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Messages - darKz

#181
I'd really like to know how the poll would look if each voter's overall rating was considered. Like you don't vote with the value 1 but with the amount of rating you've got.

Also, "they've calmed down, no need to do anything now"? :)
#182
Leagues Complaints / Re: sitter or not?
March 02, 2013, 02:24 PM
When did "host cups with the scheme" become the new "it's not gonna happen anyway"? :P
#183
Leagues Complaints / Re: sitter or not?
March 02, 2013, 01:11 PM
Might as well go all the way and make it NRBnG. But:

#184
Leagues Complaints / Re: sitter or not?
March 02, 2013, 11:38 AM
I'm saying the 0.25 sec rule is stupid and should be removed. It's a sitter in my book no matter how I look at it.
#185
Leagues Complaints / Re: sitter or not?
March 02, 2013, 11:31 AM
I don't know about you guys but that's a perfect sitter to me. The TUS rule with that 0.25sec thing (there isn't even odd-numbered steps in W:A because of 50fps) is strange anyway, if it doesn't move it's a sitter.
#186
Wow, didn't know there were that kind of pixels on top of a banana. Looked funny. :D
#187
Yeah keep it coming Dave, that's exactly what you're good at - drag down discussions to kindergarten level and randomly start to insult people. Maybe you should start seeing your psychatrist again.

I'm tired of answering to your pseudo intellectual excrements now, have a good day sir.  ::)
#188
So you're saying Elite and Intermediate are "too similar", now I know why you can't see the points a lot of people made about Hysteria, you seem to just lack some general understanding. But I don't blame you. Everyone who played both Elite and Inter at a decently high level (Mablak, Random00, coste, nappy, heck even I played Inter for a while) knows that there's a huge difference in strategy and overall gameplay. Random placement vs teleports, worm selects vs no worm selects, 8 worms vs 4 worms, 1 hp sudden death vs "regular" sudden death. They're very similar alright. ;)

I'm done arguing, we're getting way off topic anyway. Just gonna wait for something to happen. Or not to happen. It's not in my hands.
#189
I'm only saying there are ways to make the league more competitive than it is right now, so my question is: Is TUS a league that wants to find out who the best player of this game is (the point of a league in the first place) or is TUS a league that does whatever the majority of people want? It's a question that needs to be answered by you MonkeyIsland, before this discussion can come to a proper result. This is the exact reason why kings, presidents and other people with a lot of power exist, to make important decisions for their citizens. Just polls won't get us anywhere.
#190
It was a metaphor, of course it's not exactly the same. Sigh.

We already had a match making system in TPL, the problem was that it was still allowed/possible to look for games the old fashioned way, that's why it didn't work out. If for the sake of proper competition we forced it on the players it would work flawlessly. And it is as easy as that. If you wanna play with your friends play a funner or get on their rating level and be lucky to meet them in match making.
#191
Komo, that's like saying "there's air pollution from other sources anyway so why shouldn't we create more coal-fired power plants?" - it's just making things worse to think that way.

Solving the issue you're talking about is pretty easy (apart from the coding work, I don't know about that): No more searching for TUS games on AG; instead use a "match making" button on TUS that pairs you with a player as close as possible to your own (overall) rating, that's how it works for a dozen other competitively played games as well.
#192
The Dota 2 devs balance the game itself around the competitive scene. Why the WA community can't even balance a league around competition rather than activity/popularity is beyond me.
#193
The main problem I see with Hysteria is that 1 second is too little to actually counter the flaws in the scheme (not enough space in 1 turn to do more than shoot, jetpack+drop or teleport), nothing's gonna change with the mechanical flaws of the scheme if turn time stays 1 second. Then again the guys supporting it say "if it's not 1 second it's not Hysteria, don't change plzplzplzplz"... I don't see a solution that everyone's going to be happy with. Aerial doesn't seem to be that widely accepted either? I could be wrong. Haven't actually played it so I can't tell if there's flaws in that scheme too or not, but 3 seconds are certainly better than 1 second for a competitive scheme.

Oh snap KRD, I just did exactly that, but with a different number. :D
#194
Off Topic / Re: Books thread
February 20, 2013, 06:23 PM


Gonna start reading this next monday (them boring train rides). Has anyone heard of or even read it? Was a recommendation of my best friend. :)
#195
Quote from: MonkeyIsland on February 20, 2013, 03:29 PM
As a matter of fact, I did. I was wondering if Free would take the challenge and get 40% win against 3 top hysteria players :)

42,9% is not enough to make a point? I am a very sad darKz. :(