Schemes
May 01, 2024, 01:00 AM

TTRR Ultimate

Rope Race with antisink, auto-reaim etc.

Scheme #1041, Viewed 1719 Time(s)

Basic Information
Summary
F8
F12
Scheme Rate
5 / 5
Total Members Voted: 2
Acronym: TTRR Ultimate
Name: Rope Race with antisink, auto-reaim etc.
Type: Race, Rubberworm
Submitted by: Ukraine Xrayez

Download this scheme:
Downloaded 577 time(s).
Example replays: Downloaded 170 time(s)

Time: June 19, 2013, 10:14 AM
Description:

Warning: to play this scheme and watch example replay properly you need to have wkRubberWorm module installed.

Tired of numerous manual placement? Do you freak out when your worm plops?! Then no problem for you now! You can practice your roping skills with this scheme all day long xD
 
  • Place only 1 worm at Start;
  • Begin roping and try to finish the race;
  • If your worm have plopped, the worm will respawn in latest save position;
  • If you want to restart the race teleport to Start (no need to reaim your rope in horizontal position);
  • Loss of control doesn't end turn.

All features represented in example replay.

In case you want modify scheme's properties:
  • Antisink controlled by French Sheep Strike crate probability (set 0 to off, set 1 to on)
  • Reaim controlled by Earth Quake crate probability (set 0 to off, set 1 to on)
  • Loss of control doesn't end turn controlled by Mole Squadron crate probability (set 0 to off, set 2 to on)
Scheme game options
Game options
1
Time options
45
3
5
5
Crate options
25
Sudden death options
Objects options
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
0
Low Gravity
0
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
0
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
0
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
0
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
Inf
Bungee
0
Parachute
Inf
Teleport
Inf
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
Inf
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
No extended options has been modified.
Help

Author Topic: Scheme #1022, TC CUP submitted by HardyTC  (Read 1229 times)

0 Members and 1 Guest are viewing this topic.

Offline Prince_Egypt

Scheme #1022, TC CUP submitted by HardyTC
« on: June 15, 2013, 02:20 AM »
Same kaos ?