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Topics - francot514

#1
Files / WA Super Editor- Advanced game setup
June 10, 2017, 08:30 PM
Hi, want to share my latest project for a few time ago i wasnt able to show until now.

Super Editor Allow to modify game basic and advanced game options, without the need of change scheme, you can use in Quick Game, Mission, or multiplayer matches.

How to use

-To use it be sure to have in WA game folder.
-Run as admin and do game scan. (game must be opened)
-Configure options and do execute to save changes in game memory space.

Download: https://www.tus-wa.com/files/file-1209

#2
Off Topic / Hedgewars on steam greenlight!
February 15, 2017, 08:53 PM
Hey guys, if you like Worms, this is the chance to have an interesting clone, vote for the game and support us on steam!



http://steamcommunity.com/sharedfiles/filedetails/?id=864705500
#3
Hey, i want to ask if anyone know about how to edit the default weapons values like in Worms 2 editor, where you can change variables like Wind response, cluster amount, and weapon timer..
#4
Hey, just want to know how to edit the game called resource.dat, and where are game sprites located, to change those..
#5
Hi, have you tried this game version, is really interesting, and have made good progress, also the most important is open source and can be edited for customization.

http://www.ciaranmccann.me/wormsjs/
#6
Hi, i was thinking about customize WA, and got the idea related to create new terrain types, do you know if this is possible in the game engine, and how to do it??
#7
Maps / New - Hardcore missions
May 09, 2016, 12:53 AM
Im creating this post to show my progress and the development of Hardcore missions mod, for now i will focus on increasing gameplay experience and difficulty. After more missions could be changed.

All changes will be made based on walktrough guide.
http://worms2d.info/Mission_walkthrough_(Worms_Armageddon)#Mission_1_-_Pumpkin_Problems

Mission 1: Pumpkings Problems. https://www.tus-wa.com/files/file-954/
-Added more enemies.
-Split enemies into 2 teams.
-Removed rope.



#8
Hi, i wan to ask you what happened with this program called fidler, seems it was very good becuase allowed some kind of advanced scheme customization for the game, up to add options like in mission ( the events)

Do you know how to use it with latest game version?? Or how to use that custom scheme files .fsc???


Reference here:
http://worms2d.info/The_Fiddler
#9
General discussion / Happy new Worm Year!!!
January 04, 2015, 08:17 PM
Hi, have a happy new worm year!!

For this 2015 i will complete the misison editor for Worms Armageddon and also will look for some other else stuff to add to game...
#10
Hi, i want to ask you and invite to upload your missions for Worms Armageddon, you can use my own editor that is in beta, or you can modify it manually, check for this tutorial:

http://worms2d.info/Worms_Armageddon_mission_file

Join the party and create some fun and difficult missions to us!!!

#11
Seems the mission files are not converted.. do you have a solution for it, or can i try something for fix it???
#12
General discussion / Missions for multiplayer
August 09, 2014, 01:48 AM
While i was testing with mission stuff i discovered a method to allow two players play in mission, only local, not online, and this are the results:

-If player 2 win, player 1 lose, and mission failed.
-If player 2 lose, player 1 need to defeat cpu to win.
-Player 2 can ally to cpus.
#13
I was wondering what is the best weapon, of your preference, only one allowed, to host a challenge, can be any kind of weapon that allow killing enemies... (that not includes super weapons and misc like surrender xd)
#14
Hi, i want to anounce in this general topic about now we can create missions in Wa with mi beta mission editor, things that you need to considerer are here:

http://worms2d.info/Worms_Armageddon_mission_file#Weapon_Strings

For creating missions always change file image names and misison name to the firts one mission0.wam

If you have any question or suggestion, leave us and rememeber is the firts beta, there is a lot for improve...
#15
Anyone know how to use rubber worm to add more options to the game, also how to create new schemes configurations, that allow different kind of setups, like more mines in scenario, weapon dont end turn, and other things, anyone has used it??
#16
Can i post my custom mission as challenges, that will need time to be completed and the better results can be show in the replays, or can you create a zone for missions please???
#17
Hi, i want to create my firts tournament about some specific scheme like hysteria, or full wormage, anyone can give me some instructions, or help me doing it...
#18
Maps / WA: custom missions and WWP revived...
March 17, 2014, 12:50 AM
I want to start this post to show you is possible to make custom missions in Worms Armageddon, modifying wam files and also change img files names. More information here: http://worms2d.info/Worms_Armageddon_mission_file

WA Custom missions. This missions will be created with some img already existed but with custom script.

Assasination. Kill the worm in the other side of the fortress.

Wacustommission.wmv
Worms World Party missions

All Good ShipSurvie the nuke and retrieve the crate.
wwpmissioninWA.wmv

Please notice the copy files are the original one, you need to replace and put in your WA file to properly working.
Download it here:
http://www.mediafire.com/download/nwjj5mbucv51jgl/CreatedMissions.rar
#19
I want to ask if anyone know if project x will work with latest 3.7.2 version of WA, becuase when i try to use it cannot be avaliable to use their editor or libraries.
#20
Im posting this becuase i have started making WA Mission editor in Visual Studio, but need some help for coding thinks like place worms on map by coordinates, im basing all the stuff and interface in the WWP version.

August 08 newsDownload v12 is here

http://www.mediafire.com/download/1ek5d5lkzf47k7y/WAMissionEditorv12.rar


Credits to:
-Team17
-Cybershadow
-WormsNET Library by Pacmani