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MeTonaTORJune 14, 2014, 03:36 PM
AsiLLJuly 08, 2014, 09:01 PM
YulketerJuly 26, 2014, 02:11 AM
GasmoNSeptember 29, 2014, 09:40 AM
TriadJuly 22, 2015, 12:50 PM
RollerTHJune 26, 2017, 12:39 PM
giJoJune 27, 2017, 02:12 PM
Sorastar11July 04, 2017, 03:53 AM
ChelseaJuly 20, 2017, 10:56 AM
ANDJuly 21, 2017, 03:09 PM
rlaalsrl204August 10, 2017, 01:30 AM
HurzAugust 20, 2017, 06:08 PM
THYXAugust 22, 2017, 10:54 AM
VitApMarch 13, 2018, 02:11 PM
SpectreXSAugust 04, 2018, 06:09 AM
XrayezOctober 15, 2018, 08:55 AM
Ghost LuninOctober 18, 2018, 04:37 PM
StJimmyDecember 30, 2018, 04:10 AM
KairosJanuary 10, 2019, 02:48 PM
DeadAugust 27, 2019, 06:40 AM
sockNovember 22, 2019, 05:08 PM
biscojoeAugust 20, 2020, 05:34 AM
CMVNovember 15, 2020, 11:25 AM
TheKomodoAugust 10, 2021, 09:51 PM
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AlbusAugust 31, 2021, 09:31 AM
RocketSeptember 12, 2021, 07:01 AM
CarmineSeptember 14, 2021, 06:34 PM
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FreeSeptember 27, 2021, 12:33 PM
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XX99December 17, 2021, 04:24 PM
KradieApril 05, 2022, 11:57 AM
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McinwwlApril 23, 2022, 03:06 PM
MarCelloAugust 30, 2022, 01:18 PM
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jotOctober 11, 2023, 08:18 PM
MicroMay 04, 2024, 08:20 PM
Players begin by each placing their single worm (or in some cases, their 3 worms) on the designated starting location. They then use the Ninja Rope to navigate around the course, completing as many laps (passing the starting line) as possible in the given turn time.
The number of laps completed is tracked using messages in the chat. Players will keep track of their own lap completion and that of others. The first player to complete the required number of laps - which is usually agreed upon between the players at the start of the game - wins the game. However, the winner may have had the advantage of an extra turn, due to turn order. In this case, other players who are a turn behind are allowed one more turn, and if they meet the lap requirement, the round ends in a draw.
The map is indestructible and no weapons are provided. Worms have infinite health, but some maps are designed with gaps along the bottom to provide a drowning hazard. If a player loses all their worms to drowning, they will be unable to complete the required number of laps and so automatically forfeit the game.
The scheme is supported by HostingBuddy.
- Place at the start - Players must place their worms on the spot labelled Start, S, or similar.
- Stick to the required direction - Wascar maps can be played clockwise or anti-clockwise. Players must agree to the direction to be used and stick to it throughout the game.