded has terrible mechanics compared to W:A..."if Reloaded has many glitches, call it a glitchy game with terrible mechanics. If Armageddon has a crap ton of glitches, call it an awesome game with an almost endless learning curve."
Quote from: skunk3 on May 19, 2016, 05:18 PM-being able to handicap HP per team + or - while still maintaining the same number of worms [...] (another one of those "if we had it in the nineties, why can't we have it now?" features)I have never seen it used for anything besides trolling those "hey guys its my first time online" n00bs. Why keep it if it's hardly ever used for good reasons?
Quote from: skunk3 on May 19, 2016, 05:18 PM-team special weaponI generally like this but only if it's going to have at least a bit of balance. What's the last time you have seen granny or moles used as team weapons? (Excluding n00bs who have no idea what do a half of weapons do)
Quote from: Sensei on May 19, 2016, 11:05 AMAnd yeah, wtf is with 8sec crate drop? Imagine playing kaos. After 8 turns you'll already lost 1 minute just by watching them mofo's parachuting around.Ever played Worms 3D/Mayhem on fan-made big maps? A single crate could fall for longer than a minute. (Though I wouldn't say that such maps were much playable, but anyway...)