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Messages - lacoste

#646
b2b / Re: Johnny - Notching explained.
February 17, 2011, 12:42 PM
Quote from: Komito on February 17, 2011, 12:30 PM
Most of your posts have been saying notching and using finger to re-aim is the same thing, they are as bad as each other, and I have gave more than enough evidence, facts and examples to prove you wrong that they are completely different in so many ways.

I am using my thumb lol, MY THUMB !!! I find it amusing you are saying that's bad that I am using part of my body for better consistency, while we are at it, why don't we tell Snipers fighting in wars to shoot without their spotter, or even better, without a scope !

Fukkit, from now on i'll just play with my eyes shut !

If you want to aim without looking, or paying attention, or helping yourself to adjust your shots to try and win BnGs, that's your decision, a fair number of players play like this and in my opinion it's the right thing to do if you are trying to correct a bad aim to try and win a league match.

See, you bring war again and again.
You just brought again the same war that was discussed and solved (solved for me, at least), look at this quote once again:

Quote from: lacoste on February 17, 2011, 09:44 AM
Yes, but look.

Notching as the whole technique to aim is bad coz its mechanical. I would for example set the maximum resolution, learn how many taps i need to set the distance for few kind of shots. Thats bad coz it destroys concept of bng.

Finger adjustment destroys the part for re-aiming. You dont need this rule anymore, coz even if you re-aim, you set exact same aim you had with your finger (which would be problematic at first for some people before they master this technique). I use it, coz everyone can use it and you wont fix it by setting a rule for this like "You are not allowed to adjust previous aim with your finger or texture" lol.

About counting notches to set your previous aim and fix shot/repeat - i give up on this one, seems like you dont take it into consideration.


So i ask again, Komo, what for we have re-aiming rule? Lets better get rid of this coz i dont want finger stains on my screen :D

LOOK ! -->
About counting notches to set your previous aim and fix shot/repeat - i give up on this one, seems like you dont take it into consideration.


Thats the thing i do say its the same as adjusting with finger/texture!


Dunno, maybe my english is not clear enought, or you dont understand what i write all the time. I give up once again.

PS: Why when im talking about simillar things with KRD for example, we need like 2 minutes to come into agreement and case is closed, but discussing with you take forever.
#647
b2b / Re: Johnny - Notching explained.
February 17, 2011, 12:13 PM
Now you should slap yourself. Every my post in this topic contains line that finger/texture adjustment is the same f@#!en thing.
And no offence but, its not that everyone has to agree with you. Even if i agree on something with you, you will turn it into another war.
#648
b2b / Re: Johnny - Notching explained.
February 17, 2011, 11:28 AM
This is actually not an example for what you mean since texture allowed you to not to use finger (i would do the same). I use finger only when theres no way or its too hard to help with textures. I bet you will never be 100% sure its the same aim when you re-aim without help on the black background far from textures, or you must be a robot.
#649
b2b / Re: Johnny - Notching explained.
February 17, 2011, 09:44 AM
Yes, but look.

Notching as the whole technique to aim is bad coz its mechanical. I would for example set the maximum resolution, learn how many taps i need to set the distance for few kind of shots. Thats bad coz it destroys concept of bng.

Finger adjustment destroys the part for re-aiming. You dont need this rule anymore, coz even if you re-aim, you set exact same aim you had with your finger (which would be problematic at first for some people before they master this technique). I use it, coz everyone can use it and you wont fix it by setting a rule for this like "You are not allowed to adjust previous aim with your finger or texture" lol.

About counting notches to set your previous aim and fix shot/repeat - i give up on this one, seems like you dont take it into consideration.

