I'm sorry if this was explained somewhere already.
How does the extended scheme setting for crate rate in Rubberworm section works exactly?
Let's say I have 30% for a weapon crate, 0% utility, 20% health crate, 50% no crate. What will happen if I activate this option with value 2?
How does the extended scheme setting for crate rate in Rubberworm section works exactly?
Let's say I have 30% for a weapon crate, 0% utility, 20% health crate, 50% no crate. What will happen if I activate this option with value 2?