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Messages - Zed

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1
TUS Discussion / Re: About AHK
« on: August 25, 2011, 11:36 AM »
I didnt read all the msgs, just some, about how ahk workz.

Its possible to manually set is space released or not. For example, script that will catch space pressing, and set that space releasing time to 0.5 seconds (i dont rly know what time is better). If space released too early it will manually set it back for remaining time.

Also possible to catch too early space releasing, and log the cheater or watever

2
TUS Discussion / Re: About AHK
« on: August 22, 2011, 09:26 PM »
Quote
I made a Project X script
We've made.
Just correcting :D

3
np
 guyz u can play 3 teams each player 1 turn delay or 1 team each player 4 turns delay
                                                          ^
                                                          ||
                                                     though this is
                                                     better imo

4
*3 Worms per team (will respawn after 3 turns if killed)

standart map have 1 turn respawn :\
Also there should be 3 teams with 1 worm each or the player with less worms will get a turn advantage.

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