So i ask again, Komo, what for we have re-aiming rule? Lets better get rid of this coz i dont want finger stains on my screen :D
#650
Announcements / Re: TUS awards
February 16, 2011, 10:46 PM
I want to win on lottery.
#651
b2b / Re: Johnny - Notching explained.
February 16, 2011, 03:26 PM
I can give you an example:

Once you accused Johnny or Nate that they did a notcher. It wasnt even looking like they did a notch for me for the first time. You were ok with it ingame. Then again his turn came, again he did the notching thing which didnt look like notching anyway, he didnt miss again, and you started to blame him. How about he pointed out second shot with a finger and he didnt miss? You wouldnt call him notcher then?

And thing is, learning 3 kind of nades to notch (dunno, marking it even on your screen or whatever) and playing like that is indeed lame and mechanical. But for example counting notches after your first shot was done right, lets say 6 notches, and then repeating it over and over is the same thing as pointing out with finger, with that difference finger is the faster.
#652
b2b / Re: Johnny - Notching explained.
February 16, 2011, 03:03 PM
[quote autor=Komito link=topic=6740.msg53609#msg53609 date=1297867467]
I would prefer if you didn't say it's the same, because it's not notching, if by "the same" you mean "just as bad" then you should say that.

[/quote]

Whole discussion is about that. You quoting everyone saying its cool and its different, and everyone say its the same, meaning as bad as notching.

I dont know why are you still running this discussion. Its obvious that fixing aim (REAIMING) with notching gives advantage while using finger/texture gives even more advantage. Im ok with both coz its undedectable, everyone can do this and i dont see the point why should it be banned. In both cases you use your mind (couting) or finger. It just pushes into meaningless discussions.
Bng should be about the way you mix shots and try different things, nevermind how you learned it. And its obvious that trying over and over same shot fixing it to the previous position then adding 1-2 pixels proves nothing. I can also shoot 95% of my shots somewhere around the worm then all i need is to fix power/angle with 1 pixel and execute it correctly without messing things. If both players play like that, the one who hits more first or second time shots will win.
#653
b2b / Re: Johnny - Notching explained.
February 16, 2011, 01:24 PM
And now here comes a solid question:

Why should i re-aim at all? :D
#654
b2b / Re: Johnny - Notching explained.
February 16, 2011, 12:59 PM
Quote from: darKz on February 16, 2011, 12:54 PM
Actually, where's the big difference between re-aiming to the same position by using the thumb and by counting notches? I don't get it. Both seem 100% accurate and lead to the same result.

The difference is huge. You can be mistaken by making bigger taps and then it wont be the same angle anymore when notching, and it takes more time to precise aim :d
#655
b2b / Re: Johnny - Notching explained.
February 16, 2011, 12:22 PM
Im also using texture/finger adjustment (nothing genius, it came up after few few bng's i played lol), and also dunno what is this all about notching. It works only on fullpower nades and low wind zooks coz i dont think so anyone will master notches for every possible shot (even if so, it requires a lot of experience to taught). Another thing is, you dont have to actually notch to get right angle you want if you master it like Komo said, making for example 3-4 pixels at once. You wont even be able to tell if someone is actually notching.

Everyone has own style of playing bng, and till he plays gently (not repeating, trying impact shots all the time, doesnt sit in darkside hide destroying whole map with a zook) all is ok with me. Thing is, when playing cheaply, finger/texture adjustment is much more powerfull than notching when making repeats coz it takes less time to set the angle and you are sure it is the same as previous.
#656
Totally enjoyed those, some nice moves there.
#657
b2b / Re: Do you Add me?
February 10, 2011, 03:35 PM
Played with him earlier today, hes obviously new to the scheme or at least its too early for him to join a2b. He should watch some replays first and try to play as a2b's do.
#658
b2b / Re: Do you Add me?
February 08, 2011, 12:59 PM
#659
What for SD rule? It has no sense. just adds abusive and unnecessary random factor to the scheme.
#660
121 hp vs 8 hp advantage turned into 10hp vs 5hp fight or so xd lots of missed in the end xd was hardcore

About map: make a screenshot then erase all the background colours from the map. Time consuming, imo better start on a new, white map pretty much edited so it looks simillar.