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Schemes / Rubberworm crate rate setting
« on: February 28, 2023, 08:30 AM »
I'm sorry if this was explained somewhere already.
How does the extended scheme setting for crate rate in Rubberworm section works exactly?
Let's say I have 30% for a weapon crate, 0% utility, 20% health crate, 50% no crate. What will happen if I activate this option with value 2?
How does the extended scheme setting for crate rate in Rubberworm section works exactly?
Let's say I have 30% for a weapon crate, 0% utility, 20% health crate, 50% no crate. What will happen if I activate this option with value 2?