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Messages - nizikawa

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1
Wormkit Modules / Re: wkWmdb (1 byte fix)
« on: October 11, 2022, 05:39 PM »
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2
Promotion Project / Re: PichulaNET (beta)
« on: September 22, 2022, 09:04 PM »
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Promotion Project / Re: PichulaNET
« on: September 22, 2022, 07:49 PM »
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4
Files Comments / Re: File #2584, Breaking Bad
« on: September 04, 2022, 10:20 AM »
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Wormkit Modules / Re: wkTerrainSync
« on: September 03, 2022, 08:52 AM »
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General discussion / EasyTerrain - custom terrain creation made easy
« on: January 05, 2022, 06:45 PM »
EasyTerrain simplifies terrain creation process by automatically slicing a template image with terrain assets and converting them to format ready for SpriteEditor.

Fill supplied template.png with assets of your terrain, save it as input.png (using indexed mode with transparency or as normal PNG in RGBA mode) and run the script. Terrain files ready for conversion will be created in output/ directory. Convert the files with supplied SpriteEditor.exe to create Level.dir and icon.img (rename it to text.img in Worms Armageddon/DATA/Level/YourTerrain directory).

See provided input.png for example how to put your assets.

Sample gradient.img.bmp and icon.img.bmp have been provided in data/ directory to make the terrain work out of the box, but you will need to customize them manually.

Debris sprite must be transparent and use a 1px stroke outside its bounding box. Sample debris sprites have been provided in debris samples.png. If your debris animation exceeds the available vertical space, you can simply resize the template image. Remember to update data/debris.spr.spd with width, height and frames used in your debris animation.


Source code: https://github.com/nizikawa-worms/EasyTerrain
Download (win32 exe bundle): https://github.com/nizikawa-worms/EasyTerrain/releases/download/v1.0.0/easyterrain_v100_exe_bundle.zip

10
Wormkit Modules / Re: wkropeshot
« on: October 19, 2021, 07:48 PM »
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11
Files Comments / Re: File #2394, Example AI Battle Mission
« on: October 19, 2021, 07:36 PM »
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12
Files Comments / Re: File #2394, Example AI Battle Mission
« on: October 19, 2021, 05:54 PM »
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13
Files Comments / Re: File #2394, Example AI Battle Mission
« on: October 19, 2021, 12:14 PM »
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14
Wormkit Modules / Re: wkropeshot
« on: October 07, 2021, 03:22 PM »
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15
Wormkit Modules / Re: wkWormOrder v. 1.2.0 released
« on: October 02, 2021, 07:47 PM »
Version 1.2.0 has been released.

Now, the worm order is disabled by default. To enable it, type /order my (only your worms) or /order all (all worms).
Issuing any of those commands sends a warning message to chat and also lists order of all worms belonging to you.

Custom team format now includes additional tag: {wins}  - it shows the number of team wins in match.
Download in OP or my github.

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