Do you honestly think that it's 10% hhc ?
I don't... I'm sure there has been well over 5000 shoppas played, and I would bet less then100 have been big maps.
Hhc, the rule would protect people on the case they start the game, and then realise its a big map, and want to rh, they would have that option... it would obviously not be justified to finish the game and never even mention a problem with the nap until you lose...
Also, you saying that there is no advantage in big map shoppe means you did not put much thought into it before saying that, and you also didn't read this thread.. (which I can't say I blame you)
In big maps, when you roping /dropping downward, the screen moves in a way I'm not used to, your worm can even fall faster then the screen keeps up. So if your not used to that, your at a disadvantage.
Also, there's some key combo, all + home? That will make the screen center, but in my experience it was very strange, and made me dizzy because it just bounced around so much with my every movement... not to mention in that specific shoppe, I didn't know what key combo it was too activate center camera... off you can say that's my fault I didn't know, and I'll agree to that... but who's fault is it that I didn't even have a clue big maps were played in Tus classic, so I had no reason to want to know... Not my fault I didn't know.. unless someone wants to come and tell me I should have been more knowledgeable about MI's past games/quotes.
Another disadvantage I can think of off the top of my head is how hard the crates are too find, and remember the path to get to them.... but some people have the crates finder patch, which I don't have or even know how to get... you can tell me it's my fault I don't have it sure.. but it's never been needed in classic Tus on the past.
Anyway, needless to say I don't agree with anything in your post. But np
This thread is useless anyway, MI is stuck in his ways.
I don't... I'm sure there has been well over 5000 shoppas played, and I would bet less then100 have been big maps.
Hhc, the rule would protect people on the case they start the game, and then realise its a big map, and want to rh, they would have that option... it would obviously not be justified to finish the game and never even mention a problem with the nap until you lose...
Also, you saying that there is no advantage in big map shoppe means you did not put much thought into it before saying that, and you also didn't read this thread.. (which I can't say I blame you)
In big maps, when you roping /dropping downward, the screen moves in a way I'm not used to, your worm can even fall faster then the screen keeps up. So if your not used to that, your at a disadvantage.
Also, there's some key combo, all + home? That will make the screen center, but in my experience it was very strange, and made me dizzy because it just bounced around so much with my every movement... not to mention in that specific shoppe, I didn't know what key combo it was too activate center camera... off you can say that's my fault I didn't know, and I'll agree to that... but who's fault is it that I didn't even have a clue big maps were played in Tus classic, so I had no reason to want to know... Not my fault I didn't know.. unless someone wants to come and tell me I should have been more knowledgeable about MI's past games/quotes.
Another disadvantage I can think of off the top of my head is how hard the crates are too find, and remember the path to get to them.... but some people have the crates finder patch, which I don't have or even know how to get... you can tell me it's my fault I don't have it sure.. but it's never been needed in classic Tus on the past.
Anyway, needless to say I don't agree with anything in your post. But np
This thread is useless anyway, MI is stuck in his ways.