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April 26, 2024, 09:59 PM

JpBnG

Jetpack Bazooka & Grenade

Scheme #2093, Viewed 2091 Time(s)

Basic Information
Summary
Util.
F1
F2
F12
Scheme Rate
5 / 5
Total Members Voted: 1
Acronym: JpBnG
Name: Jetpack Bazooka & Grenade
Type: Battle
Submitted by: United Kingdom TheKomodo

Download this scheme:
Downloaded 632 time(s).
Example replays: Downloaded 217 time(s)

Time: June 12, 2016, 01:54 PM
Description:



















Jetpack BnG

Created by Conz & Komito



Info:

JpBnG is sort of a cross between BnG and Roper, but on Jetpack!

Use the jetpack to collect the health crate, then make your way to an enemy worm and attack them from the air!



Rules:

Collect crate with jetpack
Attack from jetpack
No sitters allowed
Piling is allowed

Kill The Leader if multiple teams/players

Played with /rs enabled
Played on JpBnG style maps with high walls at edges
Map size must be 1920x696




Tips & Tricks:

The jetpack only has 30 fuel, you must control it carefully:





While holding UP+RIGHT or UP+LEFT press ENTER with grenade selected to make a "Touchdown" shot:





While holding UP+RIGHT or UP+LEFT, tap the opposite direction to turn around then very quickly release the grenade and immediately turn back round do a "Backhand" shot:





Watch out for suiplops!




Enjoy!
Scheme game options
Game options
169
1
100%
Time options
99
20
10
10
15
Crate options
15
Sudden death options
Objects options
Help
General options
Scheme weapons options
Weapons options
Help
Ammo
Delay
Power
Crates
%
Jet Pack
Inf
Low Gravity
Inf
Fast Walk
0
Laser Sight
0
Invisibility
0
Bazooka
Inf
Homing Missile
0
Mortar
0
Homing Pigeon
0
Sheep Launcher
0
Grenade
Inf
Cluster Bomb
0
Banana Bomb
0
Battle Axe
0
Earth Quake
0
Shotgun
0
Handgun
0
Uzi
0
Minigun
0
Longbow
0
Fire Punch
0
Dragon Ball
0
Kamikaze
0
Suicide Bomber
0
Prod
0
Dynamite
0
Mine
0
Sheep
0
Super Sheep
0
Mole Bomb
0
Air Strike
0
Napalm Strike
0
Mail Strike
0
Mine Strike
0
Mole Squadron
0
Blow Torch
0
Pnuematic Drill
0
Girder
0
Baseball Bat
0
Girder Starter Pack
0
Ninja Rope
0
Bungee
0
Parachute
0
Teleport
0
Scales of Justice
0
Super Banana Bomb
0
Holy Hand Grenade
0
Flame Thrower
0
Sally Army
0
MB Bomb
0
Petrol Bomb
0
Skunk
0
Ming Vase
0
French Sheep Strike
0
Mike's Carpet Bomb
0
Mad Cow
0
Old Woman
0
Concrete Donkey
0
Indian's Nuclear Test
0
Armageddon
0
Skip Go
0
Surrender
0
Worm Select
0
Freeze
0
Patsy's Magic Bullet
0
Damage x2
0
Scheme extended game options
Scheme extended game options
No extended options has been modified.
Help

Author Topic: Scheme #1806, Battlerace submitted by TheWalrus  (Read 1808 times)

0 Members and 1 Guest are viewing this topic.

Offline h3oCharles

Scheme #1806, Battlerace submitted by TheWalrus
« on: June 16, 2016, 08:54 PM »
Why not give inf select with delay of 255 to improve cr8 chances? After all, it's 1 worm per player, right?

Offline spleen17

Re: Scheme #1806, Battlerace submitted by TheWalrus
« Reply #1 on: June 16, 2016, 09:38 PM »
Why not give inf select with delay of 255 to improve cr8 chances? After all, it's 1 worm per player, right?

This will stop worm select from appearing in crates? Never knew that.

Offline WTF-8

Re: Scheme #1806, Battlerace submitted by TheWalrus
« Reply #2 on: June 16, 2016, 11:56 PM »
^ Does that actually work?
The manual in the installation folder is a pathway to many abilities some consider to be unnatural