Not that boring to play, actually. In fact, it's so bad it's good!
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Quote from: spleen17 on July 15, 2015, 10:27 AMProbably just waiting to be approved. If not many have been registered however, I might end up hosting a Retro cup...
How come no events have shown up yet? Have not many been registered or all they are all just waiting to be approved?
Quote from: Komito on July 13, 2015, 11:42 PMYeah, but I'm practicing. I practice often on TUS. I also practice on my Ultra League (AKA BlameThePixel 2.0). Eventually, I'll win tournaments. Also, wormers eventually retire at one point, so they stop playing the Worm Olympics altogether. So, basically, it changes often.
More players = more players
More skill = more skill
More players DOES NOT = more skill unless it's more SKILLED players...
Dafuq is wrong with you? You really don't have a clue what you are talking about lol.
A lot of the schemes are heavily luck based, so it's easier to win those against skilled players.
But for stuff like Hysteria, Intermediate, Elite, T17, etc, it's pretty much always the same players who win no matter how many play, so go fly away with your absolutely absurd bullsh*t lol.
Quote from: Komito on July 13, 2015, 11:42 PMYou should try practicing on my Ultra League/BlameThePixel Revival. After all, there is going to be quite a lot of practice you'll get with that league. That way, you'll start to not suck at the Worm Olympics.
When did I ever say I don't like WO because I can't win? Look, I don't mind debating/arguing with you, but please don't just make up lies about me, I have never EVER played this game solely to win and I never will, I always focus on the scheme I enjoy the most, being very good at it only happens because I focus ONLY on that scheme so it's pretty much inevitable...
Quote from: Komito on July 13, 2015, 11:42 PMI'm shocked that you managed to criticize the WO in a WO Prediction Thread. Seriously. If you're going to rant about the WO, make a new thread for it.
I've already listed the reasons I don't like WO, I am actually shocked, you usually manage to read and understand what people are saying...
Quote from: The Extremist on July 09, 2015, 07:33 AMWell, that's a good reason to stay with W:A! BTW, This remake of WWP will probably have the same things happening to it: Team17 releases remake, remake sucks ass, top brass disappears from social media, Team17 "apologizes" badly, patches do almost nothing at all, some patches undo prior fixes, Team17 releases "compensation" (in-game badges, free [put whatever Team17 is gonna give us for free here], a port of something [maybe we might end up playing Worms Battle Rally because Team17 sucked at porting WWP and had to make it up by taking a former idea for a cancelled game and making it so that it gets released], and other things) to those who bought it when it was terribly broken, Team17 gives more excuses, patches and mentions of WWP Remastered fizzle out, game eventually goes extinct because nobody plays it anymore, Team17 releases replacement remake (Maybe of Worms 3D), cycle repeats until Team17 somehow manages to get out of this endless cycle (if they can't, it's gonna repeat until Team17 goes out of business). Maybe Team17 should've just (finally) released Worms Battle Rally instead, since I'd rather have a Mario Kart knock-off with worms at war than a terrible remake that gets patches and "compensation" before eventually having its community dissipate rapidly.Quote from: Komito on July 09, 2015, 06:46 AM
We definitely aren't the biggest market lol.
We are but a few hundred "regular" players on WA, and i'd guess less than 50% of us obtained this game legally.
When T17 sell new games, thousands of people buy these games, probably play it for a few hours, and never play it again.
Sounds like T17 has contracted "343 Syndrome".
Y'see, 343 Industries (a division of Microsoft and caretaker of the Halo franchise) released this game last November called The Master Chief Collection. It was meant to bring the first four Halo games together into one interface plus upgrades like 1080p/60 FPS.
The release was a disaster. The online barely worked at launch, it had crashes, saving bugs, UI bugs, and the ports of the games themselves were half-assed too, using old builds, inferior builds, messed up controls, etc.
Here's the kicker. The day of release, after several months of hyping the game up, the top brass vanished from social media. What followed were half-assed apologies claiming the problems caught them off guard, when the game was SO broken that a non-gamer playing for 5 minutes could easily tell that something wasn't right.
Then crap got piled on crap. Patches were released. They did little, with the changelogs using the word "improved" way more often than "fixed". Some even undid prior fixes. Then, compensation was announced - some in-game badges, a free month of Xbox Live (the subscription service for online play), and a port of half of a spin-off game (Halo 3: ODST without the multiplayer). Better than nothing, but these items were only given to people who played the game within the FIRST FIVE WEEKS of release, when the game was still partially broken SIX MONTHS on!
Then, just recently, with the game mostly working but certainly not polished, the head of the company came out of hiding...and gave more excuses. And with Halo 5 on the way, patches, and even MENTIONS of The Master Chief Collection are drying up real fast.
And guess what? Their plan is working. The reviewers mostly ignored the bugs at launch, assuming they'd get fixed, then never did a second look at it - all of this information has been gathered by unofficial Halo fan sites. The online population has dropped like a stone, and people are buying into the Halo 5 hype, which looks like flashy, throwaway Call Of Duty-style gameplay.
The cycle goes on.